- added rename icon in layers list
- mutualized CSS for edit icon between palette manager and layers list
- new CSS file icons.css for actions/links/buttons using icons
- layers are no longer retrieved by name, but by index
The palette manager UI is redrawn almost everytime the model changes.
This way, UI is always in sync with the model.
However, spectrum instances are spawning everytime a redraw is performed.
They cannot be cleaned before the redraw is performed, because if a
spectrum picker is opened, it should remain like this. This allows the
cuser to keep modifying a color without having to reopen the picker each
time he/she stops on a color.
As a workaround, I keep a reference on all the spectrum containers and
destroy them all when the manager is disposed.
Ideally I'd prefer to have a single spectrum instance that I could move
around depending on which color the user wants to edit. I.e. I want to
mutualize all the picker instances ... But this will require a bit more
work.
Also added a notification when the user saves a palette.
Updated z-index of user-message container so that it is always above the
rest of the application.
- Fixed : manager UI is redrawn after save
- the Selected palette is saved as a user preference
- default background is now the dark one
- the selected palette is not reset after closing palette manager
- can create palettes
- palettes are persisted to local storage
- can add colors to palettes using spectrum color picker
- can remove created palettes
- can revert changes on unsaved palettes
Merge branch 'master' into feature-color-palette
Conflicts:
src/css/spectrum/spectrum-overrides.css
* Users can now use DEL to delete the current selection
* Cheatsheet has been updated accordingly
* Cheatsheet has been refactored to mutualize markup creation code
* removed SHOW_GRID boolean, replaced with GRID_WIDTH
* gridEnabled on a frame is now infered from the grid width setting
* updated template to use a select to pick the grid size