- simplified Renderer(s) architecture (removed decorator,
CachedFrameRenderer simply inherits from FrameRenderer now)
- keeping AbstractRenderer to act as interface
- fixed issue with layers : forgot to clone the first frame while merging
and therefore was modifying the original frame when I just wanted to
create a tmp frame (FrameUtils.js)
- extracted the mousemove throttling delay used in DrawingController to
Constants.js and reduced it from 40ms to 10ms
- Created AbstractRenderer in rendering package
- Created CachedRenderer and CachedFrameRenderer to extract basic frame
caching logic from DrawingController
- Created RendererManager to synchronize updates made to several Renderer
settings
- Moved FrameRenderer from pskl.rendering to pskl.rendering.frame
- Fixed the resize of the drawing area when the window is resized