- simplified Renderer(s) architecture (removed decorator,
CachedFrameRenderer simply inherits from FrameRenderer now)
- keeping AbstractRenderer to act as interface
- fixed issue with layers : forgot to clone the first frame while merging
and therefore was modifying the original frame when I just wanted to
create a tmp frame (FrameUtils.js)
- extracted the mousemove throttling delay used in DrawingController to
Constants.js and reduced it from 40ms to 10ms
!! NOT STABLE !!
Initial implementation. No UI update yet.
Check js/model/Piskel.js and js/model/Layer.js for an overview of the new
API.
Piskels can be saved on the existing service.
Previous piskels cannot be loaded. This should be fixed soon.