piskel/test/js/testutils/TestUtils.js
2016-10-01 14:34:01 +02:00

80 lines
2.2 KiB
JavaScript

(function () {
var ns = $.namespace('test.testutils');
/**
* Frame.createFromGrid accepts grids that are rotated by 90deg from
* the visual/usual way. (column-based grid)
*
* For testing, it's easier for be able to specify a row-based grid, because
* it visually matches what the image will look like.
*
* For instance :
*
* [[black, black, black],
* [white, white, white]]
*
* we expect this to be a 3x2 image, one black line above a white line.
*
* However Frame.createFromGrid needs the following input to create such an image :
*
* [[black, white],
* [black, white],
* [black, white]]
*
* This helper will build the second array from the first array.
*/
ns.toFrameGrid = function (normalGrid) {
var frameGrid = [];
var w = normalGrid[0].length;
var h = normalGrid.length;
for (var x = 0 ; x < w ; x++) {
frameGrid[x] = [];
for (var y = 0 ; y < h ; y++) {
frameGrid[x][y] = normalGrid[y][x];
}
}
return frameGrid;
};
ns.frameEqualsGrid = function (frame, grid) {
frame.forEachPixel(function (color, col, row) {
ns.colorEqualsColor(color, grid[row][col]);
});
};
ns.imageEqualsGrid = function (image, grid) {
for (var x = 0 ; x < grid.length ; x++) {
for (var y = 0 ; y < grid[x].length ; y++) {
var expected = tinycolor(grid[x][y]).toRgbString();
var color = tinycolor(ns.getRgbaAt(image, x, y)).toRgbString();
ns.colorEqualsColor(color, expected);
}
}
};
ns.compareColor = function(colorA, colorB) {
return pskl.utils.colorToInt(colorA) === pskl.utils.colorToInt(colorB);
};
ns.colorEqualsColor = function (color, expected) {
expect(pskl.utils.colorToInt(color)).toBe(pskl.utils.colorToInt(expected));
};
ns.getRgbaAt = function (image, x, y) {
var w = image.width;
var h = image.height;
var canvas = pskl.utils.CanvasUtils.createCanvas(w, h);
var context = canvas.getContext('2d');
context.drawImage(image, 0, 0, w, h, 0, 0, w, h);
var imageData = context.getImageData(0, 0, w, h).data;
var i = (y * w + x) * 4;
return {
r : imageData[i],
g : imageData[i + 1],
b : imageData[i + 2],
a : imageData[i + 3]/255
};
}
})();