mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
38dc1dc9fe
- Adding some small fixes to pass compile step (mostly /** instead of /*). - Adding some closure externs
53 lines
1.4 KiB
JavaScript
53 lines
1.4 KiB
JavaScript
/**
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* @provide pskl.drawingtools.RectangleSelect
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*
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* @require pskl.utils
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*/
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(function() {
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var ns = $.namespace("pskl.drawingtools");
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ns.RectangleSelect = function() {
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this.toolId = "tool-rectangle-select";
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this.helpText = "Rectangle selection tool";
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ns.BaseSelect.call(this);
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};
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pskl.utils.inherit(ns.RectangleSelect, ns.BaseSelect);
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/**
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* @override
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*/
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ns.RectangleSelect.prototype.onSelectStart_ = function (col, row, color, frame, overlay) {
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// Drawing the first point of the rectangle in the fake overlay canvas:
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overlay.setPixel(col, row, color);
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};
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/**
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* When creating the rectangle selection, we clear the current overlayFrame and
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* redraw the current rectangle based on the orgin coordinate and
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* the current mouse coordiinate in sprite.
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* @override
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*/
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ns.RectangleSelect.prototype.onSelect_ = function (col, row, color, frame, overlay) {
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overlay.clear();
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if(this.startCol == col &&this.startRow == row) {
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$.publish(Events.SELECTION_DISMISSED);
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} else {
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var selection = new pskl.selection.RectangularSelection(
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this.startCol, this.startRow, col, row);
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$.publish(Events.SELECTION_CREATED, [selection]);
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this.drawSelectionOnOverlay_(selection, overlay);
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}
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};
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/**
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* @override
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*/
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ns.RectangleSelect.prototype.onSelectEnd_ = function (col, row, color, frame, overlay) {
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this.onSelect_(col, row, color, frame, overlay);
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};
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})();
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