piskel/js
Patrick Brosset 873a10caa2 Fix the duplication in the overlay when grid toggl
When the grid was toggled, the overlay would actually
draw the main drawing frame instead of just redrawing
itself with transparent pixels.
This was due to the drawingcontroller passing the ref
to the same frame object when initialiwing both
renders.

By the way, the overlay should probably be treated a
bit differently as redrawing all its transprent pixels
in that case is useless.
2012-09-10 23:34:06 +02:00
..
controller Fix the duplication in the overlay when grid toggl 2012-09-10 23:34:06 +02:00
drawingtools Added drawing loop, unplugged traditional renderers 2012-09-08 23:59:44 +02:00
lib Implementing interstitial tiles 2012-09-08 02:50:59 +02:00
model Clone pixels pug 2012-09-08 18:15:53 +02:00
rendering Added DrawingLoop.js and plugged basic rendering on each controller 2012-09-09 00:40:05 +02:00
Constants.js Add grid checkbox 2012-09-08 23:43:16 +02:00
Events.js Add grid checkbox 2012-09-08 23:43:16 +02:00
HistoryManager.js Added undo/redo feature 2012-09-07 00:18:59 +02:00
LocalStorageService.js Cleanup of piskel.js 2012-09-03 01:24:55 +02:00
Notification.js Cleanup of piskel.js 2012-09-03 01:24:55 +02:00
Palette.js Fixed small bug with transparent color in palette 2012-09-06 23:12:35 +02:00
piskel.js Slight performance improvement, previewfilmcontroller still buggy 2012-09-09 01:12:54 +02:00
ToolSelector.js Add grid checkbox 2012-09-08 23:43:16 +02:00
utils.js Removed all references to normalizeCOlor 2012-09-03 22:31:56 +02:00