piskel/js/service/SavedStatusService.js
jdescottes aae994b3d5 Feature : Saved status and warning msg
Added saved status (*) next to title when a Piskel is updated.
Upon saving, the * disappears.

If the workspace contains an unsaved piskel when leaving the application a
message will be displayed to the user, using onbeforeunload.

This logic should also be used everywhere we display a confirm message
before a navigation.
2014-02-11 23:42:38 +01:00

63 lines
1.9 KiB
JavaScript

(function () {
var ns = $.namespace('pskl.service');
ns.SavedStatusService = function (piskelController) {
this.piskelController_ = piskelController;
};
ns.SavedStatusService.prototype.init = function () {
$.subscribe(Events.TOOL_RELEASED, this.onToolReleased.bind(this));
$.subscribe(Events.PISKEL_RESET, this.onPiskelReset.bind(this));
$.subscribe(Events.PISKEL_SAVED, this.onPiskelSaved.bind(this));
window.addEventListener("beforeunload", this.onBeforeUnload.bind(this));
};
ns.SavedStatusService.prototype.onPiskelReset = function () {
var piskel = this.piskelController_.piskel;
// A first PISKEL_RESET is triggered during the load of a new Piskel, it should be ignored
// putting a firstResetDone flag as a nasty workaround for this
if (piskel.firstResetDone_) {
this.updateDirtyStatus(true);
} else {
piskel.firstResetDone_ = true;
}
};
ns.SavedStatusService.prototype.onToolReleased = function () {
this.updateDirtyStatus(true);
};
ns.SavedStatusService.prototype.onPiskelSaved = function () {
this.updateDirtyStatus(false);
};
ns.SavedStatusService.prototype.updateDirtyStatus = function (status) {
var piskel = this.piskelController_.piskel;
if (piskel.isDirty_ !== status) {
piskel.isDirty_ = status;
this.updatePiskelName();
}
};
ns.SavedStatusService.prototype.updatePiskelName = function () {
var piskel = this.piskelController_.piskel;
var name = piskel.getDescriptor().name;
if (piskel.isDirty_) {
$('.piskel-name').html(name + ' *');
} else {
$('.piskel-name').html(name);
}
};
ns.SavedStatusService.prototype.onBeforeUnload = function (evt) {
var piskel = this.piskelController_.piskel;
if (piskel.isDirty_) {
var confirmationMessage = "Your Piskel seem to have unsaved changes";
(evt || window.event).returnValue = confirmationMessage;
return confirmationMessage;
}
};
})();