mirror of
https://github.com/piskelapp/piskel.git
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b7e8310b61
- simplified Renderer(s) architecture (removed decorator, CachedFrameRenderer simply inherits from FrameRenderer now) - keeping AbstractRenderer to act as interface - fixed issue with layers : forgot to clone the first frame while merging and therefore was modifying the original frame when I just wanted to create a tmp frame (FrameUtils.js) - extracted the mousemove throttling delay used in DrawingController to Constants.js and reduced it from 40ms to 10ms |
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.. | ||
frame | ||
AbstractRenderer.js | ||
CanvasRenderer.js | ||
DrawingLoop.js | ||
RendererManager.js | ||
SpritesheetRenderer.js |