piskel/js/utils/Deserializer.js
jdescottes df4978f6af fix : reduce piskel model size
+ piskel deserialization is now clearly asynchronous
+ added utils.Deserializer (not a singleton though, more a builder/loader)
+ utils.Deserializer constructor expects a callback
+ when all layers are loaded and piskel is ready, the callback provided by
  the client is called with piskel as the first argument
- Deserializer doesn't fit in the utils package, which should be reserved
  to singletons : can move it to service as a PiskelLoaderService, and
  Deserializer could remain with only the purely static methods
- ImportController is realying on the Deserializer to build a Piskel but
  it shouldn't. Find a way to mutualize the code necessary to create a
  Piskel from an array of pskl.model.Frame
- still cleanup to do in app.js
- comments to add as well
2013-11-13 23:39:43 +01:00

64 lines
2.0 KiB
JavaScript

(function () {
var ns = $.namespace('pskl.utils');
ns.Deserializer = function (data, callback) {
this.layersToLoad_ = 0;
this.data_ = data;
this.callback_ = callback;
this.piskel_ = null;
};
ns.Deserializer.prototype.deserialize = function () {
var data = this.data_;
if (data.modelVersion == Constants.MODEL_VERSION) {
var piskelData = data.piskel;
this.piskel_ = new pskl.model.Piskel(piskelData.width, piskelData.height);
this.layersToLoad_ = piskelData.layers.length;
piskelData.layers.forEach(function (serializedLayer) {
var layer = this.deserializeLayer(serializedLayer);
this.piskel_.addLayer(layer);
}.bind(this));
} else if (data.modelVersion == 1) {
this.callback_(pskl.utils.Serializer.backwardDeserializer_v1(data));
} else {
this.callback_(pskl.utils.Serializer.backwardDeserializer_(data));
}
};
ns.Deserializer.prototype.deserializeLayer = function (layerString) {
var layerData = JSON.parse(layerString);
var layer = new pskl.model.Layer(layerData.name);
// 1 - create an image to load the base64PNG representing the layer
var base64PNG = layerData.base64PNG;
var image = new Image();
// 2 - attach the onload callback that will be triggered asynchronously
image.onload = function () {
// 5 - extract the frames from the loaded image
var frames = pskl.utils.LayerUtils.createFromImage(image, layerData.frameCount);
// 6 - add each image to the layer
frames.forEach(function (frame) {
layer.addFrame(pskl.model.Frame.fromPixelGrid(frame));
});
this.onLayerLoaded_();
}.bind(this);
// 3 - set the source of the image
image.src = base64PNG;
// 4 - return a pointer to the new layer instance
return layer;
};
ns.Deserializer.prototype.onLayerLoaded_ = function () {
this.layersToLoad_ = this.layersToLoad_ - 1;
if (this.layersToLoad_ === 0) {
this.callback_(this.piskel_);
}
};
})();