piskel/js/utils/CanvasUtils.js
jdescottes 3af64d3f45 feature : zoom level : code review
+ added explanatory comment for CanvasUtils.disableImageSmoothing
+ detect browser for chosing wheel/mousewheel event in DrawingController
+ create ABSTRACT_FUNCTION constant to be reused forabstract methods
2013-11-15 00:32:18 +01:00

49 lines
1.6 KiB
JavaScript

(function () {
var ns = $.namespace("pskl");
ns.CanvasUtils = {
createCanvas : function (width, height, classList) {
var canvas = document.createElement("canvas");
canvas.setAttribute("width", width);
canvas.setAttribute("height", height);
if (typeof classList == "string") {
classList = [classList];
}
if (Array.isArray(classList)) {
for (var i = 0 ; i < classList.length ; i++) {
canvas.classList.add(classList[i]);
}
}
return canvas;
},
/**
* By default, all scaling operations on a Canvas 2D Context are performed using antialiasing.
* Resizing a 32x32 image to 320x320 will lead to a blurry output.
* On Chrome, FF and IE>=11, this can be disabled by setting a property on the Canvas 2D Context.
* In this case the browser will use a nearest-neighbor scaling.
* @param {Canvas} canvas
*/
disableImageSmoothing : function (canvas) {
var context = canvas.getContext('2d');
context.imageSmoothingEnabled = false;
context.mozImageSmoothingEnabled = false;
context.oImageSmoothingEnabled = false;
context.webkitImageSmoothingEnabled = false;
context.msImageSmoothingEnabled = false;
},
clear : function (canvas) {
if (canvas) {
canvas.getContext("2d").clearRect(0, 0, canvas.width, canvas.height);
}
},
getImageDataFromCanvas : function (canvas) {
var sourceContext = canvas.getContext('2d');
return sourceContext.getImageData(0, 0, canvas.width, canvas.height).data;
}
};
})();