mirror of
https://github.com/piskelapp/piskel.git
synced 2023-08-10 21:12:52 +03:00
df4978f6af
+ piskel deserialization is now clearly asynchronous + added utils.Deserializer (not a singleton though, more a builder/loader) + utils.Deserializer constructor expects a callback + when all layers are loaded and piskel is ready, the callback provided by the client is called with piskel as the first argument - Deserializer doesn't fit in the utils package, which should be reserved to singletons : can move it to service as a PiskelLoaderService, and Deserializer could remain with only the purely static methods - ImportController is realying on the Deserializer to build a Piskel but it shouldn't. Find a way to mutualize the code necessary to create a Piskel from an array of pskl.model.Frame - still cleanup to do in app.js - comments to add as well
109 lines
3.5 KiB
JavaScript
109 lines
3.5 KiB
JavaScript
(function () {
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var ns = $.namespace('pskl.utils');
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var layersToLoad = 0;
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ns.Serializer = {
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serializePiskel : function (piskel) {
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var serializedLayers = piskel.getLayers().map(function (l) {
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return pskl.utils.Serializer.serializeLayer(l);
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});
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return JSON.stringify({
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modelVersion : Constants.MODEL_VERSION,
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piskel : {
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height : piskel.getHeight(),
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width : piskel.getWidth(),
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layers : serializedLayers
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}
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});
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},
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serializeLayer : function (layer) {
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var frames = layer.getFrames();
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var renderer = new pskl.rendering.FramesheetRenderer(frames);
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var base64PNG = renderer.renderAsCanvas().toDataURL();
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return JSON.stringify({
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name : layer.getName(),
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base64PNG : base64PNG,
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frameCount : frames.length
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});
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},
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deserializeLayer : function (layerString) {
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var layerData = JSON.parse(layerString);
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var layer = new pskl.model.Layer(layerData.name);
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// TODO : nasty trick to keep the whole loading process lazily synchronous
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// 1 - adding a fake frame so that the rendering can start
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layer.addFrame(new pskl.model.Frame(32,32));
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// 2 - create an image to load the base64PNG representing the layer
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var base64PNG = layerData.base64PNG;
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var image = new Image();
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// 3 - attach the onload callback that will be triggered asynchronously
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image.onload = function () {
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// 6 - remove the fake frame
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layer.removeFrameAt(0);
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// 7 - extract the frames from the loaded image
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var frames = pskl.utils.LayerUtils.createFromImage(image, layerData.frameCount);
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// 8 - add each image to the layer
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frames.forEach(function (frame) {
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layer.addFrame(pskl.model.Frame.fromPixelGrid(frame));
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});
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};
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// 4 - set the source of the image
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image.src = base64PNG;
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// 5 - return a pointer to the new layer instance, which at this point contains a fake frame
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return layer;
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},
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backwardDeserializer_v1 : function (data) {
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var piskelData = data.piskel;
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var piskel = new pskl.model.Piskel(piskelData.width, piskelData.height);
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piskelData.layers.forEach(function (serializedLayer) {
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var layer = pskl.utils.Serializer.deserializeLayer_v1(serializedLayer);
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piskel.addLayer(layer);
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});
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return piskel;
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},
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deserializeLayer_v1 : function (layerString) {
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var layerData = JSON.parse(layerString);
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var layer = new pskl.model.Layer(layerData.name);
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layerData.frames.forEach(function (serializedFrame) {
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var frame = pskl.utils.Serializer.deserializeFrame_v1(serializedFrame);
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layer.addFrame(frame);
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});
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return layer;
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},
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deserializeFrame_v1 : function (frameString) {
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var framePixelGrid = JSON.parse(frameString);
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return pskl.model.Frame.fromPixelGrid(framePixelGrid);
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},
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/**
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* Deserialize old piskel framesheets. Initially piskels were stored as arrays of frames : "[[pixelGrid],[pixelGrid],[pixelGrid]]".
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*/
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backwardDeserializer_ : function (frames) {
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var layer = new pskl.model.Layer('Layer 1');
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frames.forEach(function (frame) {
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layer.addFrame(pskl.model.Frame.fromPixelGrid(frame));
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});
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var width = layer.getFrameAt(0).getWidth(), height = layer.getFrameAt(0).getHeight();
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var piskel = new pskl.model.Piskel(width, height);
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piskel.addLayer(layer);
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return piskel;
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}
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};
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})();
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