piskel/dev/js/model/frame/CachedFrameProcessor.js
2017-05-22 09:56:42 +02:00

84 lines
2.4 KiB
JavaScript

(function () {
var ns = $.namespace('pskl.model.frame');
// Maximum number of cache entries
var MAX_CACHE_ENTRIES = 100;
var DEFAULT_FRAME_PROCESSOR = function (frame) {
return pskl.utils.FrameUtils.toImage(frame);
};
var DEFAULT_OUTPUT_CLONER = function (o) {return o;};
var DEFAULT_NAMESPACE = '__cache_default__';
ns.CachedFrameProcessor = function () {
// Cache object.
this.cache_ = {};
// Array of [namespace, key] for each cached frame.
this.cacheQueue_ = [];
this.frameProcessor = DEFAULT_FRAME_PROCESSOR;
this.outputCloner = DEFAULT_OUTPUT_CLONER;
this.defaultNamespace = DEFAULT_NAMESPACE;
};
ns.CachedFrameProcessor.prototype.clear = function () {
this.cache_ = {};
};
/**
* Set the processor function that will be called when there is a cache miss
* Function with 1 argument : pskl.model.Frame
* @param {Function} frameProcessor
*/
ns.CachedFrameProcessor.prototype.setFrameProcessor = function (frameProcessor) {
this.frameProcessor = frameProcessor;
};
/**
* Set the cloner that will be called when there is a miss on the 1st level cache
* but a hit on the 2nd level cache.
* Function with 2 arguments : cached value, frame
* @param {Function} outputCloner
*/
ns.CachedFrameProcessor.prototype.setOutputCloner = function (outputCloner) {
this.outputCloner = outputCloner;
};
/**
* Retrieve the processed frame from the cache, in the (optional) namespace
* If the first level cache is empty, attempt to clone it from 2nd level cache.
* If second level cache is empty process the frame.
* @param {pskl.model.Frame} frame
* @param {String} namespace
* @return {Object} the processed frame
*/
ns.CachedFrameProcessor.prototype.get = function (frame, namespace) {
var processedFrame = null;
namespace = namespace || DEFAULT_NAMESPACE;
if (!this.cache_[namespace]) {
this.cache_[namespace] = {};
}
var cache = this.cache_[namespace];
var cacheKey = frame.getHash();
if (cache[cacheKey]) {
processedFrame = cache[cacheKey];
} else {
processedFrame = this.frameProcessor(frame);
cache[cacheKey] = processedFrame;
this.cacheQueue_.unshift([namespace, cacheKey]);
if (this.cacheQueue_.length > MAX_CACHE_ENTRIES) {
var oldestItem = this.cacheQueue_.pop();
this.cache_[oldestItem[0]][oldestItem[1]] = null;
}
}
return processedFrame;
};
})();