2021-12-27 21:11:59 +03:00
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class LassoSelectionTool extends SelectionTool {
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2021-12-30 01:16:16 +03:00
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currentPixels = [];
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currSelection = {};
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boundingBox = {minX: 9999999, maxX: -1, minY: 9999999, maxY: -1};
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2021-12-29 00:51:18 +03:00
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2021-12-27 21:11:59 +03:00
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constructor (name, options, switchFunc, moveTool) {
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2021-12-27 21:40:23 +03:00
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super(name, options, switchFunc, moveTool);
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2021-12-29 00:51:18 +03:00
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Events.on('click', this.mainButton, switchFunc, this);
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2021-12-27 21:11:59 +03:00
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}
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onStart(mousePos) {
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super.onStart(mousePos);
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2021-12-29 00:51:18 +03:00
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// Putting the vfx layer on top of everything
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currFile.VFXLayer.canvas.style.zIndex = MAX_Z_INDEX;
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// clearSelection();
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this.currentPixels = [];
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this.drawSelection();
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this.currentPixels.push([mousePos[0] / currFile.zoom, mousePos[1] / currFile.zoom]);
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2021-12-27 21:11:59 +03:00
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}
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onDrag(mousePos) {
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super.onDrag(mousePos);
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2021-12-29 00:51:18 +03:00
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2021-12-30 01:16:16 +03:00
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let mouseX = mousePos[0] / currFile.zoom;
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let mouseY = mousePos[1] / currFile.zoom;
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2021-12-29 00:51:18 +03:00
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if (this.currentPixels[this.currentPixels.length - 1] != mousePos)
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this.currentPixels.push([mousePos[0] / currFile.zoom, mousePos[1] / currFile.zoom]);
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this.drawSelection();
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2021-12-30 01:16:16 +03:00
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if (mouseX > this.boundingBox.maxX)
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this.boundingBox.maxX = Math.floor(mouseX);
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if (mouseX < this.boundingBox.minX)
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this.boundingBox.minX = Math.floor(mouseX);
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if (mouseY < this.boundingBox.minY)
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this.boundingBox.minY = Math.floor(mouseY);
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if (mouseY > this.boundingBox.maxY)
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this.boundingBox.maxY = Math.floor(mouseY);
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2021-12-27 21:11:59 +03:00
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}
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onEnd(mousePos) {
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super.onEnd(mousePos);
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2021-12-29 01:14:37 +03:00
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new HistoryState().EditCanvas();
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2021-12-30 01:16:16 +03:00
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this.currentPixels.push([this.startMousePos[0] / currFile.zoom, this.startMousePos[1] / currFile.zoom]);
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2021-12-29 01:14:37 +03:00
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this.getSelection();
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// Switch to the move tool so that the user can move the selection
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this.switchFunc(this.moveTool);
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2021-12-30 01:16:16 +03:00
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this.moveTool.setSelectionData(null, this);
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2021-12-27 21:11:59 +03:00
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}
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2021-12-29 00:51:18 +03:00
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onSelect() {
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super.onSelect();
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2021-12-27 21:11:59 +03:00
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}
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2021-12-29 00:51:18 +03:00
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onDeselect() {
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super.onDeselect();
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2021-12-27 21:11:59 +03:00
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}
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2021-12-29 00:51:18 +03:00
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drawSelection() {
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if (this.currentPixels.length <= 1)
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return;
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let point = [];
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let prevPoint = [];
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currFile.VFXLayer.context.clearRect(0, 0, currFile.canvasSize[0], currFile.canvasSize[1]);
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currFile.VFXLayer.context.strokeStyle = 'rgba(0,0,0,1)';
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currFile.VFXLayer.context.fillStyle = 'rgba(0,0,0,1)';
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currFile.VFXLayer.context.lineWidth = 1;
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currFile.VFXLayer.context.beginPath();
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2021-12-27 21:11:59 +03:00
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2021-12-29 00:51:18 +03:00
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for (var index = 0; index < this.currentPixels.length; index ++) {
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point = this.currentPixels[index];
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if (index == 0)
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currFile.VFXLayer.context.moveTo(point[0], point[1]);
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else {
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prevPoint = this.currentPixels[index- 1];
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currFile.VFXLayer.context.lineTo(point[0], point[1]);
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currFile.VFXLayer.drawLine(Math.floor(prevPoint[0]), Math.floor(prevPoint[1]),
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Math.floor(point[0]), Math.floor(point[1]), 1);
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}
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}
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currFile.VFXLayer.drawLine(Math.floor(prevPoint[0]), Math.floor(prevPoint[1]),
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Math.floor(this.startMousePos[0] / currFile.zoom), Math.floor(this.startMousePos[1] / currFile.zoom), 1);
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currFile.VFXLayer.context.lineTo(this.startMousePos[0] / currFile.zoom, this.startMousePos[1] / currFile.zoom);
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currFile.VFXLayer.context.fillStyle = 'rgba(0,0,0,0.3)';
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currFile.VFXLayer.context.fill();
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currFile.VFXLayer.context.closePath();
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2021-12-27 21:11:59 +03:00
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}
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2021-12-29 01:38:28 +03:00
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2021-12-30 01:16:16 +03:00
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cursorInSelectedArea(mousePos) {
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}
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2021-12-29 01:38:28 +03:00
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getSelection() {
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2021-12-30 01:16:16 +03:00
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let selected = [];
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if (this.currentPixels.length <= 1){
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return;
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}
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for (let x=this.boundingBox.minX; x<this.boundingBox.maxX; x++) {
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for (let y=this.boundingBox.minY; y<this.boundingBox.maxY; y++) {
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let toCheck = [x, y];
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let intersectionCount = 0;
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if (!this.currentPixels.includes(toCheck)) {
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for (let index = 1; index < this.currentPixels.length; index ++){
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let start = this.currentPixels[index - 1];
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let end = this.currentPixels[index];
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let ray = {Start: toCheck, End: [9999, 0]};
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let segment = {Start: start, End: end};
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let rayDistance = {
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x: ray.End[0] - ray.Start[0],
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y: ray.End[1] - ray.Start[1]
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};
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let segDistance = {
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x: segment.End[0] - segment.Start[0],
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y: segment.End[1] - segment.Start[1]
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};
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let rayLength = Math.sqrt(Math.pow(rayDistance.x, 2) + Math.pow(rayDistance.y, 2));
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let segLength = Math.sqrt(Math.pow(segDistance.x, 2) + Math.pow(segDistance.y, 2));
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if ((rayDistance.x / rayLength == segDistance.x / segLength) &&
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(rayDistance.y / rayLength == segDistance.y / segLength))
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continue;
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let T2 = (rayDistance.x * (segment.Start[1] - ray.Start[1]) + rayDistance.y * (ray.Start[0] - segment.Start[0])) / (segDistance.x * rayDistance.y - segDistance.y * rayDistance.x);
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let T1 = (segment.Start[0] + segDistance.x * T2 - ray.Start[0]) / rayDistance.x;
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//Parametric check.
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if (T1 < 0) {
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continue;
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}
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if (T2 < 0 || T2 > 1) {
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continue;
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}
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if (isNaN(T1)) {
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continue;
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}
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intersectionCount++;
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}
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if (intersectionCount & 1)
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selected.push(toCheck);
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}
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}
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}
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2021-12-29 01:38:28 +03:00
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2021-12-30 01:16:16 +03:00
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for (let i=0; i<selected.length; i++) {
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currFile.VFXLayer.context.fillStyle = "red";
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currFile.VFXLayer.context.fillRect(selected[i][0], selected[i][1], 1, 1);
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}
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2021-12-29 01:38:28 +03:00
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}
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2021-12-27 21:11:59 +03:00
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}
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