pixel-editor/js/PaletteBlock.js

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JavaScript
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const PaletteBlock = (() => {
// HTML elements
let coloursList = document.getElementById("palette-list");
// PaletteBlock-specific data
let currentSquareSize = coloursList.children[0].clientWidth;
let blockData = {blockWidth: 300, blockHeight: 320, squareSize: 40};
let currentSelection = {startIndex:0, endIndex:0, startCoords:[], endCoords: [], name: "", colour: "", label: null};
// Making the palette list sortable
new Sortable(document.getElementById("palette-list"), {
animation: 100,
onEnd: updateRampSelection
});
// Listening for the palette block resize
new ResizeObserver(updateSizeData).observe(coloursList.parentElement);
Events.on("click", "pb-addcolours", addColours);
Events.on("click", "pb-removecolours", removeColours);
/** Listens for the mouse wheel, used to change the size of the squares in the palette list
*
*/
coloursList.parentElement.addEventListener("wheel", function (mouseEvent) {
// Only resize when pressing alt, used to distinguish between scrolling through the palette and
// resizing it
if (mouseEvent.altKey) {
resizeSquares(mouseEvent);
}
});
// Initializes the palette block
function init() {
let simplePalette = document.getElementById("colors-menu");
let childCount = coloursList.childElementCount;
currentSquareSize = coloursList.children[0].clientWidth;
coloursList = document.getElementById("palette-list");
// Remove all the colours
for (let i=0; i<childCount; i++) {
coloursList.children[0].remove();
}
// Add all the colours from the simplepalette
for (let i=0; i<simplePalette.childElementCount-1; i++) {
addSingleColour(Color.cssToHex(simplePalette.children[i].children[0].style.backgroundColor));
}
}
/** Tells whether a colour is in the palette or not
*
* @param {*} colour The colour to add
*/
function hasColour(colour) {
for (let i=0; i<coloursList.childElementCount; i++) {
let currentCol = coloursList.children[i].style.backgroundColor;
let currentHex = Color.cssToHex(currentCol);
if (currentHex == colour) {
return true;
}
}
return false;
}
/** Adds a single colour to the palette
*
* @param {*} colour The colour to add
*/
function addSingleColour(colour) {
if (!hasColour(colour)) {
let li = document.createElement("li");
li.style.width = currentSquareSize + "px";
li.style.height = currentSquareSize + "px";
li.style.backgroundColor = colour;
li.addEventListener("mousedown", startRampSelection.bind(this));
li.addEventListener("mouseup", endRampSelection.bind(this));
li.addEventListener("mousemove", updateRampSelection.bind(this));
li.addEventListener("onclick", endRampSelection.bind(this));
coloursList.appendChild(li);
}
}
/** Adds all the colours currently selected in the colour picker
*
*/
function addColours() {
let colours = ColorPicker.getSelectedColours();
for (let i=0; i<colours.length; i++) {
addSingleColour(colours[i]);
}
}
/** Removes all the currently selected colours from the palette
*
*/
function removeColours() {
let startIndex = currentSelection.startIndex;
let endIndex = currentSelection.endIndex;
if (startIndex > endIndex) {
let tmp = startIndex;
startIndex = endIndex;
endIndex = tmp;
}
// If there is only 1 color in palette and user wants to remove it, do nothing
if(coloursList.childElementCount == 1) {
return;
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}
// If user wants to remove all colors of palette, remove all colors except last one
if(coloursList.childElementCount == endIndex-startIndex+1) {
endIndex--;
}
for (let i=startIndex; i<=endIndex; i++) {
coloursList.removeChild(coloursList.children[startIndex]);
}
clearBorders();
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}
/** Starts selecting a ramp. Saves the data needed to draw the outline.
*
* @param {*} mouseEvent
*/
function startRampSelection(mouseEvent) {
if (mouseEvent.which == 3) {
let index = getElementIndex(mouseEvent.target);
isRampSelecting = true;
currentSelection.startIndex = index;
currentSelection.endIndex = index;
currentSelection.startCoords = getColourCoordinates(index);
currentSelection.endCoords = getColourCoordinates(index);
}
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else if (mouseEvent.which == 1) {
endRampSelection(mouseEvent);
}
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}
/** Updates the outline for the current selection.
*
* @param {*} mouseEvent
*/
function updateRampSelection(mouseEvent) {
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if (mouseEvent != null && mouseEvent.buttons == 2) {
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currentSelection.endIndex = getElementIndex(mouseEvent.target);
}
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if (mouseEvent == null || mouseEvent.buttons == 2) {
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let startCoords = getColourCoordinates(currentSelection.startIndex);
let endCoords = getColourCoordinates(currentSelection.endIndex);
let startIndex = currentSelection.startIndex;
let endIndex = currentSelection.endIndex;
if (currentSelection.startIndex > endIndex) {
let tmp = startIndex;
startIndex = endIndex;
endIndex = tmp;
tmp = startCoords;
startCoords = endCoords;
endCoords = tmp;
}
clearBorders();
for (let i=startIndex; i<=endIndex; i++) {
let currentSquare = coloursList.children[i];
let currentCoords = getColourCoordinates(i);
let borderStyle = "3px solid white";
let bordersToSet = [];
// Deciding which borders to use to make the outline
if (i == 0 || i == startIndex) {
bordersToSet.push("border-left");
}
if (currentCoords[1] == startCoords[1] || ((currentCoords[1] == startCoords[1] + 1)) && currentCoords[0] < startCoords[0]) {
bordersToSet.push("border-top");
}
if (currentCoords[1] == endCoords[1] || ((currentCoords[1] == endCoords[1] - 1)) && currentCoords[0] > endCoords[0]) {
bordersToSet.push("border-bottom");
}
if ((i == coloursList.childElementCount - 1) || (currentCoords[0] == Math.floor(blockData.blockWidth / blockData.squareSize) - 1)
|| i == endIndex) {
bordersToSet.push("border-right");
}
if (bordersToSet != []) {
currentSquare.style["box-sizing"] = "border-box";
for (let i=0; i<bordersToSet.length; i++) {
currentSquare.style[bordersToSet[i]] = borderStyle;
}
}
}
}
}
/** Removes all the borders from all the squares. The borders are cleared only for the
* current selection, so every border that is not white is kept.
*
*/
function clearBorders() {
for (let i=0; i<coloursList.childElementCount; i++) {
coloursList.children[i].style["border-top"] = "none";
coloursList.children[i].style["border-left"] = "none";
coloursList.children[i].style["border-right"] = "none";
coloursList.children[i].style["border-bottom"] = "none";
}
}
/** Ends the current selection, opens the ramp menu
*
* @param {*} mouseEvent
*/
function endRampSelection(mouseEvent) {
let col;
if (currentSelection.startCoords.length == 0) {
currentSelection.endIndex = getElementIndex(mouseEvent.target);
currentSelection.startIndex = currentSelection.endIndex;
currentSelection.startCoords = getColourCoordinates(currentSelection.startIndex);
}
// I'm not selecting a ramp anymore
isRampSelecting = false;
// Setting the end coordinates
currentSelection.endCoords = getColourCoordinates(getElementIndex(mouseEvent.target));
// Setting the colour in the colour picker
col = Color.cssToHex(coloursList.children[currentSelection.startIndex].style.backgroundColor);
ColorPicker.updatePickerByHex(col);
ColorPicker.updateSlidersByHex(col);
ColorPicker.updateMiniPickerColour();
updateRampSelection();
currentSelection.startCoords = [];
}
/** Updates the current data about the size of the palette list (height, width and square size).
* It also updates the outline after doing so.
*
*/
function updateSizeData() {
blockData.blockHeight = coloursList.parentElement.clientHeight;
blockData.blockWidth = coloursList.parentElement.clientWidth;
blockData.squareSize = coloursList.children[0].clientWidth;
updateRampSelection();
}
/** Gets the colour coordinates relative to the colour list seen as a matrix. Coordinates
* start from the top left angle.
*
* @param {*} index The index of the colour in the list seen as a linear array
*/
function getColourCoordinates(index) {
let yIndex = Math.floor(index / Math.floor(blockData.blockWidth / blockData.squareSize));
let xIndex = Math.floor(index % Math.floor(blockData.blockWidth / blockData.squareSize));
return [xIndex, yIndex];
}
/** Returns the index of the element in the colour list
*
* @param {*} element The element of which we need to get the index
*/
function getElementIndex(element) {
for (let i=0; i<coloursList.childElementCount; i++) {
if (element == coloursList.children[i]) {
return i;
}
}
}
/** Resizes the squares depending on the scroll amount (only resizes if the user is
* also holding alt)
*
* @param {*} mouseEvent
*/
function resizeSquares(mouseEvent) {
let amount = mouseEvent.deltaY > 0 ? -5 : 5;
currentSquareSize += amount;
for (let i=0; i<coloursList.childElementCount; i++) {
let currLi = coloursList.children[i];
currLi.style["box-sizing"] = "content-box";
currLi.style.width = currLi.clientWidth + amount + "px";
currLi.style.height = currLi.clientHeight + amount + "px";
}
updateSizeData();
}
return {
init
}
})();