pixel-editor/js/_tools.js

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//tools container / list, automatically managed when you create a new Tool();
var tool = {};
//class for tools
class Tool {
constructor (name, options) {
//stores the name in object, only needed for legacy functions from when currentTool was just a string
this.name = name;
//copy options to this object
if (options.cursor) {
//passed statically as a string
if (typeof options.cursor == 'string') this.cursor = options.cursor;
//passed a function which should be used as a getter function
if (typeof options.cursor == 'function') Object.defineProperty(this, 'cursor', { get: options.cursor});
}
if (options.imageCursor) this.cursor = "url(\'/pixel-editor/"+options.imageCursor+".png\'), auto";
if (options.brushPreview) {
this.brushPreview = true;
this.currentBrushSize = 1;
this.previousBrushSize = 1;
}
//add to tool object so it can be referenced
tool[name] = this;
}
get brushSize () {
return this.currentBrushSize;
}
set brushSize (value) {
this.currentBrushSize = value;
this.updateCursor();
}
//switch to this tool (replaced global changeTool())
switchTo () {
console.log('changing tool to',this.name)
// Ending any selection in progress
if (currentTool.name.includes("select") && !this.name.includes("select") && !selectionCanceled) {
endSelection();
}
//set tool and temp tje tje tpp;
currentTool = this;
currentToolTemp = this;
var tools = document.getElementById("tools-menu").children;
for (var i = 0; i < tools.length; i++) {
tools[i].classList.remove("selected");
}
//give the button of the selected tool the .selected class
document.getElementById(this.name+"-button").parentNode.classList.add("selected");
//change cursor
this.updateCursor();
}
}
/*global dragging currentTool, currentToolTemp, selectionCanceled, endSelection*/