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Fixed bug when undoing layer add
Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
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@ -110,7 +110,7 @@ function resizeCanvas(event, size) {
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// Regenerate the checkerboard
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fillCheckerboard();
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fillPixelGrid();
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// Put the imageDatas in the right position
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switch (rcPivot)
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{
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