Finished refactoring, moved sprite scaling functions in File

This commit is contained in:
unsettledgames
2021-12-06 20:12:57 +01:00
parent b2f5521750
commit 21dd47c2b0
14 changed files with 405 additions and 427 deletions

View File

@@ -20,9 +20,7 @@ const FileManager = (() => {
}
Util.setValue('lpe-file-name', fileName);
Events.on("click", "save-project-confirm", saveProject);
Dialogue.showDialogue('save-project', false);
}
@@ -38,9 +36,7 @@ const FileManager = (() => {
}
Util.setValue('export-file-name', fileName);
Events.on("click", "export-confirm", exportProject);
Dialogue.showDialogue('export', false);
}
@@ -66,11 +62,11 @@ const FileManager = (() => {
//create name
let fileName = Util.getValue("export-file-name");
//set download link
var linkHolder = document.getElementById('save-image-link-holder');
let linkHolder = document.getElementById('save-image-link-holder');
// Creating a tmp canvas to flatten everything
var exportCanvas = document.createElement("canvas");
var emptyCanvas = document.createElement("canvas");
var layersCopy = currFile.layers.slice();
let exportCanvas = document.createElement("canvas");
let emptyCanvas = document.createElement("canvas");
let layersCopy = currFile.layers.slice();
exportCanvas.width = currFile.canvasSize[0];
exportCanvas.height = currFile.canvasSize[1];