mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
horizontal symmetry brush + symmetry settings
This commit is contained in:
parent
2b08f2b1b1
commit
43df37dc81
@ -42,6 +42,11 @@
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
#horizontal-symmetric {
|
||||
z-index: 6001;
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
#tmp-canvas {
|
||||
z-index: 5;
|
||||
background: transparent;
|
||||
|
@ -10,6 +10,7 @@ class File {
|
||||
VFXLayer = undefined;
|
||||
TMPLayer = undefined;
|
||||
pixelGrid = undefined;
|
||||
hSymmetricLayer = undefined;
|
||||
checkerBoard = undefined
|
||||
|
||||
// Canvas resize attributes
|
||||
@ -162,6 +163,7 @@ class File {
|
||||
// Regenerate the checkerboard
|
||||
currFile.checkerBoard.fillCheckerboard();
|
||||
currFile.pixelGrid.fillPixelGrid();
|
||||
currFile.hSymmetricLayer.fillAxis();
|
||||
// Put the imageDatas in the right position
|
||||
switch (this.rcPivot)
|
||||
{
|
||||
|
@ -23,7 +23,8 @@ const Settings = (() => {
|
||||
enableEyedropperPreview: true, //unused - performance
|
||||
numberOfHistoryStates: 256,
|
||||
maxColorsOnImportedImage: 128,
|
||||
pixelGridColour: '#000000'
|
||||
pixelGridColour: '#000000',
|
||||
hAxisGridColour: '#FF0000'
|
||||
};
|
||||
}
|
||||
else{
|
||||
@ -44,8 +45,11 @@ const Settings = (() => {
|
||||
//save new settings to settings object
|
||||
settings.numberOfHistoryStates = Util.getValue('setting-numberOfHistoryStates');
|
||||
settings.pixelGridColour = Util.getValue('setting-pixelGridColour');
|
||||
settings.hAxisGridColour = Util.getValue('setting-hSymmetryColor');
|
||||
// Filling pixel grid again if colour changed
|
||||
Events.emit("refreshPixelGrid");
|
||||
// Filling symmetric axes again if colour changed
|
||||
Events.emit("refreshHorizontalAxis");
|
||||
|
||||
//save settings object to cookie
|
||||
let cookieValue = JSON.stringify(settings);
|
||||
|
@ -86,6 +86,7 @@ const Startup = (() => {
|
||||
Layer.unusedIDs.push(currentEntry.id);
|
||||
// Removing the entry from the menu
|
||||
currentEntry.remove();
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@ -107,10 +108,8 @@ const Startup = (() => {
|
||||
currFile.pixelGrid = new PixelGrid(width, height, "pixel-grid");
|
||||
|
||||
// Horizontal symmetric layer
|
||||
let hSymmetricLayer = new Layer(width, height, SymmetryModule.hSymmetricCanvas);
|
||||
// Vertical symmetric layer
|
||||
let vSymmetricLayer = new Layer(width, height, SymmetryModule.vSymmetricCanvas);
|
||||
SymmetryModule.initSymmetricCanvas();
|
||||
console.log("CREATING HSymmetryAxis");
|
||||
currFile.hSymmetricLayer = new HSymmetryLayer(width, height, "horizontal-symmetric");
|
||||
|
||||
// Creating the vfx layer on top of everything
|
||||
currFile.VFXLayer = new Layer(width, height, 'vfx-canvas');
|
||||
@ -123,9 +122,8 @@ const Startup = (() => {
|
||||
currFile.layers.push(currFile.currentLayer);
|
||||
currFile.layers.push(currFile.TMPLayer);
|
||||
currFile.layers.push(currFile.pixelGrid);
|
||||
currFile.layers.push(currFile.hSymmetricLayer);
|
||||
currFile.layers.push(currFile.VFXLayer);
|
||||
currFile.layers.push(hSymmetricLayer);
|
||||
currFile.layers.push(vSymmetricLayer);
|
||||
}
|
||||
}
|
||||
|
||||
|
82
js/layers/HSymmetryLayer.js
Normal file
82
js/layers/HSymmetryLayer.js
Normal file
@ -0,0 +1,82 @@
|
||||
class HSymmetryLayer extends Layer {
|
||||
// symmetry line color
|
||||
axisColor = "#FF0000";
|
||||
// is hidden && enabled
|
||||
isEnabled = false;
|
||||
// Distance between one line and another in HTML pixels
|
||||
lineDistance = 10;
|
||||
|
||||
constructor(width, height, canvas, menuEntry) {
|
||||
super(width, height, canvas, menuEntry);
|
||||
this.initialize();
|
||||
Events.onCustom("refreshHorizontalAxis", this.fillAxis.bind(this));
|
||||
}
|
||||
|
||||
initialize() {
|
||||
super.initialize();
|
||||
this.fillAxis();
|
||||
}
|
||||
|
||||
// Enable or not
|
||||
disableAxis() {
|
||||
// get toggle h axis button
|
||||
let toggleButton = document.getElementById("toggle-h-symmetry-button");
|
||||
toggleButton.innerHTML = "Show Horizontal Symmetry";
|
||||
this.isEnabled = false;
|
||||
this.canvas.style.display = "none";
|
||||
}
|
||||
|
||||
enableAxis() {
|
||||
// get toggle h axis button
|
||||
let toggleButton = document.getElementById("toggle-h-symmetry-button");
|
||||
toggleButton.innerHTML = "Hide Horizontal Symmetry";
|
||||
this.isEnabled = true;
|
||||
this.canvas.style.display = "inline-block";
|
||||
}
|
||||
|
||||
repaint(factor) {
|
||||
this.lineDistance += factor;
|
||||
this.fillAxis();
|
||||
}
|
||||
|
||||
/**
|
||||
* Shows or hides axis depending on its current visibility
|
||||
* (triggered by the show h symmetry button in the top menu)
|
||||
*/
|
||||
toggleHAxis() {
|
||||
console.log("toggleHAxis");
|
||||
if (this.isEnabled) {
|
||||
this.disableAxis();
|
||||
} else {
|
||||
this.enableAxis();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* It fills the canvas
|
||||
*/
|
||||
fillAxis() {
|
||||
let originalSize = currFile.canvasSize;
|
||||
this.canvas.width = originalSize[0] * Math.round(this.lineDistance);
|
||||
this.canvas.height = originalSize[1] * Math.round(this.lineDistance);
|
||||
|
||||
this.context.strokeStyle = Settings.getCurrSettings().hAxisGridColour;
|
||||
|
||||
// Draw horizontal axis
|
||||
this.drawHAxis();
|
||||
|
||||
if (!this.isEnabled) {
|
||||
this.canvas.style.display = 'none';
|
||||
}
|
||||
}
|
||||
|
||||
drawHAxis() {
|
||||
// Get middle y
|
||||
let midY = Math.round(this.canvas.height / 2);
|
||||
this.context.beginPath();
|
||||
this.context.moveTo(0, midY);
|
||||
this.context.lineTo(this.canvas.width, midY);
|
||||
this.context.stroke();
|
||||
this.context.closePath();
|
||||
}
|
||||
}
|
@ -52,7 +52,7 @@ class PixelGrid extends Layer {
|
||||
this.fillPixelGrid();
|
||||
}
|
||||
|
||||
/** Shows or hides the pixel grid depening on its current visibility
|
||||
/** Shows or hides the pixel grid depending on its current visibility
|
||||
* (triggered by the show pixel grid button in the top menu)
|
||||
*
|
||||
*/
|
||||
|
@ -1,701 +0,0 @@
|
||||
/**
|
||||
* SymmetryModule holds the functions used to implement symmetry options.
|
||||
*/
|
||||
const SymmetryModule = (() => {
|
||||
// Saving the canvas containing the horizontal symmetric line
|
||||
const hSymmetricCanvas = document.getElementById("horizontal-symmetric");
|
||||
// Saving the canvas containing the vertical symmetric line
|
||||
const vSymmetricCanvas = document.getElementById("vertical-symmetric");
|
||||
|
||||
// Binding events to callbacks
|
||||
document.getElementById('toggle-horizontal-simmetry-button').addEventListener('click', toggleHorizontalSymmetry, false);
|
||||
document.getElementById('toggle-vertical-simmetry-button').addEventListener('click', toggleVerticalSymmetry, false);
|
||||
|
||||
// Symmetric axes properties
|
||||
// The horizontal simmetry is not visible by default
|
||||
let horizontalSimmetryVisible = false;
|
||||
// The vertical simmetry is not visible by default
|
||||
let verticalSimmetryVisible = false;
|
||||
|
||||
const hAxisColor = "#FF0000";
|
||||
const vAxisColor = "#00FF00";
|
||||
|
||||
// dragging vars
|
||||
var axisOriginX; // for the vertical axis
|
||||
var axisOriginY; // for the horizontal axis
|
||||
|
||||
function initSymmetricCanvas() {
|
||||
hSymmetricCanvas.style.display = "none";
|
||||
vSymmetricCanvas.style.display = "none";
|
||||
}
|
||||
|
||||
const ShapeType = {
|
||||
RECT: "rect",
|
||||
ELLIPSE: "ellipse",
|
||||
}
|
||||
|
||||
// getters for internal state
|
||||
function getHorizontalSymmetryVisible() {
|
||||
return horizontalSimmetryVisible;
|
||||
}
|
||||
|
||||
function getVerticalSymmetryVisible() {
|
||||
return verticalSimmetryVisible;
|
||||
}
|
||||
|
||||
// !
|
||||
// * Some important notes about the symmetric axes
|
||||
// * h/vDrawAxis function takes levelY/X in input, because you can choose
|
||||
// * the origin y/x of the axis. In order to do that the level is multiplied
|
||||
// * by the lineDistance. That's a good thing because the symmetric axis
|
||||
// * dynamically changes when the lineDistance declared in _pixelGrid.js changes
|
||||
// !
|
||||
|
||||
/**
|
||||
* It draws the horizontal symmetric axis
|
||||
* @param {*} levelY indicates at which y the line will be positionated
|
||||
* @param {String} axisColor axis stroke color as string (i.e: 'red')
|
||||
* @param {*} axisLineWidth axis stroke width
|
||||
*/
|
||||
function hDrawAxis(levelY, axisColor, axisLineWidth) {
|
||||
|
||||
axisOriginY = levelY;
|
||||
|
||||
console.log(axisOriginY);
|
||||
|
||||
// pre-conditions
|
||||
// if it is not possible to retrieve the context, return
|
||||
if (!hSymmetricCanvas.getContext) { return; }
|
||||
|
||||
const hCtx = hSymmetricCanvas.getContext("2d");
|
||||
let originalSize = currFile.layers[5].canvas;
|
||||
|
||||
if (levelY > originalSize.height) { return; }
|
||||
|
||||
// ? The hSymmetricCanvas is lineDistance times bigger so that the lines don't take 1 canvas pixel
|
||||
// ? but they take 1/lineDistance canvas pixels
|
||||
hSymmetricCanvas.width = originalSize.width * lineDistance;
|
||||
hSymmetricCanvas.height = originalSize.height * lineDistance;
|
||||
|
||||
// set the stroke line
|
||||
hCtx.strokeStyle = axisColor;
|
||||
hCtx.lineWidth = axisLineWidth;
|
||||
|
||||
hCtx.beginPath();
|
||||
|
||||
hCtx.rect(0, levelY * lineDistance, originalSize.width * lineDistance, 0);
|
||||
|
||||
hCtx.stroke();
|
||||
hCtx.closePath();
|
||||
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* It draws the vertical symmetric axis
|
||||
* @param {*} levelX indicates at which x the line will be positionated
|
||||
* @param {String} axisColor axis stroke color as string (i.e: 'red')
|
||||
* @param {*} axisLineWidth axis stroke width
|
||||
*/
|
||||
function vDrawAxis(levelX, axisColor, axisLineWidth) {
|
||||
|
||||
axisOriginX = levelX;
|
||||
|
||||
// if it is not possible to retrieve the context, return
|
||||
if (!vSymmetricCanvas.getContext) {
|
||||
return;
|
||||
}
|
||||
|
||||
const vCtx = vSymmetricCanvas.getContext("2d");
|
||||
let originalSize = currFile.layers[0].canvasSize;
|
||||
|
||||
// ? The vSymmetricCanvas is lineDistance times bigger so that the lines don't take 1 canvas pixel
|
||||
// ? but they take 1/lineDistance canvas pixels
|
||||
vSymmetricCanvas.width = originalSize[0] * lineDistance;
|
||||
vSymmetricCanvas.height = originalSize[1] * lineDistance;
|
||||
|
||||
// set the stroke line
|
||||
vCtx.strokeStyle = axisColor;
|
||||
vCtx.lineWidth = axisLineWidth;
|
||||
|
||||
vCtx.beginPath();
|
||||
|
||||
vCtx.rect(levelX * lineDistance, 0, 0, originalSize[1] * lineDistance);
|
||||
|
||||
vCtx.stroke();
|
||||
vCtx.closePath();
|
||||
|
||||
}
|
||||
|
||||
// ? For the moment both horizontal and vertical symmetry are centered only
|
||||
|
||||
/**
|
||||
* It toggles the horizontal symmetry in the editor
|
||||
*/
|
||||
function toggleHorizontalSymmetry() {
|
||||
console.log("toggling");
|
||||
// Getting the button to change its text
|
||||
let button = document.getElementById("toggle-horizontal-simmetry-button");
|
||||
let originalSize = currFile.layers[0].canvas;
|
||||
|
||||
horizontalSimmetryVisible = !horizontalSimmetryVisible
|
||||
|
||||
if (!horizontalSimmetryVisible) {
|
||||
|
||||
// alert("Horizontal Simmetry OFF");
|
||||
button.innerHTML = "Horizontal Simmetry (Off)";
|
||||
hSymmetricCanvas.style.display = "none";
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
// alert("Horizontal Simmetry ON");
|
||||
button.innerHTML = "Horizontal Simmetry (On)";
|
||||
hSymmetricCanvas.style.display = "inline-block";
|
||||
|
||||
// DONE: Show an horizontal line on the canvas
|
||||
hDrawAxis(originalSize.height / 4, 'blue', 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* It toggles the vertical symmetry in the editor
|
||||
*/
|
||||
function toggleVerticalSymmetry() {
|
||||
// Getting the button to change its text
|
||||
let button = document.getElementById("toggle-vertical-simmetry-button");
|
||||
let originalSize = currFile.layers[0].canvasSize;
|
||||
|
||||
verticalSimmetryVisible = !verticalSimmetryVisible
|
||||
|
||||
if (!verticalSimmetryVisible) {
|
||||
|
||||
button.innerHTML = "Vertical Simmetry (Off)";
|
||||
vSymmetricCanvas.style.display = "none";
|
||||
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
// alert("Horizontal Simmetry ON");
|
||||
button.innerHTML = "Vertical Simmetry (On)";
|
||||
vSymmetricCanvas.style.display = "inline-block";
|
||||
|
||||
// DONE: Show an horizontal line on the canvas
|
||||
vDrawAxis(originalSize[0] / 1.5, 'red', 1);
|
||||
}
|
||||
|
||||
// !
|
||||
// * Important notes on specular drawing
|
||||
// * Suppose that we want to draw specular based on vertical axis:
|
||||
// * the x of vertical line is by default layers[0].canvasSize[0]/2
|
||||
// * (I'm going to call it as "axisOriginX").
|
||||
// * If we draw a pixel at (pixelX: 3, pixelY: 2) it specular pixel will be at
|
||||
// * (x: axisOriginX +- abs(axisOriginX - pixelX), y: pixelY)
|
||||
// !
|
||||
|
||||
// ! At the moment the axis origin X/Y is layers[0].canvasSize[0/1]/2
|
||||
|
||||
// TODO: Mirroring the line
|
||||
function drawLineSpecular(cursorPosition, toolBrushSize) {
|
||||
|
||||
let originalSize = currFile.layers[0].canvasSize;
|
||||
|
||||
var originPixelX = Math.floor(lastMouseClickPos[0] / zoom);
|
||||
var originPixelY = Math.floor(lastMouseClickPos[1] / zoom);
|
||||
var destinationPixelX = Math.floor(cursorPosition[0] / zoom);
|
||||
var destinationPixelY = Math.floor(cursorPosition[1] / zoom);
|
||||
|
||||
var mirrorOriginY;
|
||||
var mirrorDestinationY;
|
||||
|
||||
var mirrorOriginX;
|
||||
var mirrorDestinationX;
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
// DONE: implement horizontal specular drawing
|
||||
|
||||
var isUnderHorizontalAxis = (originPixelY >= (originalSize[1] / 2));
|
||||
|
||||
if (!isUnderHorizontalAxis) {
|
||||
|
||||
if (toolBrushSize % 2 == 0) {
|
||||
mirrorOriginY = Math.floor(axisOriginY + Math.abs(axisOriginY - originPixelY));
|
||||
mirrorDestinationY = Math.floor(axisOriginY + Math.abs(axisOriginY - destinationPixelY));
|
||||
} else {
|
||||
// ? otherwise we have to substract a pixel, in order that the mirror pixel is adjacent to the line
|
||||
mirrorOriginY = Math.floor(axisOriginY + Math.abs(axisOriginY - originPixelY) - 1);
|
||||
mirrorDestinationY = Math.floor(axisOriginY + Math.abs(axisOriginY - destinationPixelY) - 1);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (toolBrushSize % 2 == 0) {
|
||||
mirrorOriginY = Math.floor(axisOriginY - Math.abs(axisOriginY - originPixelY));
|
||||
mirrorDestinationY = Math.floor(axisOriginY - Math.abs(axisOriginY - destinationPixelY));
|
||||
} else {
|
||||
mirrorOriginY = Math.floor(axisOriginY - Math.abs(axisOriginY - originPixelY) - 1);
|
||||
mirrorDestinationY = Math.floor(axisOriginY - Math.abs(axisOriginY - destinationPixelY) - 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// User draw
|
||||
diagLine(
|
||||
originPixelX,
|
||||
originPixelY,
|
||||
destinationPixelX,
|
||||
destinationPixelY
|
||||
);
|
||||
|
||||
diagLine(
|
||||
originPixelX,
|
||||
mirrorOriginY,
|
||||
destinationPixelX,
|
||||
mirrorDestinationY
|
||||
);
|
||||
}
|
||||
|
||||
if (verticalSimmetryVisible) {
|
||||
// DONE: implement vertical specular drawing
|
||||
|
||||
var isOverVerticalAxis = (originPixelX >= (originalSize[0] / 2));
|
||||
|
||||
if (!isOverVerticalAxis) {
|
||||
|
||||
if (tool.pencil.brushSize % 2 == 0) {
|
||||
mirrorOriginX = Math.floor(axisOriginX + Math.abs(axisOriginX - originPixelX));
|
||||
mirrorDestinationX = Math.floor(axisOriginX + Math.abs(axisOriginX - destinationPixelX));
|
||||
} else {
|
||||
// ? otherwise we have to substract a pixel, in order that the mirror pixel is adjacent to the line
|
||||
mirrorOriginX = Math.floor(axisOriginX + Math.abs(axisOriginX - originPixelX) - 1);
|
||||
mirrorDestinationX = Math.floor(axisOriginX + Math.abs(axisOriginX - destinationPixelX) - 1);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (tool.pencil.brushSize % 2 == 0) {
|
||||
mirrorOriginX = Math.floor(axisOriginX - Math.abs(axisOriginX - originPixelX));
|
||||
mirrorDestinationX = Math.floor(axisOriginX - Math.abs(axisOriginX - destinationPixelX));
|
||||
} else {
|
||||
mirrorOriginX = Math.floor(axisOriginX - Math.abs(axisOriginX - originPixelX) - 1);
|
||||
mirrorDestinationX = Math.floor(axisOriginX - Math.abs(axisOriginX - destinationPixelX) - 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// User draw
|
||||
diagLine(
|
||||
originPixelX,
|
||||
originPixelY,
|
||||
destinationPixelX,
|
||||
destinationPixelY
|
||||
);
|
||||
|
||||
// Mirror draw
|
||||
diagLine(
|
||||
mirrorOriginX,
|
||||
originPixelY,
|
||||
mirrorDestinationX,
|
||||
destinationPixelY
|
||||
);
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
// * I do not need to re-compute the mirror coordinates
|
||||
// * It is basically a combination of vertical and horizontal projection
|
||||
|
||||
// Mirror draw
|
||||
diagLine(
|
||||
mirrorOriginX,
|
||||
mirrorOriginY,
|
||||
mirrorDestinationX,
|
||||
mirrorDestinationY
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* It draws the same content that the user draws, but in the opposite side
|
||||
* based on where the symmetric axes are positionated in the editor. Like a mirror
|
||||
* @param {*} cursorPosition current cursor position
|
||||
*/
|
||||
function drawBrushSpecular(cursorPosition, toolBrushSize) {
|
||||
|
||||
let originalSize = currFile.layers[0].canvasSize;
|
||||
|
||||
var originPixelX = Math.floor(lastMouseClickPos[0] / zoom);
|
||||
var originPixelY = Math.floor(lastMouseClickPos[1] / zoom);
|
||||
var destinationPixelX = Math.floor(cursorPosition[0] / zoom);
|
||||
var destinationPixelY = Math.floor(cursorPosition[1] / zoom);
|
||||
|
||||
var mirrorOriginY;
|
||||
var mirrorDestinationY;
|
||||
|
||||
var mirrorOriginX;
|
||||
var mirrorDestinationX;
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
// DONE: implement horizontal specular drawing
|
||||
|
||||
var isUnderHorizontalAxis = (originPixelY >= axisOriginY);
|
||||
|
||||
if (!isUnderHorizontalAxis) {
|
||||
|
||||
if (toolBrushSize % 2 == 0) {
|
||||
mirrorOriginY = Math.floor(axisOriginY + Math.abs(axisOriginY - originPixelY));
|
||||
mirrorDestinationY = Math.floor(axisOriginY + Math.abs(axisOriginY - destinationPixelY));
|
||||
} else {
|
||||
// ? otherwise we have to substract a pixel, in order that the mirror pixel is adjacent to the line
|
||||
mirrorOriginY = Math.floor(axisOriginY + Math.abs(axisOriginY - originPixelY) - 1);
|
||||
mirrorDestinationY = Math.floor(axisOriginY + Math.abs(axisOriginY - destinationPixelY) - 1);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (toolBrushSize % 2 == 0) {
|
||||
mirrorOriginY = Math.floor(axisOriginY - Math.abs(axisOriginY - originPixelY));
|
||||
mirrorDestinationY = Math.floor(axisOriginY - Math.abs(axisOriginY - destinationPixelY));
|
||||
} else {
|
||||
mirrorOriginY = Math.floor(axisOriginY - Math.abs(axisOriginY - originPixelY) - 1);
|
||||
mirrorDestinationY = Math.floor(axisOriginY - Math.abs(axisOriginY - destinationPixelY) - 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// User draw
|
||||
line(
|
||||
originPixelX,
|
||||
originPixelY,
|
||||
destinationPixelX,
|
||||
destinationPixelY,
|
||||
toolBrushSize
|
||||
// tool.pencil.brushSize
|
||||
);
|
||||
|
||||
// Mirror draw
|
||||
line(
|
||||
originPixelX,
|
||||
mirrorOriginY,
|
||||
destinationPixelX,
|
||||
mirrorDestinationY,
|
||||
toolBrushSize
|
||||
// tool.pencil.brushSize
|
||||
);
|
||||
}
|
||||
|
||||
if (verticalSimmetryVisible) {
|
||||
// DONE: implement vertical specular drawing
|
||||
|
||||
var isOverVerticalAxis = (originPixelX >= (axisOriginX));
|
||||
|
||||
if (!isOverVerticalAxis) {
|
||||
|
||||
if (tool.pencil.brushSize % 2 == 0) {
|
||||
mirrorOriginX = Math.floor(axisOriginX + Math.abs(axisOriginX - originPixelX));
|
||||
mirrorDestinationX = Math.floor(axisOriginX + Math.abs(axisOriginX - destinationPixelX));
|
||||
} else {
|
||||
// ? otherwise we have to substract a pixel, in order that the mirror pixel is adjacent to the line
|
||||
mirrorOriginX = Math.floor(axisOriginX + Math.abs(axisOriginX - originPixelX) - 1);
|
||||
mirrorDestinationX = Math.floor(axisOriginX + Math.abs(axisOriginX - destinationPixelX) - 1);
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (tool.pencil.brushSize % 2 == 0) {
|
||||
mirrorOriginX = Math.floor(axisOriginX - Math.abs(axisOriginX - originPixelX));
|
||||
mirrorDestinationX = Math.floor(axisOriginX - Math.abs(axisOriginX - destinationPixelX));
|
||||
} else {
|
||||
mirrorOriginX = Math.floor(axisOriginX - Math.abs(axisOriginX - originPixelX) - 1);
|
||||
mirrorDestinationX = Math.floor(axisOriginX - Math.abs(axisOriginX - destinationPixelX) - 1);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// User draw
|
||||
line(
|
||||
originPixelX,
|
||||
originPixelY,
|
||||
destinationPixelX,
|
||||
destinationPixelY,
|
||||
tool.pencil.brushSize
|
||||
);
|
||||
|
||||
// Mirror draw
|
||||
line(
|
||||
mirrorOriginX,
|
||||
originPixelY,
|
||||
mirrorDestinationX,
|
||||
destinationPixelY,
|
||||
tool.pencil.brushSize
|
||||
);
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
// * I do not need to re-compute the mirror coordinates
|
||||
// * It is basically a combination of vertical and horizontal projection
|
||||
|
||||
// Mirror draw
|
||||
line(
|
||||
mirrorOriginX,
|
||||
mirrorOriginY,
|
||||
mirrorDestinationX,
|
||||
mirrorDestinationY,
|
||||
tool.pencil.brushSize
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// TODO: Implement vertical symmetry
|
||||
|
||||
// * Shape Mirroring
|
||||
function startShapeDrawingSpecular(startX, startY, shapeType) {
|
||||
|
||||
console.clear();
|
||||
console.log("START\n");
|
||||
|
||||
// normal drawing
|
||||
console.log("normal start rect");
|
||||
startRectDrawing(startX, startY, 0);
|
||||
|
||||
let originalSize = currFile.layers[0].canvasSize;
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
var isUnderHorizontalAxis = (startY >= axisOriginY);
|
||||
|
||||
// startMirrorRectX is the same as startX, only startMirrorRectY changes
|
||||
startMirrorRectX = startX;
|
||||
|
||||
if (!isUnderHorizontalAxis) {
|
||||
|
||||
// case when the user draws onto the top of the horizontal axis
|
||||
// console.log("starting point on the top");
|
||||
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
startMirrorRectY = Math.floor(axisOriginY + Math.abs(axisOriginY - startY) + 1) + 0.5;
|
||||
} else {
|
||||
startMirrorRectY = Math.floor(axisOriginY + Math.abs(axisOriginY - startY)) + 0.5;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// case when the user draws onto the bottom of the horizontal axis
|
||||
// console.log("starting point on the bottom");
|
||||
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
startMirrorRectY = Math.floor(axisOriginY - Math.abs(axisOriginY - startY) + 1) + 0.5;
|
||||
} else {
|
||||
startMirrorRectY = Math.floor(axisOriginY - Math.abs(axisOriginY - startY)) + 0.5;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
/* console.log("drawing rect in terms of cells at (" + startX + ", " + startY + ")");
|
||||
console.log("drawing mirror in terms of cells at (" + startMirrorRectX + ", " + startMirrorRectY + ")"); */
|
||||
|
||||
switch (shapeType) {
|
||||
case ShapeType.RECT:
|
||||
|
||||
// mirror drawing
|
||||
console.log("horizontal start rect");
|
||||
startRectDrawing(startMirrorRectX, startMirrorRectY, 1);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (verticalSimmetryVisible) {
|
||||
var isOverVerticalAxis = (startX >= axisOriginX);
|
||||
|
||||
// startMirrorRectY is the same as startY, only startMirrorRectX changes
|
||||
_startMirrorRectY = startY;
|
||||
|
||||
if (!isOverVerticalAxis) {
|
||||
|
||||
// case when the user draws onto the left of the vertical axis
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
_startMirrorRectX = Math.floor(axisOriginX + Math.abs(axisOriginX - startX) + 1) + 0.5;
|
||||
} else {
|
||||
_startMirrorRectX = Math.floor(axisOriginX + Math.abs(axisOriginX - startX)) + 0.5;
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
// case when the user draws onto the right of the vertical axis
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
_startMirrorRectX = Math.floor(axisOriginX - Math.abs(axisOriginX - startX) + 1) + 0.5;
|
||||
} else {
|
||||
_startMirrorRectX = Math.floor(axisOriginX - Math.abs(axisOriginX - startX)) + 0.5;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
switch (shapeType) {
|
||||
case ShapeType.RECT:
|
||||
|
||||
// mirror drawing
|
||||
console.log("vertical start rect");
|
||||
startRectDrawing(_startMirrorRectX, _startMirrorRectY, 2);
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
// I have to draw the shape into the fourth quadrant
|
||||
__startMirrorRectX = _startMirrorRectX;
|
||||
__startMirrorRectY = startMirrorRectY;
|
||||
startRectDrawing(_startMirrorRectX, startMirrorRectY, 3);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// * Metrics are right
|
||||
// TODO: Fix the mirror preview
|
||||
function updateShapeDrawingSpecular(x, y, shapeType) {
|
||||
|
||||
switch (shapeType) {
|
||||
case ShapeType.RECT:
|
||||
// normal drawing
|
||||
updateRectDrawing(x, y, 0);
|
||||
|
||||
// mirror drawing
|
||||
// updateRectDrawing(x, mirrorY, true);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
function endShapeDrawingSpecular(x, y, shapeType) {
|
||||
|
||||
//console.clear();
|
||||
console.log("END\n");
|
||||
|
||||
let originalSize = currFile.layers[0].canvasSize;
|
||||
|
||||
// in terms of px
|
||||
let mirrorY;
|
||||
let mirrorX;
|
||||
|
||||
// in terms of cells
|
||||
let originPixelX = Math.floor(x / zoom);
|
||||
let originPixelY = Math.floor(y / zoom);
|
||||
|
||||
// normal drawing
|
||||
endRectDrawing(x, y, 0);
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
|
||||
var isUnderHorizontalAxis = (originPixelY >= axisOriginY);
|
||||
|
||||
if (!isUnderHorizontalAxis) {
|
||||
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
mirrorY = Math.floor(axisOriginY + Math.abs(axisOriginY - originPixelY));
|
||||
} else {
|
||||
mirrorY = Math.floor(axisOriginY + Math.abs(axisOriginY - originPixelY) - 1);
|
||||
}
|
||||
|
||||
} else {
|
||||
/* console.log("axis origin Y = " + axisOriginY);
|
||||
console.log("originPixelY = " + originPixelY); */
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
mirrorY = Math.floor(axisOriginY - Math.abs(axisOriginY - originPixelY));
|
||||
} else {
|
||||
mirrorY = Math.floor(axisOriginY - Math.abs(axisOriginY - originPixelY)) - 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
endMirrorRectX = originPixelX;
|
||||
endMirrorRectY = mirrorY;
|
||||
|
||||
console.log("end rect in terms of cells at (" + originPixelX + ", " + originPixelY + ")");
|
||||
console.log("end mirror in terms of cells at (" + originPixelX + ", " + mirrorY + ")");
|
||||
|
||||
switch (shapeType) {
|
||||
case ShapeType.RECT:
|
||||
|
||||
// mirror drawing
|
||||
console.log("horizontal end rect");
|
||||
endRectDrawing(x, mirrorY, 1);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (verticalSimmetryVisible) {
|
||||
var isOverVerticalAxis = (originPixelX >= axisOriginX);
|
||||
|
||||
if (!isOverVerticalAxis) {
|
||||
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
mirrorX = Math.floor(axisOriginX + Math.abs(axisOriginX - originPixelX));
|
||||
} else {
|
||||
mirrorX = Math.floor(axisOriginX + Math.abs(axisOriginX - originPixelX) - 1);
|
||||
}
|
||||
|
||||
} else {
|
||||
/* console.log("axis origin Y = " + axisOriginY);
|
||||
console.log("originPixelY = " + originPixelY); */
|
||||
if (tool.rectangle.brushSize % 2 == 0) {
|
||||
mirrorX = Math.floor(axisOriginX - Math.abs(axisOriginX - originPixelX));
|
||||
} else {
|
||||
mirrorX = Math.floor(axisOriginX - Math.abs(axisOriginX - originPixelX)) - 1;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// console.log("assigning _ends");
|
||||
_endMirrorRectX = mirrorX;
|
||||
_endMirrorRectY = originPixelY;
|
||||
|
||||
switch (shapeType) {
|
||||
case ShapeType.RECT:
|
||||
|
||||
// mirror drawing
|
||||
console.log("vertical end rect");
|
||||
endRectDrawing(mirrorX, y, 2);
|
||||
|
||||
if (horizontalSimmetryVisible) {
|
||||
// I have to draw the shape into the fourth quadrant
|
||||
__endMirrorRectX = _endMirrorRectX;
|
||||
__endMirrorRectY = endMirrorRectY;
|
||||
endRectDrawing(mirrorX, __endMirrorRectY);
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return {
|
||||
hSymmetricCanvas,
|
||||
vSymmetricCanvas,
|
||||
initSymmetricCanvas,
|
||||
getHorizontalSymmetryVisible,
|
||||
getVerticalSymmetryVisible,
|
||||
ShapeType,
|
||||
startShapeDrawingSpecular,
|
||||
updateShapeDrawingSpecular,
|
||||
endShapeDrawingSpecular,
|
||||
drawBrushSpecular
|
||||
}
|
||||
|
||||
})();
|
@ -27,7 +27,7 @@
|
||||
/** SPECIAL LAYERS **/
|
||||
//=include layers/Checkerboard.js
|
||||
//=include layers/PixelGrid.js
|
||||
//=include layers/SymmetryModule.js
|
||||
//=include layers/HSymmetryLayer.js
|
||||
|
||||
/** TOOLS **/
|
||||
//=include tools/DrawingTool.js
|
||||
|
@ -19,18 +19,66 @@ class BrushTool extends ResizableTool {
|
||||
return;
|
||||
//draw line to current pixel
|
||||
if (cursorTarget.className == 'drawingCanvas' || cursorTarget.className == 'drawingCanvas') {
|
||||
currFile.currentLayer.drawLine(Math.floor(this.prevMousePos[0]/currFile.zoom),
|
||||
currFile.currentLayer.drawLine(
|
||||
Math.floor(this.prevMousePos[0]/currFile.zoom),
|
||||
Math.floor(this.prevMousePos[1]/currFile.zoom),
|
||||
Math.floor(this.currMousePos[0]/currFile.zoom),
|
||||
Math.floor(this.currMousePos[1]/currFile.zoom),
|
||||
this.currSize
|
||||
);
|
||||
|
||||
// If Horizontal Symmetry mode is activated
|
||||
// draw specular
|
||||
if (currFile.hSymmetricLayer.isEnabled) {
|
||||
// if the current mouse position is over the horizontal axis
|
||||
let originalSize = currFile.canvasSize;
|
||||
let midY = (originalSize[1] / 2);
|
||||
let prevMousePosY = Math.floor(this.prevMousePos[1] / currFile.zoom);
|
||||
let currMousePosY = Math.floor(this.currMousePos[1] / currFile.zoom);
|
||||
|
||||
console.log("midY: " + midY);
|
||||
console.log("currMouseY: " + currMousePosY);
|
||||
|
||||
if (currMousePosY <= midY) {
|
||||
console.log("Drawing over the horizontal axis");
|
||||
let mirrorPrevY = Math.floor(midY + Math.abs(midY - prevMousePosY));
|
||||
let mirrorCurrentY = Math.floor(midY + Math.abs(midY - currMousePosY));
|
||||
|
||||
this.mirrorDraw(mirrorPrevY, mirrorCurrentY);
|
||||
} else {
|
||||
console.log("Drawing under the horizontal axis");
|
||||
let mirrorPrevY = Math.floor(midY - Math.abs(midY - prevMousePosY));
|
||||
let mirrorCurrentY = Math.floor(midY - Math.abs(midY - currMousePosY));
|
||||
|
||||
this.mirrorDraw(mirrorPrevY, mirrorCurrentY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
currFile.currentLayer.updateLayerPreview();
|
||||
}
|
||||
|
||||
onEnd(mousePos) {
|
||||
mirrorDraw(mirrorPrevY, mirrorCurrentY) {
|
||||
if (this.currSize % 2 === 0) {
|
||||
currFile.currentLayer.drawLine(
|
||||
Math.floor(this.prevMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorPrevY),
|
||||
Math.floor(this.currMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorCurrentY),
|
||||
this.currSize
|
||||
);
|
||||
} else {
|
||||
currFile.currentLayer.drawLine(
|
||||
Math.floor(this.prevMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorPrevY - 1),
|
||||
Math.floor(this.currMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorCurrentY - 1),
|
||||
this.currSize
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
onEnd(mousePos) {
|
||||
super.onEnd(mousePos);
|
||||
}
|
||||
|
||||
|
@ -27,9 +27,56 @@ class EraserTool extends ResizableTool {
|
||||
);
|
||||
}
|
||||
|
||||
// If Horizontal Symmetry mode is activated
|
||||
// draw specular
|
||||
if (currFile.hSymmetricLayer.isEnabled) {
|
||||
// if the current mouse position is over the horizontal axis
|
||||
let originalSize = currFile.canvasSize;
|
||||
let midY = (originalSize[1] / 2);
|
||||
let prevMousePosY = Math.floor(this.prevMousePos[1] / currFile.zoom);
|
||||
let currMousePosY = Math.floor(this.currMousePos[1] / currFile.zoom);
|
||||
|
||||
console.log("midY: " + midY);
|
||||
console.log("currMouseY: " + currMousePosY);
|
||||
|
||||
if (currMousePosY <= midY) {
|
||||
console.log("Drawing over the horizontal axis");
|
||||
let mirrorPrevY = Math.floor(midY + Math.abs(midY - prevMousePosY));
|
||||
let mirrorCurrentY = Math.floor(midY + Math.abs(midY - currMousePosY));
|
||||
|
||||
this.mirrorDraw(mirrorPrevY, mirrorCurrentY);
|
||||
} else {
|
||||
console.log("Drawing under the horizontal axis");
|
||||
let mirrorPrevY = Math.floor(midY - Math.abs(midY - prevMousePosY));
|
||||
let mirrorCurrentY = Math.floor(midY - Math.abs(midY - currMousePosY));
|
||||
|
||||
this.mirrorDraw(mirrorPrevY, mirrorCurrentY);
|
||||
}
|
||||
}
|
||||
|
||||
currFile.currentLayer.updateLayerPreview();
|
||||
}
|
||||
|
||||
mirrorDraw(mirrorPrevY, mirrorCurrentY) {
|
||||
if (this.currSize % 2 === 0) {
|
||||
currFile.currentLayer.drawLine(
|
||||
Math.floor(this.prevMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorPrevY),
|
||||
Math.floor(this.currMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorCurrentY),
|
||||
this.currSize
|
||||
);
|
||||
} else {
|
||||
currFile.currentLayer.drawLine(
|
||||
Math.floor(this.prevMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorPrevY - 1),
|
||||
Math.floor(this.currMousePos[0] / currFile.zoom),
|
||||
Math.floor(mirrorCurrentY - 1),
|
||||
this.currSize
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
onEnd(mousePos) {
|
||||
super.onEnd(mousePos);
|
||||
this.endMousePos = mousePos;
|
||||
|
@ -6,6 +6,5 @@
|
||||
<canvas id="checkerboard" class = "drawingCanvas"></canvas>
|
||||
<canvas id="pixel-grid" class = "drawingCanvas"></canvas>
|
||||
<canvas id="horizontal-symmetric" class="drawingCanvas"></canvas>
|
||||
<canvas id="vertical-symmetric" class ="drawingCanvas"></canvas>
|
||||
</div>
|
||||
<div id="canvas-view-shadow"></div>
|
@ -24,8 +24,7 @@
|
||||
<button>View</button>
|
||||
<ul>
|
||||
<li><button id="toggle-pixelgrid-button" onclick="currFile.pixelGrid.togglePixelGrid()">Show pixel grid</button></li>
|
||||
<li><button id="toggle-horizontal-simmetry-button">Horizontal Simmetry (Off)</button></li>
|
||||
<li><button id="toggle-vertical-simmetry-button">Vertical Simmetry (Off)</button></li>
|
||||
<li><button id="toggle-h-symmetry-button" onclick="currFile.hSymmetricLayer.toggleHAxis()">Show Horizontal Symmetry</button></li>
|
||||
</ul>
|
||||
</li>
|
||||
<li>
|
||||
|
@ -12,6 +12,11 @@
|
||||
<div class = "settings-entry">
|
||||
<label for="setting-pixelGridColour">Colour of the pixel grid</label><input id="setting-pixelGridColour" value = "#0000FF" autocomplete="off"/>
|
||||
</div>
|
||||
|
||||
<h2>H Symmetry Axis</h2>
|
||||
<div class = "settings-entry">
|
||||
<label for="setting-hSymmetryColor">Colour of the horizontal axis</label><input id="setting-hSymmetryColor" value = "#0000FF" autocomplete="off"/>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<p id="cookies-disabled-warning">Your browsers cookies are disabled, settings will be lost upon closing this page.</p>
|
||||
|
Loading…
Reference in New Issue
Block a user