mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Fixed issue #9 when creating a new drawing
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parent
62fc655fd2
commit
81eb4f4b66
@ -1,5 +1,5 @@
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function createColorPalette(selectedPalette, fillBackground, deletePreviousPalette = true) {
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function createColorPalette(paletteColors, fillBackground, deletePreviousPalette = true) {
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//remove current palette
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//remove current palette
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if (deletePreviousPalette) {
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if (deletePreviousPalette) {
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colors = document.getElementsByClassName('color-button');
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colors = document.getElementsByClassName('color-button');
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@ -11,8 +11,8 @@ function createColorPalette(selectedPalette, fillBackground, deletePreviousPalet
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var lightestColor = '#000000';
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var lightestColor = '#000000';
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var darkestColor = '#ffffff';
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var darkestColor = '#ffffff';
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for (var i = 0; i < selectedPalette.length; i++) {
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for (var i = 0; i < paletteColors.length; i++) {
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var newColor = selectedPalette[i];
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var newColor = paletteColors[i];
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var newColorElement = addColor(newColor);
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var newColorElement = addColor(newColor);
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var newColorHex = hexToRgb(newColor);
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var newColorHex = hexToRgb(newColor);
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@ -73,29 +73,30 @@ function newPixel (width, height, editorMode, fileContent = null) {
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colors[0].parentElement.remove();
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colors[0].parentElement.remove();
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}
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}
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// set the default color variables
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let fg = hslToRgb(Math.floor(Math.random()*255), 230,70);
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let bg = hslToRgb(Math.floor(Math.random()*255), 230,170);
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let defaultForegroundColor = rgbToHex(fg.r,fg.g,fg.b);
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let defaultBackgroundColor = rgbToHex(bg.r,bg.g,bg.b);
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//add colors from selected palette
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//add colors from selected palette
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var selectedPalette = getText('palette-button');
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var selectedPalette = getText('palette-button');
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if (selectedPalette != 'Choose a palette...' && fileContent == null) {
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if (selectedPalette != 'Choose a palette...' && fileContent == null) {
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//if this palette isnt the one specified in the url, then reset the url
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//if this palette isnt the one specified in the url, then reset the url
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if (!palettes[selectedPalette].specified)
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if (!presets[selectedPalette].specified)
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history.pushState(null, null, '/pixel-editor/app');
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history.pushState(null, null, '/pixel-editor/app');
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presets[selectedPalette].colors.push(defaultForegroundColor);
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presets[selectedPalette].colors.push(defaultBackgroundColor);
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//fill the palette with specified palette
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//fill the palette with specified palette
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createColorPalette(palettes[selectedPalette].colors,true);
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createColorPalette(presets[selectedPalette].colors,true);
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}
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}
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else if (fileContent == null) {
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else if (fileContent == null) {
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//this wasn't a specified palette, so reset the url
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//this wasn't a specified palette, so reset the url
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history.pushState(null, null, '/pixel-editor/app');
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history.pushState(null, null, '/pixel-editor/app');
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//generate default colors
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var fg = hslToRgb(Math.floor(Math.random()*255), 230,70);
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var bg = hslToRgb(Math.floor(Math.random()*255), 230,170);
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//convert colors to hex
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var defaultForegroundColor = rgbToHex(fg.r,fg.g,fg.b);
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var defaultBackgroundColor = rgbToHex(bg.r,bg.g,bg.b);
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//add colors to palette
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//add colors to palette
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addColor(defaultForegroundColor).classList.add('selected');
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addColor(defaultForegroundColor).classList.add('selected');
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addColor(defaultBackgroundColor);
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addColor(defaultBackgroundColor);
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@ -3,17 +3,23 @@ var presets = {
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'Gameboy Color': {
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'Gameboy Color': {
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width: 240,
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width: 240,
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height: 203,
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height: 203,
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palette: 'Gameboy Color'
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palette: 'Gameboy Color',
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specified: false,
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colors: []
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},
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},
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'PICO-8': {
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'PICO-8': {
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width: 128,
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width: 128,
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height: 128,
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height: 128,
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palette: 'PICO-8',
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palette: 'PICO-8',
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specified: false,
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colors: []
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},
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},
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'Commodore 64': {
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'Commodore 64': {
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width: 40,
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width: 40,
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height: 80,
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height: 80,
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palette: 'Commodore 64'
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palette: 'Commodore 64',
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specified: false,
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colors: []
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}
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}
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};
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};
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