Commented ColorModule

This commit is contained in:
unsettledgames 2021-07-13 22:59:05 +02:00
parent ed6d60c418
commit 87ab2da6b5
3 changed files with 49 additions and 24 deletions

View File

@ -1,17 +1,19 @@
/** Adds the given color to the palette
/** ColorModule holds the functions used to implement the basic-mode palette.
*
* @param {*} newColor the colour to add
* @return the list item containing the added colour
*/
const ColorModule = (() => {
// Array containing the colours of the current palette
const currentPalette = [];
// Reference to the HTML palette
const coloursList = document.getElementById("palette-list");
// Binding events to callbacks
console.info("Initialized Color Module..");
document.getElementById('jscolor-hex-input').addEventListener('change',colorChanged, false);
document.getElementById('jscolor-hex-input').addEventListener('input', colorChanged, false);
document.getElementById('add-color-button').addEventListener('click', addColorButtonEvent, false);
// Making the colours in the HTML menu sortable
new Sortable(document.getElementById("colors-menu"), {
animation:100,
filter: ".noshrink",
@ -19,10 +21,12 @@ const ColorModule = (() => {
onEnd: makeIsDraggingFalse
});
// Changes all of one color to another after being changed from color picker
/** Changes all of one color to another after being changed from the color picker
*
* @param {*} colorHexElement The element that has been changed
* @returns
*/
function colorChanged(colorHexElement) {
console.log("Clicked:");
console.log(colorHexElement.target);
// Get old and new colors from the element
const hexElement = colorHexElement.target;
const hexElementValue = hexElement.value;
@ -48,7 +52,6 @@ const ColorModule = (() => {
//loop through all colors in palette
for (var i = 0; i < colors.length; i++) {
//if generated color matches this color
if (newColorHex == colors[i].jscolor.toString()) {
//if the color isnt the one that has the picker currently open
@ -89,8 +92,11 @@ const ColorModule = (() => {
}
}
/** Callback triggered when the user clicks on a colour in the palette menu on the right
*
* @param {*} e The event that triggered the callback
*/
function clickedColor (e){
//left clicked color
if (e.which == 1) {
// remove current color selection
@ -106,17 +112,19 @@ const ColorModule = (() => {
//make color selected
e.target.parentElement.classList.add('selected');
} else if (e.which == 3) { //right clicked color
//console.log('right clicked color button');
}
//right clicked color
else if (e.which == 3) {
//hide edit color button (to prevent it from showing)
e.target.parentElement.lastChild.classList.add('hidden');
//show color picker
e.target.jscolor.show();
}
}
/** Called whenever the user presses the button used to add a new colour to the palette
*
*/
function addColorButtonEvent() {
//generate random color
const newColor = new Color("hsv", Math.floor(Math.random()*360), Math.floor(Math.random()*100), Math.floor(Math.random()*100)).hex;
@ -130,7 +138,6 @@ const ColorModule = (() => {
currentLayer.context.fillStyle = '#' + newColor;
//add history state
//saveHistoryState({type: 'addcolor', colorValue: addedColor.firstElementChild.jscolor.toString()});
new HistoryStateAddColor(addedColor.firstElementChild.jscolor.toString());
//show color picker
@ -141,7 +148,11 @@ const ColorModule = (() => {
addedColor.lastChild.classList.add('hidden');
}
function AddToSimplePalette() {
/** Adds the colors that have been added through the advanced-mode color picker to the
* basic-mode palette.
*
*/
function addToSimplePalette() {
const simplePalette = document.getElementById("colors-menu");
const childCount = simplePalette.childElementCount;
@ -162,7 +173,11 @@ const ColorModule = (() => {
}
}
}
//formats a color button
/** Initializes jscolor for the element passed as a parameter
*
* @param {*} colorElement The element of which we need to setup jscolor
*/
function initColor (colorElement) {
//add jscolor picker for this color
colorElement.jscolor = new jscolor(colorElement.parentElement, {
@ -181,6 +196,11 @@ const ColorModule = (() => {
}
/** Adds a color to the palette
*
* @param {*} newColor The color to add in hex format
* @returns The HTML palette item that has been created
*/
function addColor (newColor) {
//add # at beginning if not present
if (newColor.charAt(0) != '#')
@ -222,12 +242,16 @@ const ColorModule = (() => {
return listItem;
}
/** Deletes a color from the palette
*
* @param {*} color A string in hex format or the HTML element corresponding to the color
* that should be removed.
*/
function deleteColor (color) {
const logStyle = 'background: #913939; color: white; padding: 5px;';
//if color is a string, then find the corresponding button
if (typeof color === 'string') {
//console.log('trying to find ',color);
//get all colors in palette
colors = document.getElementsByClassName('color-button');
@ -285,8 +309,11 @@ const ColorModule = (() => {
colorsMenu.removeChild(color.parentElement);
}
//replaces all of a single color on the canvas with a different color
//input two rgb color objects {r:0,g:0,b:0}
/** Replaces all of a single color on the canvas with a different color
*
* @param {*} oldColor Old colour in {r,g,b} object format
* @param {*} newColor New colour in {r,g,b} object format
*/
function replaceAllOfColor (oldColor, newColor) {
//convert strings to objects if nessesary
@ -316,8 +343,6 @@ const ColorModule = (() => {
addColor,
deleteColor,
replaceAllOfColor,
AddToSimplePalette
addToSimplePalette
}
})();
console.log("Color module: " + ColorModule);

View File

@ -43,7 +43,7 @@ function closeDialogue () {
dialogueOpen = false;
if (currentOpenDialogue == "palette-block") {
ColorModule.AddToSimplePalette();
ColorModule.addToSimplePalette();
}
}

View File

@ -5,7 +5,7 @@
<div id="settings-container">
<h2>History</h2>
<div class = "settings-entry">
<label for="setting-numberOfHistoryStates">Number of History States</label> <input id="setting-numberOfHistoryStates" value="20" autocomplete="off" />
<label for="setting-numberOfHistoryStates">Number of History States</label> <input id="setting-numberOfHistoryStates" value="200" autocomplete="off" />
</div>
<h2>Pixel grid</h2>