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Added what's new window
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@ -15,17 +15,11 @@ Suggestions / Planned features:
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- Documentation
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- Possibility to hide and resize menus (layers, palette)
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- What's new window to show the latest updates
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- Line tool
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- Tiled mode
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- Load palette from LPE file
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- Move colours in (advanced) palette editor
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- Symmetry options
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- Custom color picker
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- custom code without dependencies
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- more features such as sliders / color modes
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- Mobile
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- Touch equivalent for mouse clicks
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- Hide or scale ui
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@ -40,11 +34,9 @@ Suggestions / Planned features:
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- Warning windows for wrong inputs
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- Palette option remove unused colors
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- Move selection with arrows
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- Update pivot buttons when resizing canvas
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- Update borders by dragging the canvas' edges with the mouse when resizing canvas
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- Move the canvases so they're centered after resizing the canvas (maybe a .center() method in layer class)
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- Scale selection
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- Use sortable.js for sorting the layers
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## How to Contribute
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@ -1541,3 +1541,29 @@ div#pb-options {
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background-color: $basehover;
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}
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}
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/********FEATURES LOG*************/
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#features-log {
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font-size:16px;
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width:700px !important;
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height:500px;
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overflow-y: scroll;
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line-height: 1.5;
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&::-webkit-scrollbar {
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background: #232125;
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width: 0.5em;
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}
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&::-webkit-scrollbar-track {
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margin-top: -0.125em;
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width: 0.5em;
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}
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&::-webkit-scrollbar-thumb {
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background: #332f35;
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border-radius: 0.25em;
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border: solid 0.125em #232125; //same color as scrollbar back to fake padding
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}
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&::-webkit-scrollbar-corner {
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background: #232125;
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}
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}
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@ -40,11 +40,14 @@ function closeDialogue () {
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popups[i].style.display = 'none';
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}
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dialogueOpen = false;
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if (currentOpenDialogue == "palette-block") {
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pbAddToSimplePalette();
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}
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dialogueOpen = false;
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else if (currentOpenDialogue == "features-log") {
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showDialogue("new-pixel");
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}
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}
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/** Closes a dialogue window if the user clicks everywhere but in the current window
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4
js/_featuresLog.js
Normal file
4
js/_featuresLog.js
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@ -0,0 +1,4 @@
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if (settings.showLog || settings.showLog == undefined) {
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console.log("Ok");
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showDialogue("features-log", false);
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}
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@ -8,5 +8,6 @@ window.onload = function(){
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newPixel(getValue('size-width'),getValue('size-height'), getValue('editor-mode'));
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else
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//otherwise show the new pixel dialog
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if (settings.showLog != undefined && !settings.showLog)
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showDialogue('new-pixel', false);
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};
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@ -9,6 +9,7 @@ var settingsFromCookie = Cookies.get('pixelEditorSettings');
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if(!settingsFromCookie) {
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console.log('settings cookie not found');
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settings = {
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showLog: true,
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switchToChangedColor: true,
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enableDynamicCursorOutline: true, //unused - performance
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enableBrushPreview: true, //unused - performance
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@ -26,8 +27,9 @@ else{
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console.log(settings);
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//on clicking the save button in the settings dialog
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on('click', 'save-settings', function (){
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on('click', 'save-settings', saveSettings);
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function saveSettings() {
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//check if values are valid
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if (isNaN(getValue('setting-numberOfHistoryStates'))) {
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alert('Invalid value for numberOfHistoryStates');
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@ -37,6 +39,7 @@ on('click', 'save-settings', function (){
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//save new settings to settings object
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settings.numberOfHistoryStates = getValue('setting-numberOfHistoryStates');
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settings.pixelGridColour = getValue('setting-pixelGridColour');
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settings.showLog = false;
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// Filling pixel grid again if colour changed
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fillPixelGrid();
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@ -46,4 +49,4 @@ on('click', 'save-settings', function (){
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//close window
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closeDialogue();
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});
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}
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@ -36,6 +36,7 @@
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//=include _colorChanged.js
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//=include _initColor.js
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//=include _dialogue.js
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//=include _featuresLog.js
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//=include _updateCursor.js
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//=include _drawLine.js
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//=include _getCursorPosition.js
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@ -255,6 +255,68 @@
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</div>
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</div>
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<!-- NEW FEATURES LOG -->
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<div id="features-log" class="update">
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<button class="close-button">{{svg "x.svg" width="20" height="20"}}</button>
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<h1>Lospec Pixel Editor: latest updates</h1>
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<strong>Hey! Unsettled here.</strong><br><br>
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Welcome to the features-log.html! From now on, it will show all the
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latest features that have been added to the editor, so that everyone knows what's going on.
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<h2>Canvas and sprite resizing</h2>
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Canvas and sprite resizing are here! You started a 4x4 sprite but realized it was a bit too small of
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a resolution to draw a fight against dinosaurs? Now you can go to Edit->Resize canvas and specify a higher
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canvas size. At the same time, if you drew an ant on a 1000x1000 canvas you can also reduce the canvas size.
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I'll tell you more, you can even use Edit->Trim to make the borders of the canvas to perfectly include
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the sprite you're drawing.
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<br><br>
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Let's say you'd like to ask for feedback on a piece. You go on Discord and post it, but it's so small!
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We've got you covered. Besides using the Lospec Pixel Art Scaler, you can also use the Edit->Scale sprite
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menu to...well...scale your sprite. It's also very useful when you'd like to edit a sprite that was previously
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scaled. Just scale it down and have a look at how your favourite artist draws those great clouds.
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<h2>Layers and palette sorting</h2>
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Changing the layer sorting is now easier and has some nice animations. Because you can never have enough juice.
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<br><br>
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You can also change the ordering of the colours in the palette menu: just drag a colour and place it in the right position.
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<h2>Advanced mode: advanced palette editor</h2>
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If you are a proud user of the advanced mode (Edit->Switch to advance mode if you want to experience the thrill),
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we (and with we I mean I) have great news: right click on a colour to open the old picker, click on the edit
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colour button if you want to try out the new palette editor. In it, you'll find:
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<h2>Advanced mode: advanced colour picker</h2>
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It supports 3 (three) different colour models, it has sliders, it has a mini colour picker if you hate sliders and
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it also supports 6 (six) different colour harmonies. The Lospec Advanced Colour Picker will make you feel like a
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pro!
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<h2>Advanced mode: advanced palette block</h2>
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Part of the new palette editor, it lets you add and remove multiple colours at once. Use the right mouse click to
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select a bunch of colours that you want to delete. The changes that you make will be propagated to the old
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palette.
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<h2>But wait, there's more!</h2>
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We also added a few quality of life improvements!
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<ul>
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<li>The brush preview now snaps to the pixel grid! (I'd dare to say "finally!")</li>
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<li>We added the pixel grid! Click on View->Pixel grid to toggle it, change its colour
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in the settings, maybe you really like Endesga pink grids.
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</li>
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<li>Have fun duplicating layers ;D (Layers->Duplicate or Duplicate from the layer menu)</li>
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<li>When you hover on a layer in the layer menu (on the right), the editor will temporarily hide
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the other ones, so you can easily see what's in the current layer.
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</li>
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</ul>
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<h2>That's all folks!</h2>
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Don't forget to follow Lospec on all the social media pages. If you like the site,
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please consider becoming a Patron or giving a tip. It helps a lot :)
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<br><br>
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Hope you all have fun creating pixel art, see you next update!
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<br><br>
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P.S.: you can find this page in Help->Latest update
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</div>
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<!--SPRITE RESIZE-->
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<div class="update" id = "resize-sprite">
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<button class="close-button">{{svg "x.svg" width="20" height="20"}}</button>
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