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https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Removed layerListEntry from global variables
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6e4ab3990d
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@ -96,7 +96,6 @@ const ColorModule = (() => {
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* @param {*} e The event that triggered the callback
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*/
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function clickedColor (e){
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console.log("here bitch");
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//left clicked color
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if (e.which == 1) {
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// remove current color selection
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50
js/Layer.js
50
js/Layer.js
@ -5,11 +5,7 @@ let oldLayerName = null;
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// REFACTOR: LayerMenu
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// HTML element that contains the layer entries
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let layerList;
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// REFACTOR: LayerMenu, probably
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// A single layer entry (used as a prototype to create the new ones)
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let layerListEntry;
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let layerList = document.getElementById("layers-menu");
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// Layer menu
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// REFACTOR: LayerMenu along with the right click menu
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@ -38,6 +34,9 @@ class Layer {
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static unusedIDs = [];
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static currentID = 1;
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// TODO: this is simply terrible. menuEntry can either be an HTML element, a string or undefined.
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// If it's an HTML element it is added, if it's a string nothing happens, if it's undefined the
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// first menuEntry is used (the one that appears on load)
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constructor(width, height, canvas, menuEntry) {
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// REFACTOR: this could just be an attribute of a Canvas class
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this.canvasSize = [width, height];
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@ -49,7 +48,13 @@ class Layer {
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this.isSelected = false;
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this.isVisible = true;
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this.isLocked = false;
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this.menuEntry = menuEntry;
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console.log("here dude");
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if (typeof menuEntry == "string")
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this.menuEntry = document.getElementById("layers-menu").firstElementChild;
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else if (menuEntry !== undefined)
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this.menuEntry = menuEntry;
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let id = Layer.unusedIDs.pop();
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@ -61,23 +66,23 @@ class Layer {
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this.id = "layer" + id;
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// Binding the events
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if (menuEntry != null) {
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this.name = menuEntry.getElementsByTagName("p")[0].innerHTML;
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menuEntry.id = "layer" + id;
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menuEntry.onmouseover = () => this.hover();
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menuEntry.onmouseout = () => this.unhover();
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menuEntry.onclick = () => this.selectLayer();
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menuEntry.getElementsByTagName("button")[0].onclick = () => this.toggleLock();
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menuEntry.getElementsByTagName("button")[1].onclick = () => this.toggleVisibility();
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if (this.menuEntry !== undefined) {
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this.name = this.menuEntry.getElementsByTagName("p")[0].innerHTML;
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this.menuEntry.id = "layer" + id;
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this.menuEntry.onmouseover = () => this.hover();
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this.menuEntry.onmouseout = () => this.unhover();
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this.menuEntry.onclick = () => this.selectLayer();
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this.menuEntry.getElementsByTagName("button")[0].onclick = () => this.toggleLock();
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this.menuEntry.getElementsByTagName("button")[1].onclick = () => this.toggleVisibility();
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menuEntry.addEventListener("mouseup", this.openOptionsMenu, false);
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menuEntry.addEventListener("dragstart", this.layerDragStart, false);
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menuEntry.addEventListener("drop", this.layerDragDrop, false);
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menuEntry.addEventListener("dragover", this.layerDragOver, false);
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menuEntry.addEventListener("dragleave", this.layerDragLeave, false);
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menuEntry.addEventListener("dragend", this.layerDragEnd, false);
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this.menuEntry.addEventListener("mouseup", this.openOptionsMenu, false);
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this.menuEntry.addEventListener("dragstart", this.layerDragStart, false);
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this.menuEntry.addEventListener("drop", this.layerDragDrop, false);
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this.menuEntry.addEventListener("dragover", this.layerDragOver, false);
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this.menuEntry.addEventListener("dragleave", this.layerDragLeave, false);
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this.menuEntry.addEventListener("dragend", this.layerDragEnd, false);
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menuEntry.getElementsByTagName("canvas")[0].getContext('2d').imageSmoothingEnabled = false;
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this.menuEntry.getElementsByTagName("canvas")[0].getContext('2d').imageSmoothingEnabled = false;
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}
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this.initialize();
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@ -306,6 +311,3 @@ class Layer {
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previewWidth, previewHeight);
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}
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}
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// REFACTOR: LayerMenu
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layerList = document.getElementById("layers-menu");
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@ -1,5 +1,7 @@
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const LayerList = (() => {
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let layerListEntry = document.getElementById("layers-menu").firstElementChild;
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function addLayer(id, saveHistory = true) {
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// layers.length - 3
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let index = layers.length - 3;
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@ -246,6 +248,8 @@ const LayerList = (() => {
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currentLayer.closeOptionsMenu();
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}
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// TODO: Can't select the first layer
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function merge(saveHistory = true) {
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// Saving the layer that should be merged
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let toMerge = currentLayer;
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@ -74,13 +74,10 @@ const Startup = (() => {
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}
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function initLayers(width, height) {
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// If this is the first pixel I'm creating since the app has started
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if (firstPixel) {
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// I configure the layers elements
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layerListEntry = layerList.firstElementChild;
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// If this is the first pixel I'm creating since the app has started
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if (firstPixel) {
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// Creating the first layer
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currentLayer = new Layer(width, height, 'pixel-canvas', layerListEntry);
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currentLayer = new Layer(width, height, 'pixel-canvas', "");
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currentLayer.canvas.style.zIndex = 2;
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}
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else {
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@ -135,9 +132,6 @@ const Startup = (() => {
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canvasSize = currentLayer.canvasSize;
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if (firstPixel) {
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// Cloning the entry so that when I change something on the first layer, those changes aren't
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// propagated to the other ones
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layerListEntry = layerListEntry.cloneNode(true);
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// Adding the first layer and the checkerboard to the list of layers
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layers.push(checkerBoard);
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layers.push(currentLayer);
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@ -246,9 +240,14 @@ const Startup = (() => {
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newPixel(x, y);
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}
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function createdFirstPixel() {
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return firstPixel;
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}
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return {
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create,
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newPixel,
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newFromTemplate
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newFromTemplate,
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createdFirstPixel
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}
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})();
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