Continued splash page, added presets, resized cover

This commit is contained in:
unsettledgames 2021-01-11 18:09:58 +01:00
parent 9b3df20533
commit e3df4618f0
5 changed files with 219 additions and 79 deletions

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@ -1543,27 +1543,137 @@ div#pb-options {
}
/********FEATURES LOG*************/
#features-log {
font-size:16px;
width:700px !important;
height:500px;
overflow-y: scroll;
line-height: 1.5;
#splash {
width:100% !important;
height:100% !important;
&::-webkit-scrollbar {
background: #232125;
width: 0.5em;
background-color: #232125 !important;
opacity: 1 !important;
#splash-input {
width:70%;
height:100% !important;
#splash-menu {
position:relative;
height:100%;
left:0;
top:0;
}
#editor-logo {
font-weight:bold;
text-transform:uppercase;
font-size:20px;
color:$baselink;
height:40vh;
width:100%;
position:relative;
background-image:url('https://cdn.discordapp.com/attachments/506277390050131978/795660870221955082/final.png');
background-size:cover;
background-position:center;
}
#black {
width:100%;
height:100%;
position:relative;
background-color:rgba(0,0,0,0.25);
}
#sp-coverdata {
padding:20px;
p, a {
font-size:15px;
position:absolute;
text-transform:none;
right:20px;
}
p {
top:0px;
}
a {
bottom:20px;
}
}
}
&::-webkit-scrollbar-track {
margin-top: -0.125em;
width: 0.5em;
#sp-quickstart {
color:$baselink;
width: 80%;
margin-left:10%;
padding:20px;
left:0px;
}
&::-webkit-scrollbar-thumb {
background: #332f35;
border-radius: 0.25em;
border: solid 0.125em #232125; //same color as scrollbar back to fake padding
.sp-template {
display:table;
vertical-align: middle;
text-transform: uppercase;
position:relative;
width:100px;
height:100px;
border-radius:5%;
margin-right:40px;
margin-top:30px;
background-color:$basecolor;
float:left;
font-size: 18px;
text-align:center;
font-weight: bold;
p {
span {
display:block;
font-size:16px !important;
margin: 0 0 0 0;
padding: 0 0 0 0;
}
display:table-cell;
width:100%;
height:100%;
vertical-align: middle;
}
}
&::-webkit-scrollbar-corner {
background: #232125;
#splash-news {
position:relative;
right:20px;
height:95%;
top:2.5%;
background-color: #232125 !important;
}
#latest-update {
font-size:15px;
width:350px !important;
height:90%;
overflow-y: scroll;
line-height: 1.5;
position:absolute;
top:40px;
right:40px;
&::-webkit-scrollbar {
background: #232125;
width: 0.5em;
}
&::-webkit-scrollbar-track {
margin-top: -0.125em;
width: 0.5em;
}
&::-webkit-scrollbar-thumb {
background: #332f35;
border-radius: 0.25em;
border: solid 0.125em #232125; //same color as scrollbar back to fake padding
}
&::-webkit-scrollbar-corner {
background: #232125;
}
}
}

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@ -45,9 +45,6 @@ function closeDialogue () {
if (currentOpenDialogue == "palette-block") {
pbAddToSimplePalette();
}
else if (currentOpenDialogue == "features-log") {
showDialogue("new-pixel");
}
}
/** Closes a dialogue window if the user clicks everywhere but in the current window

View File

@ -1,4 +1 @@
if (settings.showLog || settings.showLog == undefined) {
console.log("Ok");
showDialogue("features-log", false);
}
showDialogue("splash", false);

View File

@ -255,67 +255,103 @@
</div>
</div>
<!-- NEW FEATURES LOG -->
<div id="features-log" class="update">
<button class="close-button">{{svg "x.svg" width="20" height="20"}}</button>
<h1>Lospec Pixel Editor: latest updates</h1>
<strong>Hey! Unsettled here.</strong><br><br>
Welcome to the features-log.html! From now on, it will show all the
latest features that have been added to the editor, so that everyone knows what's going on.
<!-- Splash page -->
<div id = "splash">
<div class="splash-news">
<div id="latest-update">
<h1>Latest updates</h1>
<strong>Hey! Unsettled here.</strong><br><br>
Welcome to the features-log.html! From now on, it will show all the
latest features that have been added to the editor, so that everyone knows what's going on.
<h2>Canvas and sprite resizing</h2>
Canvas and sprite resizing are here! You started a 4x4 sprite but realized it was a bit too small of
a resolution to draw a fight against dinosaurs? Now you can go to Edit->Resize canvas and specify a higher
canvas size. At the same time, if you drew an ant on a 1000x1000 canvas you can also reduce the canvas size.
I'll tell you more, you can even use Edit->Trim to make the borders of the canvas to perfectly include
the sprite you're drawing.
<br><br>
Let's say you'd like to ask for feedback on a piece. You go on Discord and post it, but it's so small!
We've got you covered. Besides using the Lospec Pixel Art Scaler, you can also use the Edit->Scale sprite
menu to...well...scale your sprite. It's also very useful when you'd like to edit a sprite that was previously
scaled. Just scale it down and have a look at how your favourite artist draws those great clouds.
<h2>Canvas and sprite resizing</h2>
Canvas and sprite resizing are here! You started a 4x4 sprite but realized it was a bit too small of
a resolution to draw a fight against dinosaurs? Now you can go to Edit->Resize canvas and specify a higher
canvas size. At the same time, if you drew an ant on a 1000x1000 canvas you can also reduce the canvas size.
I'll tell you more, you can even use Edit->Trim to make the borders of the canvas to perfectly include
the sprite you're drawing.
<br><br>
Let's say you'd like to ask for feedback on a piece. You go on Discord and post it, but it's so small!
We've got you covered. Besides using the Lospec Pixel Art Scaler, you can also use the Edit->Scale sprite
menu to...well...scale your sprite. It's also very useful when you'd like to edit a sprite that was previously
scaled. Just scale it down and have a look at how your favourite artist draws those great clouds.
<h2>Layers and palette sorting</h2>
Changing the layer sorting is now easier and has some nice animations. Because you can never have enough juice.
<br><br>
You can also change the ordering of the colours in the palette menu: just drag a colour and place it in the right position.
<h2>Layers and palette sorting</h2>
Changing the layer sorting is now easier and has some nice animations. Because you can never have enough juice.
<br><br>
You can also change the ordering of the colours in the palette menu: just drag a colour and place it in the right position.
<h2>Advanced mode: advanced palette editor</h2>
If you are a proud user of the advanced mode (Edit->Switch to advance mode if you want to experience the thrill),
we (and with we I mean I) have great news: right click on a colour to open the old picker, click on the edit
colour button if you want to try out the new palette editor. In it, you'll find:
<h2>Advanced mode: advanced palette editor</h2>
If you are a proud user of the advanced mode (Edit->Switch to advance mode if you want to experience the thrill),
we (and with we I mean I) have great news: right click on a colour to open the old picker, click on the edit
colour button if you want to try out the new palette editor. In it, you'll find:
<h2>Advanced mode: advanced colour picker</h2>
It supports 3 (three) different colour models, it has sliders, it has a mini colour picker if you hate sliders and
it also supports 6 (six) different colour harmonies. The Lospec Advanced Colour Picker will make you feel like a
pro!
<h2>Advanced mode: advanced palette block</h2>
Part of the new palette editor, it lets you add and remove multiple colours at once. Use the right mouse click to
select a bunch of colours that you want to delete. The changes that you make will be propagated to the old
palette.
<h2>Advanced mode: advanced colour picker</h2>
It supports 3 (three) different colour models, it has sliders, it has a mini colour picker if you hate sliders and
it also supports 6 (six) different colour harmonies. The Lospec Advanced Colour Picker will make you feel like a
pro!
<h2>Advanced mode: advanced palette block</h2>
Part of the new palette editor, it lets you add and remove multiple colours at once. Use the right mouse click to
select a bunch of colours that you want to delete. The changes that you make will be propagated to the old
palette.
<h2>But wait, there's more!</h2>
We also added a few quality of life improvements!
<ul>
<li>The brush preview now snaps to the pixel grid! (I'd dare to say "finally!")</li>
<li>We added the pixel grid! Click on View->Pixel grid to toggle it, change its colour
in the settings, maybe you really like Endesga pink grids.
</li>
<li>Have fun duplicating layers ;D (Layers->Duplicate or Duplicate from the layer menu)</li>
<li>When you hover on a layer in the layer menu (on the right), the editor will temporarily hide
the other ones, so you can easily see what's in the current layer.
</li>
</ul>
<h2>But wait, there's more!</h2>
We also added a few quality of life improvements!
<ul>
<li>The brush preview now snaps to the pixel grid! (I'd dare to say "finally!")</li>
<li>We added the pixel grid! Click on View->Pixel grid to toggle it, change its colour
in the settings, maybe you really like Endesga pink grids.
</li>
<li>Have fun duplicating layers ;D (Layers->Duplicate or Duplicate from the layer menu)</li>
<li>When you hover on a layer in the layer menu (on the right), the editor will temporarily hide
the other ones, so you can easily see what's in the current layer.
</li>
</ul>
<h2>That's all folks!</h2>
Don't forget to follow Lospec on all the social media pages. If you like the site,
please consider becoming a Patron or giving a tip. It helps a lot :)
<br><br>
Hope you all have fun creating pixel art, see you next update!
<br><br>
P.S.: you can find this page in Help->Latest update
<h2>That's all folks!</h2>
Don't forget to follow Lospec on all the social media pages. If you like the site,
please consider becoming a Patron or giving a tip. It helps a lot :)
<br><br>
Hope you all have fun creating pixel art, see you next update!
<br><br>
P.S.: you can find this page in Help->Latest update
</div>
</div>
<div id="splash-input">
<div class="splash-menu">
<div id="editor-logo">
<div id="black">
<div id="sp-coverdata">
<img src="https://lospec.com/brand/lospec_logo_3x.png"/> pixel editor
<p>Version 1.4.0</p>
<a href="https://cdn.discordapp.com/attachments/506277390050131978/795660870221955082/final.png">Art by Unsettled</a>
</div>
</div>
</div>
<div id="sp-quickstart">
<div class="sp-template"><p>Load</p></div>
<div class="sp-template"><p><span>New</span> custom</p></div>
<div class="sp-template"><p><span>New</span> 32x32</p></div>
<div class="sp-template"><p><span>New</span> 64x64</p></div>
<div class="sp-template"><p><span>New</span> 128x128</p></div>
<div class="sp-template"><p><span>New</span> 256x256</p></div>
<div class="sp-template"><p><span>New</span> 512x512</p></div>
<div class="sp-template"><p><span>New</span> Gameboy</p></div>
<div class="sp-template"><p><span>New</span> C64</p></div>
<div class="sp-template"><p><span>New</span> Pico8</p></div>
</div>
<div id="sp-mode-palette">
<span>Interface mode:</span>
<span>Palette: </span>
</div>
</div>
</div>
</div>
<!--SPRITE RESIZE-->
<div class="update" id = "resize-sprite">