mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Finished the selection tool
This commit is contained in:
parent
b81e3f36a9
commit
f1ae36c54c
@ -52,6 +52,7 @@ svg {
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position: fixed;
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display:none;
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box-shadow: 0px 0px 10px 0px rgba(0, 0, 0, 0.64);
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background-color:transparent;
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}
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#checkerboard {
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@ -64,7 +65,7 @@ svg {
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}
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#tmp-canvas {
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z-index:1;
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z-index:3;
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background:transparent;
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}
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@ -1,5 +1,8 @@
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function changeTool (selectedTool) {
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// Ending any selection in progress
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if (currentTool.includes("select") && !selectedTool.includes("select")) {
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endSelection();
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}
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//set tool and temp tje tje tpp;
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currentTool = selectedTool;
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currentToolTemp = selectedTool;
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@ -1,69 +1,75 @@
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var spacePressed = false;
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function KeyPress(e) {
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var keyboardEvent = window.event? event : e;
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var keyboardEvent = window.event? event : e;
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//if the user is typing in an input field, ignore these hotkeys
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if (document.activeElement.tagName == 'INPUT') return;
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//if the user is typing in an input field, ignore these hotkeys
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if (document.activeElement.tagName == 'INPUT') return;
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//if no document has been created yet,
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//orthere is a dialog box open
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//ignore hotkeys
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if (!documentCreated || dialogueOpen) return;
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//if no document has been created yet,
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//orthere is a dialog box open
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//ignore hotkeys
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if (!documentCreated || dialogueOpen) return;
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//
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switch (keyboardEvent.keyCode) {
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//pencil tool - 1, b
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case 49: case 66:
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changeTool('pencil');
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break;
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//fill tool - 2, f
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case 50: case 70:
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changeTool('fill');
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break;
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//eyedropper - 3, e
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case 51: case 69:
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changeTool('eyedropper');
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break;
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//pan - 4, p,
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case 52: case 80:
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changeTool('pan');
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break;
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//zoom - 5
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case 53:
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changeTool('zoom');
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break;
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// eraser -6, r
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case 54: case 82:
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console.log("Pressed r");
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changeTool('eraser');
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break;
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// Rectangular selection
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case 77: case 109:
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changeTool('rectselect');
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break;
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//Z
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case 90:
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console.log('PRESSED Z ', keyboardEvent.ctrlKey)
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//CTRL+ALT+Z redo
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if (keyboardEvent.altKey && keyboardEvent.ctrlKey)
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redo();
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//CTRL+Z undo
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else if (keyboardEvent.ctrlKey)
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undo();
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//Z switch to zoom tool
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else
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//
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if (e.key === "Escape") {
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endSelection();
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changeTool('pencil');
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}
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else {
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switch (keyboardEvent.keyCode) {
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//pencil tool - 1, b
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case 49: case 66:
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changeTool('pencil');
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break;
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//fill tool - 2, f
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case 50: case 70:
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changeTool('fill');
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break;
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//eyedropper - 3, e
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case 51: case 69:
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changeTool('eyedropper');
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break;
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//pan - 4, p,
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case 52: case 80:
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changeTool('pan');
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break;
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//zoom - 5
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case 53:
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changeTool('zoom');
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break;
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//redo - ctrl y
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case 89:
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if (keyboardEvent.ctrlKey)
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redo();
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break;
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case 32:
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spacePressed=true;
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break;
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}
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break;
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// eraser -6, r
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case 54: case 82:
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console.log("Pressed r");
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changeTool('eraser');
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break;
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// Rectangular selection
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case 77: case 109:
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changeTool('rectselect');
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break;
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//Z
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case 90:
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console.log('PRESSED Z ', keyboardEvent.ctrlKey)
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//CTRL+ALT+Z redo
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if (keyboardEvent.altKey && keyboardEvent.ctrlKey)
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redo();
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//CTRL+Z undo
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else if (keyboardEvent.ctrlKey)
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undo();
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//Z switch to zoom tool
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else
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changeTool('zoom');
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break;
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//redo - ctrl y
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case 89:
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if (keyboardEvent.ctrlKey)
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redo();
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break;
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case 32:
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spacePressed=true;
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break;
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}
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}
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}
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document.onkeydown = KeyPress;
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@ -2,6 +2,9 @@
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- move the tmp layer so that it's always right below the active layer
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- when the move tool is selected (to move a selection), the tmp layer must be put right above the
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active layer to show a preview
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- mouse events will always have at least a canvas target, so evey time there's an event, we'll have to check
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the actual element type instead of the current layer and then apply the tool on the currentLayer, not on
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the first one in order of z-index
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*/
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@ -15,12 +15,11 @@ window.addEventListener("mousedown", function (mouseEvent) {
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dragging = true;
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//left or right click
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if (mouseEvent.which == 1) {
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if (spacePressed)
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currentTool = 'pan';
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else if (mouseEvent.altKey)
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currentTool = 'eyedropper';
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else if (mouseEvent.target == currentLayer.canvas && (currentTool == 'pencil' || currentTool == 'eraser'))
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else if (mouseEvent.target.className == 'drawingCanvas' && (currentTool == 'pencil' || currentTool == 'eraser'))
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new HistoryStateEditCanvas();
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//saveHistoryState({type: 'canvas', canvas: context.getImageData(0, 0, canvasSize[0], canvasSize[1])});
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@ -37,7 +36,7 @@ window.addEventListener("mousedown", function (mouseEvent) {
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prevEraserSize = eraserSize;
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}
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if (currentTool == 'eyedropper' && mouseEvent.target == currentLayer.canvas)
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if (currentTool == 'eyedropper' && mouseEvent.target.className == 'drawingCanvas')
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eyedropperPreview.style.display = 'block';
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return false;
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@ -54,7 +53,7 @@ window.addEventListener("mouseup", function (mouseEvent) {
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if (!documentCreated || dialogueOpen) return;
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if (currentTool == 'eyedropper' && mouseEvent.target == currentLayer.canvas) {
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if (currentTool == 'eyedropper' && mouseEvent.target.className == 'drawingCanvas') {
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var cursorLocation = getCursorPosition(mouseEvent);
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var selectedColor = context.getImageData(Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom),1,1);
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var newColor = rgbToHex(selectedColor.data[0],selectedColor.data[1],selectedColor.data[2]);
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@ -84,10 +83,8 @@ window.addEventListener("mouseup", function (mouseEvent) {
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}
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}
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}
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else if (currentTool == 'fill' && mouseEvent.target == currentLayer.canvas) {
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else if (currentTool == 'fill' && mouseEvent.target.className == 'drawingCanvas') {
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console.log('filling')
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//if you clicked on anything but the canvas, do nothing
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if (!mouseEvent.target == currentLayer.canvas) return;
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//get cursor postion
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var cursorLocation = getCursorPosition(mouseEvent);
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@ -99,7 +96,7 @@ window.addEventListener("mouseup", function (mouseEvent) {
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//fill starting at the location
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fill(cursorLocation);
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}
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else if (currentTool == 'zoom' && mouseEvent.target == canvasView) {
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else if (currentTool == 'zoom' && mouseEvent.target.className == 'drawingCanvas') {
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let mode;
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if (mouseEvent.which == 1){
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mode = "in";
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@ -148,14 +145,14 @@ function draw (mouseEvent) {
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brushPreview.style.top = cursorLocation[1] + currentLayer.canvas.offsetTop - brushSize * zoom / 2 + 'px';
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//hide brush preview outside of canvas / canvas view
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if (mouseEvent.target == currentLayer.canvas || mouseEvent.target == canvasView)
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if (mouseEvent.target.className == 'drawingCanvas'|| mouseEvent.target.className == 'drawingCanvas')
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brushPreview.style.visibility = 'visible';
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else
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brushPreview.style.visibility = 'hidden';
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//draw line to current pixel
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if (dragging) {
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if (mouseEvent.target == currentLayer.canvas || mouseEvent.target == canvasView) {
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if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas') {
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line(Math.floor(lastPos[0]/zoom),Math.floor(lastPos[1]/zoom),Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom));
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lastPos = cursorLocation;
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}
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@ -177,14 +174,14 @@ function draw (mouseEvent) {
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brushPreview.style.top = cursorLocation[1] + canvas.offsetTop - eraserSize * zoom / 2 + 'px';
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//hide brush preview outside of canvas / canvas view
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if (mouseEvent.target == currentLayer.canvas || mouseEvent.target == canvasView)
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if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas')
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brushPreview.style.visibility = 'visible';
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else
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brushPreview.style.visibility = 'hidden';
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//draw line to current pixel
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if (dragging) {
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if (mouseEvent.target == currentLayer.canvas || mouseEvent.target == canvasView) {
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if (mouseEvent.target.className == 'drawingCanvas' || mouseEvent.target.className == 'drawingCanvas') {
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line(Math.floor(lastPos[0]/zoom),Math.floor(lastPos[1]/zoom),Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom));
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lastPos = cursorLocation;
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}
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@ -198,7 +195,7 @@ function draw (mouseEvent) {
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layers[i].copyData(layers[0]);
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}
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}
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else if (currentTool == 'eyedropper' && dragging && mouseEvent.target == currentLayer.canvas) {
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else if (currentTool == 'eyedropper' && dragging && mouseEvent.target.className == 'drawingCanvas') {
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var selectedColor = context.getImageData(Math.floor(cursorLocation[0]/zoom),Math.floor(cursorLocation[1]/zoom),1,1).data;
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eyedropperPreview.style.borderColor = '#'+rgbToHex(selectedColor[0],selectedColor[1],selectedColor[2]);
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eyedropperPreview.style.display = 'block';
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@ -256,9 +253,13 @@ function draw (mouseEvent) {
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}
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}
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else if (currentTool == 'moveselection') {
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console.log("Aggiorno il cursore");
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// Updating the cursor (move if inside rect, cross if not)
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updateCursor();
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updateMovePreview();
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// If I'm dragging, I move the preview
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if (dragging && cursorInSelectedArea()) {
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updateMovePreview(mouseEvent);
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}
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}
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}
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24
js/_move.js
24
js/_move.js
@ -1,5 +1,27 @@
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var imageDataToMove;
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var canMoveSelection = false;
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let lastMousePos;
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function updateMovePreview() {
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// TODO: move with arrows
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function updateMovePreview(mouseEvent) {
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lastMousePos = getCursorPosition(mouseEvent);
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// clear the entire tmp layer
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TMPLayer.context.clearRect(0, 0, TMPLayer.canvas.width, TMPLayer.canvas.height);
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// put the image data with offset
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TMPLayer.context.putImageData(
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imageDataToMove,
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Math.round(lastMousePos[0] / zoom - imageDataToMove.width / 2),
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Math.round(lastMousePos[1] / zoom - imageDataToMove.height / 2));
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moveSelection(lastMousePos[0] / zoom, lastMousePos[1] / zoom, imageDataToMove.width, imageDataToMove.height)
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}
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function endSelection() {
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TMPLayer.context.clearRect(0, 0, TMPLayer.canvas.width, TMPLayer.canvas.height);
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VFXLayer.context.clearRect(0, 0, VFXLayer.canvas.width, VFXLayer.canvas.height);
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currentLayer.context.putImageData(
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imageDataToMove,
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Math.round(lastMousePos[0] / zoom - imageDataToMove.width / 2),
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Math.round(lastMousePos[1] / zoom - imageDataToMove.height / 2));
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}
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@ -1,4 +1,3 @@
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function newPixel (width, height, palette) {
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// Setting the current layer
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currentLayer = new Layer(width, height, canvas);
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@ -19,6 +18,7 @@ function newPixel (width, height, palette) {
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// Adding the first layer and the checkerboard to the list of layers
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layers.push(VFXLayer);
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layers.push(TMPLayer);
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layers.push(currentLayer);
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layers.push(checkerBoard);
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@ -4,7 +4,6 @@ let startY;
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let endX;
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let endY;
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let workingLayer;
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let imageData;
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function startRectSelection(mouseEvent) {
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// Putting the vfx layer on top of everything
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@ -14,8 +13,23 @@ function startRectSelection(mouseEvent) {
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// Saving the start coords of the rect
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let cursorPos = getCursorPosition(mouseEvent);
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startX = Math.floor(cursorPos[0] / zoom) + 0.5;
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startY = Math.floor(cursorPos[1] / zoom) + 0.5;
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startX = Math.round(cursorPos[0] / zoom) + 0.5;
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startY = Math.round(cursorPos[1] / zoom) + 0.5;
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// Avoiding external selections
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if (startX < 0) {
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startX = 0;
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}
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else if (startX > currentLayer.canvas.width) {
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startX = currentLayer.canvas.width;
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}
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if (startY < 0) {
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startY = 0;
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}
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else if (startY > currentLayer.canvas.height) {
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startY = currentLayer.canvas.height;
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}
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// Drawing the rect
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drawRect(startX, startY);
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@ -25,19 +39,36 @@ function updateRectSelection(mouseEvent) {
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let pos = getCursorPosition(mouseEvent);
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// Drawing the rect
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drawRect(Math.floor(pos[0] / zoom) + 0.5, Math.floor(pos[1] / zoom) + 0.5);
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drawRect(Math.round(pos[0] / zoom) + 0.5, Math.round(pos[1] / zoom) + 0.5);
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}
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function endRectSelection(mouseEvent) {
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// Getting the end position
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let currentPos = getCursorPosition(mouseEvent);
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endX = currentPos[0] / zoom;
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endY = currentPos[1] / zoom;
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endX = Math.round(currentPos[0] / zoom);
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endY = Math.round(currentPos[1] / zoom);
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// Putting the vfx layer behind everything
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// Inverting end and start (start must always be the top left corner)
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if (endX < startX) {
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let tmp = endX;
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endX = startX;
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startX = tmp;
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}
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// Same for the y
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if (endY < startY) {
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let tmp = endY;
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endY = startY;
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startY = tmp;
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}
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// Resetting this
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isRectSelecting = false;
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// Getting the selected pixels
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imageData = currentLayer.context.createImageData(endX - startX, endY - startY);
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imageDataToMove = currentLayer.context.getImageData(startX, startY, endX - startX, endY - startY);
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currentLayer.context.clearRect(startX, startY, endX - startX - 1, endY - startY - 1);
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// Moving those pixels from the current layer to the tmp layer
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TMPLayer.context.putImageData(imageDataToMove, startX, startY);
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// Selecting the move tool
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currentTool = 'moveselection';
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@ -45,23 +76,12 @@ function endRectSelection(mouseEvent) {
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// Updating the cursor
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updateCursor();
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// TODO: find out why the imagedata is blank
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for (i=0; i<imageData.data.length; i++) {
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console.log("rgba(" + imageData.data[i] + ',' + imageData.data[i + 1] + ',' + imageData.data[i + 2] + ',' + imageData.data[i + 3] + ')');
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}
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// NOW
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// Select the move tool
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// the move tool moves stuff only if the cursor is on the selected area
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// the move tool stops working when esc is pressed
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// when the move tool is disabled, the control is given to the brush tool
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// on click: start dragging
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// on drag: render preview by changing the position of the image data and change the position of the selection rect
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// IMPORTANT: the image data must be deleted from the original layer
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// the image data must be copied to a temporary layer
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// the image data is added to the original layer when the move tool is disabled
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currentLayer.context.putImageData(imageData, startX, startY);
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//currentLayer.context.putImageData(imageData, startX, startY);
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}
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function drawRect(x, y) {
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@ -109,3 +129,24 @@ function cursorInSelectedArea() {
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return false;
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}
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function moveSelection(x, y, width, height) {
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// Getting the vfx context
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let vfxContext = VFXCanvas.getContext("2d");
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// Clearing the vfx canvas
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vfxContext.clearRect(0, 0, VFXCanvas.width, VFXCanvas.height);
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vfxContext.lineWidth = 1;
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vfxContext.setLineDash([4]);
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startX = Math.round(Math.round(x) - Math.round(width / 2)) + 0.5;
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startY = Math.round(Math.round(y) - Math.round(height / 2)) + 0.5;
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endX = startX + Math.round(width);
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endY = startY + Math.round(height);
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// Drawing the rect
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vfxContext.beginPath();
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vfxContext.rect(startX, startY, width, height);
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vfxContext.stroke();
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}
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@ -13,6 +13,7 @@ function updateCursor () {
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brushPreview.style.height = eraserSize * zoom + 'px';
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} else if (currentTool == 'moveselection') {
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if (cursorInSelectedArea()) {
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canMoveSelection = true;
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canvasView.style.cursor = 'move';
|
||||
brushPreview.style.display = 'none';
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user