mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Various changes
- added `/:paletteSlug/:resolution` functionality for localhost testing
- created `currFile.sublayers` for *things that should zoom with the canvas layers*
- `currFile.layers` now solely contains the canvas layers
- added `getProjectData` to `FileManager`'s exported methods
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- added `FileManager.localStorageSave` (it's basically just: localStorage.setItem("lpe-cache",FileManager.getProjectData()))
- added `FileManager.localStorageCheck` (it's basically just: `!!localStorage.getItem("lpe-cache")`)
- added `FileManager.localStorageLoad` (it's basically just: `return localStorage.getItem("lpe-cache")`)
- added `FileManager.localStorageReset` (for debugging purity)
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- calling `FileManager.localStorageSave()` on mouse up (we should stress test this)
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- changed lpe file format to `{canvasWidth:number,canvasHeight:number,selectedLayer:number,colors:[],layers:[]}`
- added backward compatibility for the old lpe file format
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- added some canvas utility functions in `canvas_util`
- added Unsettled's color similarity utility functions in `color_util2`
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- html boilerplate - wang tiles
-
- POC - tiny text boilerplate
- POC - tiny text font scraper
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- WIP - added two optional url route parameters `/:paletteSlug/:resolution/:prefillWidth/:prefillBinaryStr`
- WIP POC - hbs_parser.js (outputs tree data about hbs file relationships)
This commit is contained in:
@@ -38,12 +38,12 @@ const History = (() => {
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}
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function undo () {
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console.log("undoing");
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////console.log("undoing");
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undoOrRedo('undo');
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}
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function redo () {
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console.log("redoing");
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////console.log("redoing");
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undoOrRedo('redo');
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}
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@@ -186,13 +186,13 @@ class HistoryState {
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this.nFlattened = nFlattened;
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this.undo = function() {
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for (let i=0; i<this.nFlattened - nAppLayers; i++) {
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for (let i=0; i<this.nFlattened; i++) {
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undo();
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}
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};
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this.redo = function() {
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for (let i=0; i<this.nFlattened - nAppLayers; i++) {
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for (let i=0; i<this.nFlattened; i++) {
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redo();
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}
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};
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@@ -241,7 +241,9 @@ class HistoryState {
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this.undo = function() {
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addedLayer.selectLayer();
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LayerList.deleteLayer(false);
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if (currFile.layers.length != 4) {//TODO: repent and rebirth lol
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LayerList.deleteLayer(false);
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}
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};
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this.redo = function() {
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@@ -268,7 +270,9 @@ class HistoryState {
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this.redo = function() {
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this.deleted.selectLayer();
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LayerList.deleteLayer(false);
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if (currFile.layers.length != 4) {//TODO: repent and rebirth lol
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LayerList.deleteLayer(false);
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}
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};
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}
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@@ -315,7 +319,7 @@ class HistoryState {
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this.index = index;
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this.undo = function() {
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if (currFile.layers.length - nAppLayers > this.index + 1) {
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if (currFile.layers.length > this.index + 1) {
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currFile.layers[this.index + 1].selectLayer();
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}
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else {
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@@ -412,7 +416,7 @@ class HistoryState {
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//find new color in palette and change it back to old color
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let colors = document.getElementsByClassName('color-button');
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for (let i = 0; i < colors.length; i++) {
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//console.log(newColorValue, '==', colors[i].jscolor.toString());
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//////console.log(newColorValue, '==', colors[i].jscolor.toString());
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if (newColorValue == colors[i].jscolor.toString()) {
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colors[i].jscolor.fromString(oldColorValue);
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break;
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@@ -429,7 +433,7 @@ class HistoryState {
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//find old color in palette and change it back to new color
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let colors = document.getElementsByClassName('color-button');
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for (let i = 0; i < colors.length; i++) {
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//console.log(oldColorValue, '==', colors[i].jscolor.toString());
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//////console.log(oldColorValue, '==', colors[i].jscolor.toString());
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if (oldColorValue == colors[i].jscolor.toString()) {
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colors[i].jscolor.fromString(newColorValue);
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break;
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