mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
Various changes
- added `/:paletteSlug/:resolution` functionality for localhost testing - created `currFile.sublayers` for *things that should zoom with the canvas layers* - `currFile.layers` now solely contains the canvas layers - added `getProjectData` to `FileManager`'s exported methods --- - added `FileManager.localStorageSave` (it's basically just: localStorage.setItem("lpe-cache",FileManager.getProjectData())) - added `FileManager.localStorageCheck` (it's basically just: `!!localStorage.getItem("lpe-cache")`) - added `FileManager.localStorageLoad` (it's basically just: `return localStorage.getItem("lpe-cache")`) - added `FileManager.localStorageReset` (for debugging purity) --- - calling `FileManager.localStorageSave()` on mouse up (we should stress test this) --- - changed lpe file format to `{canvasWidth:number,canvasHeight:number,selectedLayer:number,colors:[],layers:[]}` - added backward compatibility for the old lpe file format --- - added some canvas utility functions in `canvas_util` - added Unsettled's color similarity utility functions in `color_util2` --- - html boilerplate - wang tiles - - POC - tiny text boilerplate - POC - tiny text font scraper --- - WIP - added two optional url route parameters `/:paletteSlug/:resolution/:prefillWidth/:prefillBinaryStr` - WIP POC - hbs_parser.js (outputs tree data about hbs file relationships)
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@ -8,7 +8,7 @@ class FillTool extends DrawingTool {
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this.addTutorialTitle("Fill tool");
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this.addTutorialKey("F", " to select the fill tool");
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this.addTutorialKey("Left click", " to fill a contiguous area");
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this.addTutorialImg("fill-tutorial.gif");
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this.addTutorialImg("/images/ToolTutorials/fill-tutorial.gif");
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}
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onStart(mousePos, target) {
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@ -25,7 +25,7 @@ class FillTool extends DrawingTool {
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static fill(cursorLocation, context) {
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//changes a pixels color
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function colorPixel(tempImage, pixelPos, fillColor) {
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//console.log('colorPixel:',pixelPos);
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//////console.log('colorPixel:',pixelPos);
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tempImage.data[pixelPos] = fillColor.r;
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tempImage.data[pixelPos + 1] = fillColor.g;
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tempImage.data[pixelPos + 2] = fillColor.b;
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@ -34,13 +34,13 @@ class FillTool extends DrawingTool {
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//change x y to color value passed from the function and use that as the original color
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function matchStartColor(tempImage, pixelPos, color) {
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//console.log('matchPixel:',x,y)
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//////console.log('matchPixel:',x,y)
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let r = tempImage.data[pixelPos];
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let g = tempImage.data[pixelPos + 1];
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let b = tempImage.data[pixelPos + 2];
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let a = tempImage.data[pixelPos + 3];
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//console.log(r == color[0] && g == color[1] && b == color[2]);
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//////console.log(r == color[0] && g == color[1] && b == color[2]);
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return (r == color[0] && g == color[1] && b == color[2] && a == color[3]);
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}
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@ -52,7 +52,7 @@ class FillTool extends DrawingTool {
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//this is an array that holds all of the pixels at the top of the cluster
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let topmostPixelsArray = [[Math.floor(cursorLocation[0]/currFile.zoom), Math.floor(cursorLocation[1]/currFile.zoom)]];
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//console.log('topmostPixelsArray:',topmostPixelsArray)
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//////console.log('topmostPixelsArray:',topmostPixelsArray)
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//the offset of the pixel in the temp image data to start with
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let startingPosition = (topmostPixelsArray[0][1] * currFile.canvasSize[0] + topmostPixelsArray[0][0]) * 4;
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