Added Color class

- Added Color class to make color representation and convertions more uniform
- Replaced standard convertions with Color.convertion
- Removed _algorithms.js, _deleteColor.js, ajax.js and the other convertion files
- Fixed bug in ColorModule, moved replaceAllOfColor to ColorModule as well as deleteColor
This commit is contained in:
unsettledgames
2021-07-11 12:40:48 +02:00
parent dbffc0b9da
commit f5807417ec
17 changed files with 367 additions and 643 deletions

View File

@ -6,7 +6,6 @@
const ColorModule = (() => {
const currentPalette = [];
const coloursList = document.getElementById("palette-list");
console.info("Initialized Color Module..");
document.getElementById('jscolor-hex-input').addEventListener('change',colorChanged, false);
@ -22,10 +21,12 @@ const ColorModule = (() => {
// Changes all of one color to another after being changed from color picker
function colorChanged(colorHexElement) {
console.log("Clicked:");
console.log(colorHexElement);
// Get old and new colors from the element
const hexElement = colorHexElement.target;
const hexElementValue = hexElement.value;
const newColor = hexToRgb(hexElementValue);
const newColor = Color.hexToRgb(hexElementValue);
const oldColor = hexElement.oldColor;
//if the color is not a valid hex color, exit this function and do nothing
@ -36,7 +37,7 @@ const ColorModule = (() => {
newColor.a = 255;
//save undo state
new HistoryStateEditColor(hexElementValue.toLowerCase(), rgbToHex(oldColor));
new HistoryStateEditColor(hexElementValue.toLowerCase(), Color.rgbToHex(oldColor));
//get the currently selected color
const currentlyEditedColor = document.getElementsByClassName('jscolor-active')[0];
@ -73,7 +74,7 @@ const ColorModule = (() => {
currentlyEditedColor.firstChild.jscolor.fromString(newColorHex);
replaceAllOfColor(oldColor, newColor);
ColorModule.replaceAllOfColor(oldColor, newColor);
//set new old color to changed color
hexElement.oldColor = newColor;
@ -82,7 +83,7 @@ const ColorModule = (() => {
//if this is the current color, update the drawing color
if (hexElement.colorElement.parentElement.classList.contains('selected')) {
for (let i=1; i<layers.length - nAppLayers; i++) {
layers[i].context.fillStyle = '#'+ rgbToHex(newColor.r,newColor.g,newColor.b);
layers[i].context.fillStyle = '#'+ Color.rgbToHex(newColor);
}
currentGlobalColor = newColor;
}
@ -90,11 +91,7 @@ const ColorModule = (() => {
function addColorButtonEvent() {
//generate random color
const hue = Math.floor(Math.random()*255);
const sat = 130+Math.floor(Math.random()*100);
const lit = 70+Math.floor(Math.random()*100);
const newColorRgb = hslToRgb(hue,sat,lit);
const newColor = rgbToHex(newColorRgb.r,newColorRgb.g,newColorRgb.b);
const newColor = new Color("hsl", Math.floor(Math.random()*255), 130+Math.floor(Math.random()*100), 70+Math.floor(Math.random()*100)).hex;
//remove current color selection
document.querySelector('#colors-menu li.selected').classList.remove('selected');
@ -183,13 +180,13 @@ const ColorModule = (() => {
newEditButton = editButtonTemplate.cloneNode(true);
listItem.appendChild(newEditButton);
newEditButton.addEventListener('click', (e,button) => {
newEditButton.addEventListener('click', () => {
//hide edit button
button.parentElement.lastChild.classList.add('hidden');
newEditButton.parentElement.lastChild.classList.add('hidden');
//show jscolor picker, if basic mode is enabled
if (pixelEditorMode == 'Basic')
button.parentElement.firstChild.jscolor.show();
newEditButton.parentElement.firstChild.jscolor.show();
else
showDialogue("palette-block", false);
});
@ -197,9 +194,100 @@ const ColorModule = (() => {
return listItem;
}
function deleteColor (color) {
const logStyle = 'background: #913939; color: white; padding: 5px;';
//if color is a string, then find the corresponding button
if (typeof color === 'string') {
//console.log('trying to find ',color);
//get all colors in palette
colors = document.getElementsByClassName('color-button');
//loop through colors
for (var i = 0; i < colors.length; i++) {
//console.log(color,'=',colors[i].jscolor.toString());
if (color == colors[i].jscolor.toString()) {
//set color to the color button
color = colors[i];
break;
}
}
//if the color wasn't found
if (typeof color === 'string') {
//exit function
return;
}
}
//hide color picker
color.jscolor.hide();
//find lightest color in palette
var colors = document.getElementsByClassName('color-button');
var lightestColor = [0,null];
for (var i = 0; i < colors.length; i++) {
//get colors lightness
var lightness = Color.rgbToHsl(colors[i].jscolor.toRgb()).l;
//if not the color we're deleting
if (colors[i] != color) {
//if lighter than the current lightest, set as the new lightest
if (lightness > lightestColor[0]) {
lightestColor[0] = lightness;
lightestColor[1] = colors[i];
}
}
}
//replace deleted color with lightest color
ColorModule.replaceAllOfColor(color.jscolor.toString(),lightestColor[1].jscolor.toString());
//if the color you are deleting is the currently selected color
if (color.parentElement.classList.contains('selected')) {
//set current color TO LIGHTEST COLOR
lightestColor[1].parentElement.classList.add('selected');
currentLayer.context.fillStyle = '#'+lightestColor[1].jscolor.toString();
}
//delete the element
colorsMenu.removeChild(color.parentElement);
}
//replaces all of a single color on the canvas with a different color
//input two rgb color objects {r:0,g:0,b:0}
function replaceAllOfColor (oldColor, newColor) {
//convert strings to objects if nessesary
if (typeof oldColor === 'string') oldColor = Color.hexToRgb(oldColor);
if (typeof newColor === 'string') newColor = Color.hexToRgb(newColor);
//create temporary image from canvas to search through
var tempImage = currentLayer.context.getImageData(0, 0, canvasSize[0], canvasSize[1]);
//loop through all pixels
for (var i=0;i<tempImage.data.length;i+=4) {
//check if pixel matches old color
if(tempImage.data[i]==oldColor.r && tempImage.data[i+1]==oldColor.g && tempImage.data[i+2]==oldColor.b){
//change to new color
tempImage.data[i]=newColor.r;
tempImage.data[i+1]=newColor.g;
tempImage.data[i+2]=newColor.b;
}
}
//put temp image back onto canvas
currentLayer.context.putImageData(tempImage,0,0);
}
return {
currentPalette,
addColor,
deleteColor,
replaceAllOfColor,
AddToSimplePalette
}
})();