- added `/:paletteSlug/:resolution` functionality for localhost testing
- created `currFile.sublayers` for *things that should zoom with the canvas layers*
- `currFile.layers` now solely contains the canvas layers
- added `getProjectData` to `FileManager`'s exported methods
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- added `FileManager.localStorageSave` (it's basically just: localStorage.setItem("lpe-cache",FileManager.getProjectData()))
- added `FileManager.localStorageCheck` (it's basically just: `!!localStorage.getItem("lpe-cache")`)
- added `FileManager.localStorageLoad` (it's basically just: `return localStorage.getItem("lpe-cache")`)
- added `FileManager.localStorageReset` (for debugging purity)
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- calling `FileManager.localStorageSave()` on mouse up (we should stress test this)
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- changed lpe file format to `{canvasWidth:number,canvasHeight:number,selectedLayer:number,colors:[],layers:[]}`
- added backward compatibility for the old lpe file format
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- added some canvas utility functions in `canvas_util`
- added Unsettled's color similarity utility functions in `color_util2`
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- html boilerplate - wang tiles
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- POC - tiny text boilerplate
- POC - tiny text font scraper
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- WIP - added two optional url route parameters `/:paletteSlug/:resolution/:prefillWidth/:prefillBinaryStr`
- WIP POC - hbs_parser.js (outputs tree data about hbs file relationships)
changed all urls to be relative (no starting slash) and without /pixel-editor/. Fixed the testing server to deal with these requests (and also include some better logging).
Added npm modules 'open-cli', 'concurrently', 'reload', and 'wait-cli'
NPM script 'hot' will now open the page once the server is up the first time thanks to 'wait-cli' and 'open-cli'
After that, 'reload' will take care of refresing the page when it's dead-man switch triggers
Co-authored-by: ndoker <pawelbarszcz@gmail.com>