unsettledgames
aabc715086
Finished todo list for current contribution
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Fixed canvas trimming history, added proper setting management for the pixel grid.
2020-09-29 19:10:50 +02:00
unsettledgames
c7cacc37ca
Finally fixed friggin canvas trimming
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Proper history management must still be implemented.
2020-09-27 13:08:48 +02:00
unsettledgames
c2bf2fe131
Fixed canvas undoing bug
2020-09-27 11:25:09 +02:00
unsettledgames
4223597659
Started canvas trimming
2020-09-26 13:08:43 +02:00
unsettledgames
87a25c0137
Finished implementing pixel grid
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Added possibility to hide / show the grid.
2020-09-26 12:40:03 +02:00
unsettledgames
933b2919b4
Implemented pixel grid
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Added settings for pixel grid, move settings to editor sub menu.
2020-09-26 12:32:31 +02:00
unsettledgames
034715fac8
Fixed bug when undoing layer add
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Also created nAppLayers to save the number of layers used by the editor (and that the use can't directly with).
2020-09-26 11:51:18 +02:00
unsettledgames
a205b24742
Started pixel grid
2020-09-25 09:25:27 +02:00
unsettledgames
9c68e541d9
Added history management for sprite scaling
2020-09-22 14:17:31 +02:00
unsettledgames
29f8baf627
Fixed data handling bug
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When updating a percentage, it based it off the previous edited value (eg if I scale 2x, old value will be equal to 2x, so if you wanted to scale it 0.5x, it actually made it 4x times smaller)
2020-09-22 12:29:58 +02:00
unsettledgames
b595026ea8
Fixed canvas resizing bug
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The canvas size was not being updated after opening a png
2020-09-22 11:34:36 +02:00
unsettledgames
93c73f939c
Implemented sprite resizing
2020-09-21 12:33:45 +02:00
unsettledgames
2a9acebd2f
Fixed bug in canvas resizing when resizing sprite
2020-09-21 10:39:37 +02:00
unsettledgames
e9277db48c
Added resize sprite data management
2020-09-19 17:04:46 +02:00
unsettledgames
e213acea76
Added resize sprite window opening
2020-09-18 15:22:10 +02:00
unsettledgames
09c68fd847
Fixed bug in duplicating layers
2020-09-18 12:32:59 +02:00
unsettledgames
eedde51ad4
Fixed pan bug
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Since setCanvasOffset is now a method of Layer, it can't be called like a global function.
2020-09-18 10:26:56 +02:00
unsettledgames
b6d4544cd8
Added layer focus when it's hovered in the menu
2020-09-18 10:18:27 +02:00
unsettledgames
8d033778a5
Added liam's fix
2020-09-17 19:25:00 +02:00
unsettledgames
d6b292a443
Merge remote-tracking branch 'upstream/master'
2020-09-17 19:24:23 +02:00
unsettledgames
37a532236b
Fixed brush preview snapping
2020-09-17 16:11:00 +02:00
unsettledgames
c27a355904
Whops fixed bug in duplicating layers
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It's .children, not .childNodes, the second one also returns text elements (like \ns)
2020-09-17 12:41:47 +02:00
unsettledgames
2a5315b81a
Added history management for duplicating layers
2020-09-17 12:36:15 +02:00
unsettledgames
96d428af90
Implemented layer duplication
2020-09-17 12:23:56 +02:00
unsettledgames
80d97a4552
Started duplicating layers
2020-09-16 16:10:55 +02:00
unsettledgames
5974420f93
Finished canvas resizing
2020-09-16 13:52:55 +02:00
unsettledgames
f5c4b68125
Probably fixed #19
2020-09-16 13:08:44 +02:00
unsettledgames
267d1a170e
Fixed issue #18
2020-09-16 12:43:51 +02:00
unsettledgames
b7d5f603b1
Added history states for canvas resizing
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Must fix bug that happens when creating a new layer after resizing the canvas
2020-09-15 13:06:31 +02:00
unsettledgames
663b714b46
Updated readme
2020-09-15 12:12:35 +02:00
unsettledgames
5e2a3e46e1
Finished basic canvas resizing
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Must test pivots for negative values
2020-09-15 11:56:05 +02:00
unsettledgames
9c15a09975
Added saving layers, must test canvas resizing
2020-09-13 12:11:08 +02:00
unsettledgames
3cf72dd928
Added input fetching and validation
2020-09-13 11:58:46 +02:00
unsettledgames
d8cfd14ded
Started handling pivot buttons
2020-09-13 11:21:23 +02:00
unsettledgames
a56c9576a9
Fixed mode switch bug
2020-09-12 11:45:27 +02:00
unsettledgames
232e08f84d
Merge branch 'master' into minor-changes
2020-09-12 11:06:37 +02:00
Sam Keddy
62fc655fd2
bug fixes
2020-09-11 19:48:55 +00:00
Sam Keddy
302228b8cd
fixed bug where using a custom palette sets initial brush to black
2020-09-09 04:29:35 +00:00
Sam Keddy
43f5fa8d5c
fixed a few bugs on layers before first document is created
2020-09-09 04:15:22 +00:00
unsettledgames
1e6f719f50
Started resize canvas interface
2020-07-22 23:29:27 +02:00
unsettledgames
d14deeb761
Tried to refactor more, snapped the brush preview to the pixel grid
2020-07-21 23:36:12 +02:00
unsettledgames
81cc4c8900
Moved setCanvasOffset to layer
2020-07-21 22:30:46 +02:00
unsettledgames
466eb0580c
Started refactoring the code
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- Can now zoom without selecting the zom tool
- Moved updateCursor to the tool class, deleted _updateCursor.js
- Removed as many references to canvas as possible, removed every global reference to context
- Added methods in Tool class to move the brush preview
2020-07-21 16:01:00 +02:00
unsettledgames
03ba3fe245
Fixed rectangle tool bug
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Switching tool from the rectangle caused the editor to freeze.
2020-07-21 14:42:25 +02:00
unsettledgames
6be8791dec
Finished implementing editor modes
2020-07-20 23:33:17 +02:00
unsettledgames
e9e1ba96da
Started implementing editor modes
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Added prompt in the create menu to choose an editor mode.
2020-07-20 12:59:04 +02:00
unsettledgames
caa81dde1c
Finished implementing project loading and saving
2020-06-28 16:57:19 +02:00
unsettledgames
2868363bb7
Started project opening
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Fixed a bug in the flatten visible undo, created an array to store the colours in the current palette, implemented project saving.
2020-06-27 13:29:28 +02:00
unsettledgames
75a6b7ade7
Finished implementing layers
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Updated readme with the features that should be implemented.
2020-06-26 17:38:39 +02:00
unsettledgames
a860677488
Changed implementation for moving layers
2020-06-25 23:37:41 +02:00
unsettledgames
4bd05f184d
Finished implementing history states
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I thought it was going to be a lot more annoying
2020-06-25 13:19:31 +02:00
unsettledgames
d077c4f8e0
Implemented history state for flattening all the layers
2020-06-25 12:10:34 +02:00
unsettledgames
17a2fe8318
Implemented history state for merging layers
2020-06-25 11:40:47 +02:00
unsettledgames
364b5d2652
Implemented history state for deleting layers
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Also fixed a few bugs in the other states.
2020-06-24 23:40:49 +02:00
unsettledgames
b694483f40
Implemented history for renaming layers
2020-06-24 22:34:21 +02:00
unsettledgames
3dbd7fbb1a
Fixed bugs in the already implemented history states, added state for moving layers
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Since the states were recycling the same functions, a brand new state was saved when redoing, so that undoing was impossible.
2020-06-24 13:30:24 +02:00
unsettledgames
74a8ee0988
Implemented history state for adding layers
2020-06-24 12:51:09 +02:00
unsettledgames
8201099ad5
Fixed history for canvas edits
2020-06-23 23:29:13 +02:00
unsettledgames
927be7c310
Implemented save management
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HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00
unsettledgames
9032bf4fe9
Added layer menu in the top bar
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Since I've procrastinated a lot and I've finished the things to implement before it, next is history management.
2020-06-23 18:10:10 +02:00
unsettledgames
6ad27323e5
Implemented merge, rename and flatten options
2020-06-23 17:34:03 +02:00
unsettledgames
50b962a7f5
Almost finished deleting layers
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There's a bug that happens when the user tries to delete the Layer 0. All the other ones work correctly.
2020-06-22 23:07:40 +02:00
unsettledgames
349a4417d8
Fixed a horrible bug that happened when moving layers
2020-06-20 23:50:57 +02:00
unsettledgames
d9d1406d57
Fixed new pixel creation bug and preview canvas blurriness
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It's now possible to create a new project of a different size from the one decided when opening the app. Also fixed a bug that made the layer preview canvases blurry. They're now pixel perfect.
2020-06-20 22:49:02 +02:00
unsettledgames
ab4129546c
Added layer move
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The user can now move layers and choose which one to put on top of each other just by dragging and dropping them in the layer menu. Also fixed a bug in the eyedropper, that can now pick a colour even though the layer it's on is not selected.
2020-06-19 23:31:36 +02:00
unsettledgames
6cdc764586
Started drag and drop system
2020-06-19 16:20:51 +02:00
unsettledgames
10aa6134cc
Fixed button visibility
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Now if a layer is locked or hidden, the icon will always be shown.
2020-06-19 15:25:25 +02:00
unsettledgames
c498a495d5
Added canvas preview to layer menu
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Decided to apply the same width / height ratio of the canvas to the preview.
2020-06-19 15:16:22 +02:00
unsettledgames
066582e309
Implemented lock function
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Now a layer can be locked and unlocked and it's possible to edit a layer only if the layer is not locked.
2020-06-19 12:57:07 +02:00
unsettledgames
750414d63a
Implemented visibility option
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Fixed all the bugs in the add layer feature, now it's also possible to toggle the visibility of a layer. Next step: locking layers.
2020-06-18 23:24:37 +02:00
unsettledgames
6cf6f86a91
Currently debugging the add layer function
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At the moment the new canvas is correclty added and it's possible to draw on it after selecting the corresponding layer. There's a bug that doesn't let the user select a layer after the first time.
2020-06-18 16:04:45 +02:00
unsettledgames
51d86cee77
Continued basic layer layout
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Added "Add layer" button, must find a nice way to add svgs
2020-06-17 23:09:11 +02:00
unsettledgames
8743bd8549
Fixed colour picker bug
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When the user changed a selected colour, the stroke colour became one of the two checkerboard colours.
2020-06-16 16:04:36 +02:00
unsettledgames
970fe56674
Fixed redundant history save in cut tool
2020-06-15 12:19:56 +02:00
unsettledgames
0fc1df1650
Added Selection menu
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Also fixed a few minor bugs.
2020-06-06 21:44:52 +02:00
unsettledgames
a252d396c6
Added a line to handle the history
2020-06-05 22:28:28 +02:00
unsettledgames
9beeefd399
Finished copy / cut /paste
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Also fixed a minor bug that caused the preview rectangle for the selection tool to not be aligned to the actual selection.
2020-06-05 22:19:48 +02:00
unsettledgames
12e43e0449
Continued cut -> paste implementation
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There's only a bug, when pasting consecutively, every time it cuts the area again. There's probably some weird cut call somewhere.
2020-04-20 19:26:00 +02:00
unsettledgames
944cf1fbed
Implement cut tool
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yeah that was the easy part but still
- Added hotkeys for copy, paste and cut
- Added _copyPaste.js for copy, cut and paste management
2020-04-20 16:55:34 +02:00
Sam Keddy
f1fe597b80
added contributors to splash page
2020-04-16 18:21:34 +00:00
Sam Keddy
737afc6e79
removed missing changeTool reference from main file
2020-04-15 20:21:49 +00:00
Sam Keddy
f3ce09ac5a
fixed merge
2020-04-15 00:10:21 +00:00
Sam Keddy
91da252f49
created tool class which keeps track of cursors, incorporates changeTool; made changelog data its own file
2020-04-15 00:01:31 +00:00
Theo Cavignac
05066d8cb1
Fix pencil size +/- buttons broken from upstream, apply brush preview snapping to
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rectangle tool, fix pencil broken by merge
2020-04-12 11:39:37 +02:00
Theo Cavignac
dd461da675
Snap brush preview to pixel grid
2020-04-12 11:03:01 +02:00
Theo Cavignac
6f84b5dfc8
Apply eslint --fix and fix indentation
2020-04-12 10:58:19 +02:00
unsettledgames
b26ac05a84
Fixed blurry cut in Firefox
2020-04-09 17:20:40 +02:00
unsettledgames
f92a7f4a46
Fixed a few minor bugs
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Undoing while selecting caused mess.
Selecting outside the canvas caused empty lines to appear on the canvas.
2020-04-09 16:48:19 +02:00
unsettledgames
4b78e8fee1
Fixed undo bug for the rect selection
2020-04-04 15:56:44 +02:00
unsettledgames
3bf5d5fbd3
Added undo management for rectangle tool
2020-04-04 15:41:03 +02:00
unsettledgames
ab0b3e81e3
Fixed more bugs 🆒 🆒
2020-03-15 17:11:00 +01:00
unsettledgames
7dec2f1490
Fixed some bugs 🆒
2020-03-15 16:32:48 +01:00
Lospec
7c29ba2d35
Merge branch 'master' into master
2020-03-07 17:52:45 -05:00
Sam Keddy
d899929816
updates
2020-03-07 22:46:25 +00:00
unsettledgames
378e0f0cd0
Fixed bug that deleted the underlying pixels when confirming a selection
2020-03-07 23:13:35 +01:00
unsettledgames
9324a6a57e
Found a bug
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Noted a possible fix
2020-03-07 22:40:05 +01:00
unsettledgames
3e5b05bb6b
Added fill mode for the rectangle tool
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You can select the fill mode by clicking again on the rect button once you select it. Also added new icons.
2020-03-07 22:34:12 +01:00
unsettledgames
30282fe795
Finished empty rectangle tool
2020-03-07 16:49:01 +01:00
unsettledgames
2024ddced6
Almost finishedrectangle tool
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Finished simple rectangle tool, must add the implementation for the size change.
2020-03-07 15:37:30 +01:00
unsettledgames
fd37518e55
Almost finished recangle tool
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There's a Math.round bug, sometimes the opacity is off.
2020-03-06 23:21:42 +01:00