Hello there, welcome to the latest version of the Lospec Pixel Editor. As you can see, we changed
quite a lot of things. Let's go through all them, starting from this page.
Splash page
The editor now has a splash page! Besides a fancy cover image with beautiful art, on the bottom
left of the page you'll be able to create a new custom pixel. You can also use the quickstart
menu to quickly select a preset or load an existing file. It was designed by Skeddles himself!
Pro tip: once you've created a new project, you can go back to the splash page
by clicking on Editor -> Splash page
Canvas resizing
We implemented canvas resizing! If you wanted to draw a t-rex but created a 4x4 canvas, we've got you covered!
You can now click on Edit -> Resize canvas to decrease the size of the project. Same goes if you
drew an ant on a 1024x1024 canvas, just go to Edit -> Resize canvas and decrease
the dimensions.
Sprite scaling
In addition to the Lospec Pixel Art Scaler,
you can now take advantage of the editor's built-in scaling function. Just click on Edit -> Scale sprite
to scale up or down your work. With the nearest-neighbour algorithm you'll be able to scale sprites
in a pixel-perfect manner, while with bilinear interpolation it's possible to add (or remove, if you're scaling
down a sprite) antialiasing.
Line tool
Our contributor Liam added a new line tool! Quality of
life improvement are planned for it, the rectangle and the rectangular selection tools.
Advanced mode: colour picker and palette block
If you're a proud user of the advanced mode, you'll be able to try out the new colour picker: it
supports 3 colour models, 6 colour harmonies and multiple ways to input data. Next to it,
you'll find the new palette block, which lets you arrange your colours however you want, add and
remove multiple colours at once. Changes made in the palette block will update the palette list
you've always been familiar with.
Other changes:
- You can now move colours in the palette menu
- Use View -> Pixel grid to show the pixel grid
- Fixed a bunch of bugs, made the brush preview pixel perfect
- Added Layer -> Duplicate to duplicate a layer
- Quality of life development improvements by Nkoder and Pongles
- Canvas trimming to get rid of all the extra space you have in your sprite
That's all folks!
That's all for this update! Hope you have fun with this new release :)
- Unsettled
P.S.: we're always looking for contributors! Join the Lospec discord to get in touch!