pixel-editor/js/_variables.js
unsettledgames 7ec24fc046 Added tmp layer
The temporary layer (tmp layer) will store selections while the user decides where to put them, so that content below it doesn't get overridden.
2020-03-04 19:46:19 +01:00

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JavaScript

//init variables
var canvasSize,zoom;
var dragging = false;
var lastPos = [0,0];
var currentTool = 'pencil';
var currentToolTemp = 'pencil';
var brushSize = 1;
var eraserSize = 1;
var prevBrushSize = 1;
var prevEraserSize = 1;
var dialogueOpen = false;
var documentCreated = false;
// Checkerboard management
// Checkerboard color 1
var firstCheckerBoardColor = 'rgba(179, 173, 182, 1)';
// Checkerboard color 2
var secondCheckerBoardColor = 'rgba(204, 200, 206, 1)';
// Square size for the checkerboard
var checkerBoardSquareSize = 16;
// Checkerboard canvas
var checkerBoardCanvas = document.getElementById("checkerboard");
//common elements
var brushPreview = document.getElementById("brush-preview");
var eyedropperPreview = document.getElementById("eyedropper-preview");
var canvasView = document.getElementById("canvas-view");
var colors = document.getElementsByClassName("color-button");
var colorsMenu = document.getElementById("colors-menu");
var popUpContainer = document.getElementById("pop-up-container");
// main canvas
var canvas = document.getElementById("pixel-canvas");
var context = canvas.getContext("2d");
// Layers
var layers = [];
// Currently selected layer
var currentLayer;
// VFX layer used to draw previews of the selection and things like that
var VFXLayer;
// VFX canvas
var VFXCanvas = document.getElementById("vfx-canvas");
// TMP layer
var TMPLayer;
// TMP canvas
var TMPCanvas = document.getElementById("tmp-canvas");