mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
299 lines
10 KiB
JavaScript
299 lines
10 KiB
JavaScript
const PaletteBlock = (() => {
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// HTML elements
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let coloursList = document.getElementById("palette-list");
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// PaletteBlock-specific data
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let currentSquareSize = coloursList.children[0].clientWidth;
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let blockData = {blockWidth: 300, blockHeight: 320, squareSize: 40};
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let currentSelection = {startIndex:0, endIndex:0, startCoords:[], endCoords: [], name: "", colour: "", label: null};
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// Making the palette list sortable
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new Sortable(document.getElementById("palette-list"), {
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animation: 100,
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onEnd: updateRampSelection
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});
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// Listening for the palette block resize
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new ResizeObserver(updateSizeData).observe(coloursList.parentElement);
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Events.on("click", "pb-addcolours", addColours);
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Events.on("click", "pb-removecolours", removeColours);
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/** Listens for the mouse wheel, used to change the size of the squares in the palette list
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*
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*/
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coloursList.parentElement.addEventListener("wheel", function (mouseEvent) {
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// Only resize when pressing alt, used to distinguish between scrolling through the palette and
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// resizing it
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if (mouseEvent.altKey) {
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resizeSquares(mouseEvent);
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}
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});
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// Initializes the palette block
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function init() {
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let simplePalette = document.getElementById("colors-menu");
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let childCount = coloursList.childElementCount;
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currentSquareSize = coloursList.children[0].clientWidth;
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coloursList = document.getElementById("palette-list");
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// Remove all the colours
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for (let i=0; i<childCount; i++) {
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coloursList.children[0].remove();
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}
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// Add all the colours from the simplepalette
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for (let i=0; i<simplePalette.childElementCount-1; i++) {
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addSingleColour(Color.cssToHex(simplePalette.children[i].children[0].style.backgroundColor));
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}
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}
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/** Tells whether a colour is in the palette or not
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*
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* @param {*} colour The colour to add
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*/
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function hasColour(colour) {
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for (let i=0; i<coloursList.childElementCount; i++) {
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let currentCol = coloursList.children[i].style.backgroundColor;
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let currentHex = Color.cssToHex(currentCol);
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if (currentHex == colour) {
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return true;
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}
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}
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return false;
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}
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/** Adds a single colour to the palette
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*
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* @param {*} colour The colour to add
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*/
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function addSingleColour(colour) {
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if (!hasColour(colour)) {
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let li = document.createElement("li");
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li.style.width = currentSquareSize + "px";
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li.style.height = currentSquareSize + "px";
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li.style.backgroundColor = colour;
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li.addEventListener("mousedown", startRampSelection.bind(this));
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li.addEventListener("mouseup", endRampSelection.bind(this));
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li.addEventListener("mousemove", updateRampSelection.bind(this));
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li.addEventListener("onclick", endRampSelection.bind(this));
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coloursList.appendChild(li);
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}
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}
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/** Adds all the colours currently selected in the colour picker
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*
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*/
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function addColours() {
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let colours = ColorPicker.getSelectedColours();
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for (let i=0; i<colours.length; i++) {
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addSingleColour(colours[i]);
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}
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}
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/** Removes all the currently selected colours from the palette
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*
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*/
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function removeColours() {
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let startIndex = currentSelection.startIndex;
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let endIndex = currentSelection.endIndex;
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if (startIndex > endIndex) {
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let tmp = startIndex;
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startIndex = endIndex;
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endIndex = tmp;
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}
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for (let i=startIndex; i<=endIndex; i++) {
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coloursList.removeChild(coloursList.children[startIndex]);
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}
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clearBorders();
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}
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/** Starts selecting a ramp. Saves the data needed to draw the outline.
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*
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* @param {*} mouseEvent
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*/
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function startRampSelection(mouseEvent) {
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if (mouseEvent.which == 3) {
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let index = getElementIndex(mouseEvent.target);
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isRampSelecting = true;
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currentSelection.startIndex = index;
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currentSelection.endIndex = index;
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currentSelection.startCoords = getColourCoordinates(index);
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currentSelection.endCoords = getColourCoordinates(index);
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}
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else if (mouseEvent.which == 1) {
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endRampSelection(mouseEvent);
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}
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}
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/** Updates the outline for the current selection.
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*
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* @param {*} mouseEvent
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*/
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function updateRampSelection(mouseEvent) {
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if (mouseEvent != null && mouseEvent.buttons == 2) {
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currentSelection.endIndex = getElementIndex(mouseEvent.target);
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}
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if (mouseEvent == null || mouseEvent.buttons == 2) {
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let startCoords = getColourCoordinates(currentSelection.startIndex);
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let endCoords = getColourCoordinates(currentSelection.endIndex);
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let startIndex = currentSelection.startIndex;
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let endIndex = currentSelection.endIndex;
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if (currentSelection.startIndex > endIndex) {
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let tmp = startIndex;
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startIndex = endIndex;
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endIndex = tmp;
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tmp = startCoords;
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startCoords = endCoords;
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endCoords = tmp;
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}
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clearBorders();
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for (let i=startIndex; i<=endIndex; i++) {
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let currentSquare = coloursList.children[i];
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let currentCoords = getColourCoordinates(i);
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let borderStyle = "3px solid white";
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let bordersToSet = [];
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// Deciding which borders to use to make the outline
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if (i == 0 || i == startIndex) {
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bordersToSet.push("border-left");
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}
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if (currentCoords[1] == startCoords[1] || ((currentCoords[1] == startCoords[1] + 1)) && currentCoords[0] < startCoords[0]) {
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bordersToSet.push("border-top");
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}
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if (currentCoords[1] == endCoords[1] || ((currentCoords[1] == endCoords[1] - 1)) && currentCoords[0] > endCoords[0]) {
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bordersToSet.push("border-bottom");
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}
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if ((i == coloursList.childElementCount - 1) || (currentCoords[0] == Math.floor(blockData.blockWidth / blockData.squareSize) - 1)
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|| i == endIndex) {
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bordersToSet.push("border-right");
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}
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if (bordersToSet != []) {
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currentSquare.style["box-sizing"] = "border-box";
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for (let i=0; i<bordersToSet.length; i++) {
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currentSquare.style[bordersToSet[i]] = borderStyle;
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}
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}
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}
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}
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}
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/** Removes all the borders from all the squares. The borders are cleared only for the
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* current selection, so every border that is not white is kept.
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*
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*/
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function clearBorders() {
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for (let i=0; i<coloursList.childElementCount; i++) {
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coloursList.children[i].style["border-top"] = "none";
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coloursList.children[i].style["border-left"] = "none";
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coloursList.children[i].style["border-right"] = "none";
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coloursList.children[i].style["border-bottom"] = "none";
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}
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}
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/** Ends the current selection, opens the ramp menu
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*
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* @param {*} mouseEvent
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*/
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function endRampSelection(mouseEvent) {
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let col;
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if (currentSelection.startCoords.length == 0) {
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currentSelection.endIndex = getElementIndex(mouseEvent.target);
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currentSelection.startIndex = currentSelection.endIndex;
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currentSelection.startCoords = getColourCoordinates(currentSelection.startIndex);
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}
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// I'm not selecting a ramp anymore
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isRampSelecting = false;
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// Setting the end coordinates
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currentSelection.endCoords = getColourCoordinates(getElementIndex(mouseEvent.target));
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// Setting the colour in the colour picker
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col = Color.cssToHex(coloursList.children[currentSelection.startIndex].style.backgroundColor);
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ColorPicker.updatePickerByHex(col);
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ColorPicker.updateSlidersByHex(col);
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ColorPicker.updateMiniPickerColour();
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updateRampSelection();
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currentSelection.startCoords = [];
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}
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/** Updates the current data about the size of the palette list (height, width and square size).
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* It also updates the outline after doing so.
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*
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*/
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function updateSizeData() {
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blockData.blockHeight = coloursList.parentElement.clientHeight;
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blockData.blockWidth = coloursList.parentElement.clientWidth;
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blockData.squareSize = coloursList.children[0].clientWidth;
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updateRampSelection();
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}
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/** Gets the colour coordinates relative to the colour list seen as a matrix. Coordinates
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* start from the top left angle.
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*
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* @param {*} index The index of the colour in the list seen as a linear array
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*/
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function getColourCoordinates(index) {
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let yIndex = Math.floor(index / Math.floor(blockData.blockWidth / blockData.squareSize));
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let xIndex = Math.floor(index % Math.floor(blockData.blockWidth / blockData.squareSize));
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return [xIndex, yIndex];
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}
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/** Returns the index of the element in the colour list
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*
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* @param {*} element The element of which we need to get the index
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*/
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function getElementIndex(element) {
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for (let i=0; i<coloursList.childElementCount; i++) {
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if (element == coloursList.children[i]) {
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return i;
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}
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}
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}
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/** Resizes the squares depending on the scroll amount (only resizes if the user is
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* also holding alt)
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*
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* @param {*} mouseEvent
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*/
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function resizeSquares(mouseEvent) {
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let amount = mouseEvent.deltaY > 0 ? -5 : 5;
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currentSquareSize += amount;
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for (let i=0; i<coloursList.childElementCount; i++) {
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let currLi = coloursList.children[i];
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currLi.style["box-sizing"] = "content-box";
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currLi.style.width = currLi.clientWidth + amount + "px";
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currLi.style.height = currLi.clientHeight + amount + "px";
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}
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updateSizeData();
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}
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return {
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init
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}
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})(); |