pixel-editor/build.js

69 lines
1.8 KiB
JavaScript

const fs = require('fs');
const path = require('path');
const gulp = require('gulp');
const include = require('gulp-include');
const handlebars = require('gulp-hb');
const sass = require('gulp-sass');
const rename = require('gulp-rename');
//const hb_svg = require('handlebars-helper-svg');
const BUILDDIR = process.argv[2] || './build/';
console.log('Building Pixel Editor');
function copy_images(){
// Icons
gulp.src('./images/*.png').pipe(gulp.dest(BUILDDIR));
// Splash images
gulp.src('./images/Splash images/*.png').pipe(gulp.dest(BUILDDIR));
// Logs images
gulp.src('./images/Logs/*.gif').pipe(gulp.dest(BUILDDIR));
}
function copy_logs() {
gulp.src('logs/*.html').pipe(gulp.dest(BUILDDIR));
}
function render_js(){
gulp.src('./js/*.js')
.pipe(include({includePaths: [
'js',
'!js/_*.js',
]}))
.on('error', console.log)
.pipe(gulp.dest(BUILDDIR));
}
function render_css(){
gulp.src('css/*.scss')
.pipe(sass({includePaths: ['css']}))
.pipe(gulp.dest(BUILDDIR));
}
function compile_page(){
gulp.src(path.join('./views/index.hbs'))
.pipe(include({includePaths: ['/svg']}))
.pipe(handlebars({encoding: 'utf8', debug: true, bustCache: true})
.partials('./views/[!index]*.hbs')
//.helpers({ svg: hb_svg })
.helpers('./helpers/**/*.js')
.data({
projectSlug: 'pixel-editor',
title: 'Lospec Pixel Editor',
layout: false,
}))
.pipe(rename('index.htm'))
.pipe(gulp.dest(BUILDDIR));
}
// empty the build folder, or create it
fs.rmdirSync(BUILDDIR, { recursive: true });
fs.mkdirSync(BUILDDIR);
gulp.parallel(copy_images, copy_logs, render_js, render_css, compile_page)();