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https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
fd37518e55
There's a Math.round bug, sometimes the opacity is off.
26 lines
999 B
JavaScript
26 lines
999 B
JavaScript
var imageDataToMove;
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var canMoveSelection = false;
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// TODO: move with arrows
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function updateMovePreview(mouseEvent) {
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lastMousePos = getCursorPosition(mouseEvent);
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// clear the entire tmp layer
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TMPLayer.context.clearRect(0, 0, TMPLayer.canvas.width, TMPLayer.canvas.height);
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// put the image data with offset
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TMPLayer.context.putImageData(
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imageDataToMove,
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Math.round(lastMousePos[0] / zoom - imageDataToMove.width / 2),
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Math.round(lastMousePos[1] / zoom - imageDataToMove.height / 2));
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moveSelection(lastMousePos[0] / zoom, lastMousePos[1] / zoom, imageDataToMove.width, imageDataToMove.height)
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}
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function endSelection() {
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TMPLayer.context.clearRect(0, 0, TMPLayer.canvas.width, TMPLayer.canvas.height);
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VFXLayer.context.clearRect(0, 0, VFXLayer.canvas.width, VFXLayer.canvas.height);
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currentLayer.context.putImageData(
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imageDataToMove,
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Math.round(lastMousePos[0] / zoom - imageDataToMove.width / 2),
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Math.round(lastMousePos[1] / zoom - imageDataToMove.height / 2));
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} |