pixel-editor/js/_fileMenu.js
unsettledgames 927be7c310 Implemented save management
HAHA I was joking, I still had to make it save stuff. Ok, now I can only implement the history. It will take ages.
2020-06-23 23:10:56 +02:00

181 lines
6.8 KiB
JavaScript

var mainMenuItems = document.getElementById('main-menu').children;
//for each button in main menu (starting at 1 to avoid logo)
for (var i = 1; i < mainMenuItems.length; i++) {
//get the button that's in the list item
var menuItem = mainMenuItems[i];
var menuButton = menuItem.children[0];
console.log(mainMenuItems);
//when you click a main menu items button
on('click', menuButton, function (e, button) {
console.log('parent ', button.parentElement);
select(button.parentElement);
});
var subMenu = menuItem.children[1];
var subMenuItems = subMenu.children;
//when you click an item within a menu button
for (var j = 0; j < subMenuItems.length; j++) {
var subMenuItem = subMenuItems[j];
var subMenuButton = subMenuItem.children[0];
subMenuButton.addEventListener('click', function (e) {
switch(this.textContent) {
//File Menu
case 'New':
showDialogue('new-pixel');
break;
case 'Open':
//if a document exists
if (documentCreated) {
//check if the user wants to overwrite
if (confirm('Opening a pixel will discard your current one. Are you sure you want to do that?'))
//open file selection dialog
document.getElementById('open-image-browse-holder').click();
}
else
//open file selection dialog
document.getElementById('open-image-browse-holder').click();
break;
case 'Save as...':
if (documentCreated) {
//create name
var selectedPalette = getText('palette-button');
if (selectedPalette != 'Choose a palette...'){
var paletteAbbreviation = palettes[selectedPalette].abbreviation;
var fileName = 'pixel-'+paletteAbbreviation+'-'+canvasSize[0]+'x'+canvasSize[1]+'.png';
} else {
var fileName = 'pixel-'+canvasSize[0]+'x'+canvasSize[1]+'.png';
selectedPalette = 'none';
}
//set download link
var linkHolder = document.getElementById('save-image-link-holder');
// Creating a tmp canvas to flatten everything
var exportCanvas = document.createElement("canvas");
var emptyCanvas = document.createElement("canvas");
var layersCopy = layers.slice();;
exportCanvas.width = canvasSize[0];
exportCanvas.height = canvasSize[1];
emptyCanvas.width = canvasSize[0];
emptyCanvas.height = canvasSize[1];
// Sorting the layers by z index
layersCopy.sort((a, b) => (a.canvas.zIndex > b.canvas.zIndex) ? 1 : -1);
// Merging every layer on the export canvas
for (let i=0; i<layersCopy.length; i++) {
if (layersCopy[i].menuEntry != null && layersCopy[i].isVisible) {
mergeLayers(exportCanvas.getContext('2d'), layersCopy[i].context);
}
// I'm not going to find out why the layer ordering screws up if you don't copy
// a blank canvas when layers[i] is not set as visible, but if you have time to
// spend, feel free to investigate (comment the else, create 3 layers: hide the
// middle one and export, the other 2 will be swapped in their order)
else {
mergeLayers(exportCanvas.getContext('2d'), emptyCanvas.getContext('2d'));
}
}
linkHolder.href = exportCanvas.toDataURL();
linkHolder.download = fileName;
linkHolder.click();
emptyCanvas.remove();
exportCanvas.remove();
//track google event
ga('send', 'event', 'Pixel Editor Save', selectedPalette, canvasSize[0]+'/'+canvasSize[1]); /*global ga*/
}
break;
case 'Exit':
console.log('exit');
//if a document exists, make sure they want to delete it
if (documentCreated) {
//ask user if they want to leave
if (confirm('Exiting will discard your current pixel. Are you sure you want to do that?'))
//skip onbeforeunload prompt
window.onbeforeunload = null;
else
e.preventDefault();
}
break;
//Edit Menu
case 'Undo':
undo();
break;
case 'Redo':
redo();
break;
//Palette Menu
case 'Add color':
addColor('#eeeeee');
break;
// SELECTION MENU
case 'Paste':
pasteSelection();
break;
case 'Copy':
copySelection();
tool.pencil.switchTo();
break;
case 'Cut':
cutSelectionTool();
tool.pencil.switchTo();
break;
case 'Cancel':
tool.pencil.switchTo();
break;
//Help Menu
case 'Settings':
//fill form with current settings values
setValue('setting-numberOfHistoryStates', settings.numberOfHistoryStates);
showDialogue('settings');
break;
//Help Menu
case 'Help':
showDialogue('help');
break;
case 'About':
showDialogue('about');
break;
case 'Changelog':
showDialogue('changelog');
break;
}
closeMenu();
});
}
}
function closeMenu () {
//remove .selected class from all menu buttons
for (var i = 0; i < mainMenuItems.length; i++) {
deselect(mainMenuItems[i]);
}
}