pixel-editor/views/main-menu.hbs
pxlvxl a1757553cf Various changes
- added `/:paletteSlug/:resolution` functionality for localhost testing
	- created `currFile.sublayers` for *things that should zoom with the canvas layers*
	- `currFile.layers` now solely contains the canvas layers
	- added `getProjectData` to `FileManager`'s exported methods
	---
	- added `FileManager.localStorageSave` (it's basically just: localStorage.setItem("lpe-cache",FileManager.getProjectData()))
	- added `FileManager.localStorageCheck` (it's basically just: `!!localStorage.getItem("lpe-cache")`)
	- added `FileManager.localStorageLoad` (it's basically just: `return localStorage.getItem("lpe-cache")`)
	- added `FileManager.localStorageReset` (for debugging purity)
	---
	- calling `FileManager.localStorageSave()` on mouse up (we should stress test this)
	---
	- changed lpe file format to `{canvasWidth:number,canvasHeight:number,selectedLayer:number,colors:[],layers:[]}`
	- added backward compatibility for the old lpe file format
	---
	- added some canvas utility functions in `canvas_util`
	- added Unsettled's color similarity utility functions in `color_util2`
	---
	- html boilerplate - wang tiles
	-
	- POC - tiny text boilerplate
	- POC - tiny text font scraper
	---
	- WIP - added two optional url route parameters `/:paletteSlug/:resolution/:prefillWidth/:prefillBinaryStr`
	- WIP POC - hbs_parser.js (outputs tree data about hbs file relationships)
2022-02-23 11:16:23 -05:00

75 lines
2.4 KiB
Handlebars

<ul id="main-menu" class="editor-top-menu">
<li class="logo">Lospec Pixel Editor</li>
<li>
<button>File</button>
<ul>
<li><button>New</button></li>
<li><button>Save project</button></li>
<li><button>Open</button></li>
<li><button id="export-button" class="disabled">Export</button></li>
<li><a href="https://lospec.com/pixel-editor">Exit</a></li>
</ul>
</li>
<li>
<button>Edit</button>
<ul>
<li><button id="resize-canvas-button" onclick = "currFile.openResizeCanvasWindow()">Resize canvas</button></li>
<li><button id="resize-sprite-button" onclick = "currFile.openResizeSpriteWindow()">Scale sprite</button></li>
<li><button onclick = "currFile.trimCanvas()">Trim canvas</button></li>
<li><button id="undo-button" class="disabled">Undo</button></li>
<li><button id="redo-button" class="disabled">Redo</button></li>
</ul>
</li>
<li>
<button>View</button>
<ul>
<li><button id="toggle-pixelgrid-button" onclick="currFile.pixelGrid.togglePixelGrid()">Show pixel grid</button></li>
</ul>
</li>
<li>
<button id="layer-button">Layer</button>
<ul>
<li><button onclick = "LayerList.addLayer()">New layer</button></li>
<li><button onclick = "LayerList.duplicateLayer()">Duplicate</button></li>
<li><button onclick = "LayerList.renameLayer()">Rename</button></li>
<li><button onclick = "LayerList.deleteLayer()">Delete</button></li>
<li><button onclick = "LayerList.merge()">Merge below</button></li>
<li><button onclick = "LayerList.flatten(false)">Flatten all</button></li>
<li><button onclick = "LayerList.flatten(true)">Flatten visible</button></li>
</ul>
</li>
<li>
<button>Selection</button>
<ul>
<li><button id="copy-button">Copy</button></li>
<li><button id="cut-button">Cut</button></li>
<li><button id="paste-button">Paste</button></li>
<li><button id="cancelSelection-button">Cancel</button></li>
</ul>
</li>
<li>
<button>Editor</button>
<ul>
<li><button id="switch-mode-button">Switch to basic mode</button></li>
<li><button onclick="Dialogue.showDialogue('splash', false)">Splash page</button></li>
<li><button>Settings</button></li>
</ul>
</li>
<li>
<button>Help</button>
<ul>
<li><button>Help</button></li>
<li><button>About</button></li>
<li><button>Changelog</button></li>
</ul>
</li>
<li id="editor-info">
<ul>
<li><label>Tool size: <input type="number"/></label></li>
<li>{{> checkbox}}</li>
</ul>
</li>
</ul>