mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
12a3283790
Fixed issue with color saving Redesigned color select section
240 lines
8.9 KiB
JavaScript
240 lines
8.9 KiB
JavaScript
let DEBUG_ARR = [];
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const Startup = (() => {
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let splashPostfix = '';
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let cacheIntervalIdx;
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Events.on('click', 'create-button', create, false);
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Events.on('click', 'create-button-splash', create, true);
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function create(isSplash) {
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// If I'm creating from the splash menu, I append '-splash' so I get the corresponding values
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if (isSplash)
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splashPostfix = '-splash';
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else
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splashPostfix = '';
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var width = Util.getValue('size-width' + splashPostfix);
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var height = Util.getValue('size-height' + splashPostfix);
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var selectedPalette = Util.getText('palette-button' + splashPostfix);
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newPixel(FileManager.defaultLPE(width,height));
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resetInput();
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//track google event
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if (typeof ga !== 'undefined')
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ga('send', 'event', 'Pixel Editor New', selectedPalette, width+'/'+height); /*global ga*/
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}
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/** Creates a new, empty file
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*
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* @param {*} lpe If lpe != null, then the newPixel is being called from the open menu
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* @param {*} skipModeConfirm If skipModeConfirm == true, then the mode switching confirmation will be skipped
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*/
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function newPixel (lpe = null, skipModeConfirm = false) {
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DEBUG_ARR.push('called Startup -> newPixel');
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console.trace();
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// The palette is empty, at the beginning
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ColorModule.resetPalette();
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lpe = FileManager.upgradeLPE(lpe);
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initLayers(lpe);
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initPalette();
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// Closing the "New Pixel dialogue"
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Dialogue.closeDialogue();
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// Updating the cursor of the current tool
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ToolManager.currentTool().updateCursor();
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// The user is now able to export the Pixel
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document.getElementById('export-button').classList.remove('disabled');
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if (lpe != null) {
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FileManager.loadFromLPE(lpe);
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}
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////console.log('ColorModule.getCurrentPalette() === ',ColorModule.getCurrentPalette());
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EditorState.switchMode(EditorState.getCurrentMode(), skipModeConfirm);
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// This is not the first Pixel anymore
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EditorState.created();
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////console.log('ColorModule.getCurrentPalette() === ',ColorModule.getCurrentPalette());
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////console.trace();
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}
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function clearLayers() {
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DEBUG_ARR.push('called Startup -> clearLayers');
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console.dir(currFile.layers);
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for(let i = currFile.layers.length-1; i >= 0;i--) {
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currFile.layers[i].delete(i);
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}
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console.dir(currFile.layers);
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for(let i = currFile.sublayers.length-1; i >= 0;i--) {
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currFile.sublayers[i].delete(i);
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}
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}
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function initLayers(lpe) {
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DEBUG_ARR.push('called Startup -> initLayers');
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//console.group('called initLayers');
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//console.log('currFile.layers === ',currFile.layers);
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const width = lpe.canvasWidth = Number(lpe.canvasWidth);
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const height = lpe.canvasHeight = Number(lpe.canvasHeight);
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clearLayers();
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// debugger;
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//
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currFile.canvasSize = [width, height];
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console.log('lpe === ',lpe);
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if( lpe.layers && lpe.layers.length ) {
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currFile.currentLayer = new Layer(width, height, `pixel-canvas`,"","layer-li-template");
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currFile.sublayers.push(currFile.currentLayer);
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let selectedIdx = lpe.selectedLayer ?? 0;
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lpe.layers.forEach((layerData, i) => {
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//console.log('lpe.layers[i] === ', i);
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const _i = lpe.layers.length - i;
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let layerImage = layerData.src;
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if (layerData != null) {
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// Setting id
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let createdLayer = LayerList.addLayer(layerData.id, false, layerData.name);
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if(i===selectedIdx)createdLayer.selectLayer();
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// Setting name
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createdLayer.menuEntry.getElementsByTagName("p")[0].innerHTML = layerData.name;
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// Adding the image (I can do that because they're sorted by increasing z-index)
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let img = new Image();
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img.onload = function() {
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createdLayer.context.drawImage(img, 0, 0);
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createdLayer.updateLayerPreview();
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};
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img.src = layerImage;
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// Setting visibility and lock options
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if (!layerData.isVisible) {
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createdLayer.hide();
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}
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if (layerData.isLocked) {
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createdLayer.lock();
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}
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}
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});
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} else {
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currFile.currentLayer = new Layer(width, height, `pixel-canvas`,"");
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currFile.sublayers.push(currFile.currentLayer);
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const defaultLayerId = "layer0";
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const defaultLayerName = "Layer 0";
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let createdLayer = LayerList.addLayer(defaultLayerId, false, defaultLayerName);
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createdLayer.selectLayer();
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// Setting name
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createdLayer.menuEntry.getElementsByTagName("p")[0].innerHTML = defaultLayerName;
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}
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// Adding the checkerboard behind it
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currFile.checkerBoard = new Checkerboard(width, height, null);
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// Pixel grid
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////console.log("CREATED GRID");
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currFile.pixelGrid = new PixelGrid(width, height, "pixel-grid");
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// Creating the vfx layer on top of everything
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currFile.VFXLayer = new Layer(width, height, 'vfx-canvas');
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// Tmp layer to draw previews on
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currFile.TMPLayer = new Layer(width, height, 'tmp-canvas');
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currFile.sublayers.push(currFile.checkerBoard);
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currFile.sublayers.push(currFile.TMPLayer);
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currFile.sublayers.push(currFile.pixelGrid);
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currFile.sublayers.push(currFile.VFXLayer);
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LayerList.refreshZ();
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}
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function initPalette() {
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DEBUG_ARR.push('called Startup -> initPalette');
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// Get selected palette
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let selectedPalette = Util.getText('palette-button' + splashPostfix);
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//remove current palette
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let colors = document.getElementsByClassName('color-button');
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while (colors.length > 0) {
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colors[0].parentElement.remove();
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}
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// If the user selected a palette and isn't opening a file, I load the selected palette
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if (selectedPalette != 'Choose a palette...') {
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if (selectedPalette === 'Loaded palette') {
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ColorModule.createColorPalette(palettes['Loaded palette'].colors);
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}
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else {
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//if this palette isnt the one specified in the url, then reset the url
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if (!palettes[selectedPalette].specified)
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history.pushState(null, null, '/pixel-editor');
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//fill the palette with specified colours
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ColorModule.createColorPalette(palettes[selectedPalette].colors);
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}
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}
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// Otherwise, I just generate 2 semirandom colours
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else {
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//this wasn't a specified palette, so reset the url
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history.pushState(null, null, '/pixel-editor');
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//generate default colors
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var fg = new Color("hsv", Math.floor(Math.random()*360), 50, 50).rgb;
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var bg = new Color("hsv", Math.floor(Math.random()*360), 80, 100).rgb;
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//convert colors to hex
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var defaultForegroundColor = Color.rgbToHex(fg);
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var defaultBackgroundColor = Color.rgbToHex(bg);
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//add colors to palette
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ColorModule.addColor(defaultForegroundColor).classList.add('selected');
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ColorModule.addColor(defaultBackgroundColor);
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//set current drawing color as foreground color
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ColorModule.updateCurrentColor('#'+defaultForegroundColor);
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selectedPalette = 'none';
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}
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}
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function resetInput() {
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DEBUG_ARR.push('called Startup -> resetInput');
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//reset new form
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Util.setValue('size-width', 64);
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Util.setValue('size-height', 64);
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Util.setText('palette-button', 'Choose a palette...');
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Util.setText('preset-button', 'Choose a preset...');
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}
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function newFromTemplate(preset, x, y) {
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DEBUG_ARR.push('called Startup -> newFromTemplate');
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if (preset != '') {
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const presetProperties = PresetModule.propertiesOf(preset);
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Util.setText('palette-button-splash', presetProperties.palette);
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Util.setText('palette-button', presetProperties.palette);
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x = presetProperties.width;
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y = presetProperties.height;
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}
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newPixel(FileManager.defaultLPE(x,y));
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}
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function splashEditorMode(mode) {
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DEBUG_ARR.push('called Startup -> splashEditorMode');
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editorMode = mode;
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}
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return {
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create,
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newPixel,
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newFromTemplate,
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splashEditorMode
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}
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})(); |