mirror of
https://github.com/lospec/pixel-editor.git
synced 2023-08-10 21:12:51 +03:00
45 lines
1.2 KiB
JavaScript
45 lines
1.2 KiB
JavaScript
//init variables
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var canvasSize;
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var zoom = 7;
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var dragging = false;
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var lastMouseClickPos = [0,0];
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var dialogueOpen = true;
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var documentCreated = false;
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var pixelEditorMode = "Basic";
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//common elements
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var brushPreview = document.getElementById("brush-preview");
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var eyedropperPreview = document.getElementById("eyedropper-preview");
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var canvasView = document.getElementById("canvas-view");
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var colors = document.getElementsByClassName("color-button");
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var colorsMenu = document.getElementById("colors-menu");
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var popUpContainer = document.getElementById("pop-up-container");
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// main canvas
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var canvas = document.getElementById('pixel-canvas');
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var currentGlobalColor;
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// Layers
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var layers = [];
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// Currently selected layer
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var currentLayer;
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// VFX layer used to draw previews of the selection and things like that
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var VFXLayer;
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// VFX canvas
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var VFXCanvas = document.getElementById('vfx-canvas');
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// TMP layer
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var TMPLayer;
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// TMP canvas
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var TMPCanvas = document.getElementById('tmp-canvas');
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// Pixel grid layer
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var pixelGrid;
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// Pixel grid canvas
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var pixelGridCanvas;
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// Index of the first layer the user can use in the layers array
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var firstUserLayerIndex = 2;
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// Number of layers that are only used by the editor
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var nAppLayers = 3; |