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v/.github/workflows/sokol_shader_examples.yml

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name: Sokol Shader Examples
on:
push:
branches:
- master
paths-ignore:
- "**.md"
pull_request:
branches:
- master
paths-ignore:
- "**.md"
jobs:
sokol-shaders-can-be-compiled:
runs-on: ubuntu-20.04
timeout-minutes: 30
env:
VFLAGS: -cc tcc -no-retry-compilation
steps:
- uses: actions/checkout@v2
- name: Install dependencies
run: |
sudo rm -f /etc/apt/sources.list.d/dotnetdev.list /etc/apt/sources.list.d/microsoft-prod.list; sudo apt-get update;
sudo apt-get install --quiet -y libglfw3 libglfw3-dev libfreetype6-dev libxi-dev libxcursor-dev libasound2-dev xfonts-75dpi xfonts-base
- name: Build v
run: |
echo $VFLAGS
make -j4
./v -cg -cflags -Werror -o v cmd/v
- name: Shader examples can be build
run: |
wget https://github.com/floooh/sokol-tools-bin/archive/pre-feb2021-api-changes.tar.gz
tar -xf pre-feb2021-api-changes.tar.gz
for f in examples/sokol/02_cubes_glsl/cube_glsl \
examples/sokol/03_march_tracing_glsl/rt_glsl \
examples/sokol/04_multi_shader_glsl/rt_glsl_puppy \
examples/sokol/04_multi_shader_glsl/rt_glsl_march \
; do \
echo "compiling shader $f.glsl ..."; \
sokol-tools-bin-pre-feb2021-api-changes/bin/linux/sokol-shdc --input $f.glsl --output $f.h --slang glsl330 ; \
done
for vfile in examples/sokol/0?*/*.v; do echo "compiling $vfile ..."; ./v $vfile ; done