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v/vlib/sokol/sapp/sapp.v

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module sapp
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// Android needs a global reference to `g_desc`
__global g_desc C.sapp_desc
pub fn create_desc() C.sg_desc {
mtl_desc := C.sg_mtl_context_desc {
device: metal_get_device()
renderpass_descriptor_cb: metal_get_renderpass_descriptor
drawable_cb: metal_get_drawable
}
d3d11_desc := C.sg_d3d11_context_desc {
device: d3d11_get_device()
device_context: d3d11_get_device_context()
render_target_view_cb: d3d11_get_render_target_view
depth_stencil_view_cb: d3d11_get_depth_stencil_view
}
/*
// Old Sokol
return C.sg_desc{
mtl_device: sapp.metal_get_device()
mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
mtl_drawable_cb: sapp.metal_get_drawable
d3d11_device: sapp.d3d11_get_device()
d3d11_device_context: sapp.d3d11_get_device_context()
d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
}
*/
return C.sg_desc{
context: C.sg_context_desc{
metal: mtl_desc
d3d11: d3d11_desc
}
}
}
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/* returns true after sokol-app has been initialized */
[inline]
pub fn isvalid() bool {
return C.sapp_isvalid()
}
/* returns the current framebuffer width in pixels */
[inline]
pub fn width() int {
return C.sapp_width()
}
/* returns the current framebuffer height in pixels */
[inline]
pub fn height() int {
return C.sapp_height()
}
/* returns true when high_dpi was requested and actually running in a high-dpi scenario */
[inline]
pub fn high_dpi() bool {
return C.sapp_high_dpi()
}
/* returns the dpi scaling factor (window pixels to framebuffer pixels) */
[inline]
pub fn dpi_scale() f32 {
return C.sapp_dpi_scale()
}
/* show or hide the mobile device onscreen keyboard */
[inline]
pub fn show_keyboard(visible bool) {
C.sapp_show_keyboard(visible)
}
/* return true if the mobile device onscreen keyboard is currently shown */
[inline]
pub fn keyboard_shown() bool {
return C.sapp_keyboard_shown()
}
/* show or hide the mouse cursor */
[inline]
pub fn show_mouse(visible bool) {
C.sapp_show_mouse(visible)
}
/* show or hide the mouse cursor */
[inline]
pub fn mouse_shown() bool {
return C.sapp_mouse_shown()
}
/* return the userdata pointer optionally provided in sapp_desc */
[inline]
pub fn userdata() voidptr {
return C.sapp_userdata()
}
/* return a copy of the sapp_desc structure */
[inline]
pub fn query_desc() C.sapp_desc {
return C.sapp_query_desc()
}
/* initiate a "soft quit" (sends SAPP_EVENTTYPE_QUIT_REQUESTED) */
[inline]
pub fn request_quit() {
C.sapp_request_quit()
}
/* cancel a pending quit (when SAPP_EVENTTYPE_QUIT_REQUESTED has been received) */
[inline]
pub fn cancel_quit() {
C.sapp_cancel_quit()
}
/* intiate a "hard quit" (quit application without sending SAPP_EVENTTYPE_QUIT_REQUSTED) */
[inline]
pub fn quit() {
C.sapp_quit()
}
/* call from inside event callback to consume the current event (don't forward to platform) */
[inline]
pub fn consume_event() {
C.sapp_consume_event()
}
/* get the current frame counter (for comparison with sapp_event.frame_count) */
[inline]
pub fn frame_count() u64 {
return C.sapp_frame_count()
}
/* write string into clipboard */
[inline]
pub fn set_clipboard_string(str byteptr) {
C.sapp_set_clipboard_string(str)
}
/* read string from clipboard (usually during SAPP_EVENTTYPE_CLIPBOARD_PASTED) */
[inline]
pub fn get_clipboard_string() byteptr {
return C.sapp_get_clipboard_string()
}
/* special run-function for SOKOL_NO_ENTRY (in standard mode this is an empty stub) */
[inline]
pub fn run(desc &C.sapp_desc) int {
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g_desc = desc
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return C.sapp_run(desc)
}
/* GL: return true when GLES2 fallback is active (to detect fallback from GLES3) */
[inline]
pub fn gles2() bool {
return C.sapp_gles2()
}
/* HTML5: enable or disable the hardwired "Leave Site?" dialog box */
[inline]
pub fn html5_ask_leave_site(ask bool) {
C.sapp_html5_ask_leave_site(ask)
}
/* Metal: get ARC-bridged pointer to Metal device object */
[inline]
pub fn metal_get_device() voidptr {
return C.sapp_metal_get_device()
}
/* Metal: get ARC-bridged pointer to this frame's renderpass descriptor */
[inline]
pub fn metal_get_renderpass_descriptor() voidptr {
return C.sapp_metal_get_renderpass_descriptor()
}
/* Metal: get ARC-bridged pointer to current drawable */
[inline]
pub fn metal_get_drawable() voidptr {
return C.sapp_metal_get_drawable()
}
/* macOS: get ARC-bridged pointer to macOS NSWindow */
[inline]
pub fn macos_get_window() voidptr {
return C.sapp_macos_get_window()
}
/* iOS: get ARC-bridged pointer to iOS UIWindow */
[inline]
pub fn ios_get_window() voidptr {
return C.sapp_ios_get_window()
}
/* D3D11: get pointer to ID3D11Device object */
[inline]
pub fn d3d11_get_device() voidptr {
return C.sapp_d3d11_get_device()
}
/* D3D11: get pointer to ID3D11DeviceContext object */
[inline]
pub fn d3d11_get_device_context() voidptr {
return C.sapp_d3d11_get_device_context()
}
/* D3D11: get pointer to ID3D11RenderTargetView object */
[inline]
pub fn d3d11_get_render_target_view() voidptr {
return C.sapp_d3d11_get_render_target_view()
}
/* D3D11: get pointer to ID3D11DepthStencilView */
[inline]
pub fn d3d11_get_depth_stencil_view() voidptr {
return C.sapp_d3d11_get_depth_stencil_view()
}
/* Win32: get the HWND window handle */
[inline]
pub fn win32_get_hwnd() voidptr {
return C.sapp_win32_get_hwnd()
}
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/* Android: get native activity handle */
[inline]
pub fn android_get_native_activity() voidptr {
return C.sapp_android_get_native_activity()
}