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v/vlib/x/websocket/handshake.v

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[manualfree]
module websocket
import encoding.base64
import strings
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// handshake manages the websocket handshake process
fn (mut ws Client) handshake() ? {
nonce := get_nonce(ws.nonce_size)
seckey := base64.encode(nonce)
mut sb := strings.new_builder(1024)
defer {
unsafe { sb.free() }
}
sb.write('GET ')
sb.write(ws.uri.resource)
sb.write(ws.uri.querystring)
sb.write(' HTTP/1.1\r\nHost: ')
sb.write(ws.uri.hostname)
sb.write(':')
sb.write(ws.uri.port)
sb.write('\r\nUpgrade: websocket\r\nConnection: Upgrade\r\n')
sb.write('Sec-WebSocket-Key: ')
sb.write(seckey)
sb.write('\r\nSec-WebSocket-Version: 13\r\n\r\n')
handshake := sb.str()
defer {
unsafe { handshake.free() }
}
handshake_bytes := handshake.bytes()
ws.debug_log('sending handshake: $handshake')
ws.socket_write(handshake_bytes) ?
ws.read_handshake(seckey) ?
unsafe { handshake_bytes.free() }
}
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// handle_server_handshake manages websocket server handshake process
fn (mut s Server) handle_server_handshake(mut c Client) ?(string, &ServerClient) {
msg := c.read_handshake_str() ?
handshake_response, client := s.parse_client_handshake(msg, mut c) ?
unsafe { msg.free() }
return handshake_response, client
}
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// parse_client_handshake parses result from handshake process
fn (mut s Server) parse_client_handshake(client_handshake string, mut c Client) ?(string, &ServerClient) {
s.logger.debug('server-> client handshake:\n$client_handshake')
lines := client_handshake.split_into_lines()
get_tokens := lines[0].split(' ')
if get_tokens.len < 3 {
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return error_with_code('unexpected get operation, $get_tokens', 1)
}
if get_tokens[0].trim_space() != 'GET' {
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return error_with_code("unexpected request '${get_tokens[0]}', expected 'GET'",
2)
}
if get_tokens[2].trim_space() != 'HTTP/1.1' {
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return error_with_code("unexpected request $get_tokens, expected 'HTTP/1.1'",
3)
}
mut seckey := ''
mut flags := []Flag{}
mut key := ''
for i in 1 .. lines.len {
if lines[i].len <= 0 || lines[i] == '\r\n' {
continue
}
keys := lines[i].split(':')
match keys[0] {
'Upgrade', 'upgrade' {
flags << .has_upgrade
}
'Connection', 'connection' {
flags << .has_connection
}
'Sec-WebSocket-Key', 'sec-websocket-key' {
key = keys[1].trim_space()
s.logger.debug('server-> got key: $key')
seckey = create_key_challenge_response(key) ?
s.logger.debug('server-> challenge: $seckey, response: ${keys[1]}')
flags << .has_accept
}
else {
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// we ignore other headers like protocol for now
}
}
unsafe { keys.free() }
}
if flags.len < 3 {
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return error_with_code('invalid client handshake, $client_handshake', 4)
}
server_handshake := 'HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: $seckey\r\n\r\n'
server_client := &ServerClient{
resource_name: get_tokens[1]
client_key: key
client: c
server: s
}
unsafe {
lines.free()
flags.free()
get_tokens.free()
seckey.free()
key.free()
}
return server_handshake, server_client
}
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// read_handshake_str returns the handshake response
fn (mut ws Client) read_handshake_str() ?string {
mut total_bytes_read := 0
mut msg := [1024]byte{}
mut buffer := [1]byte{}
for total_bytes_read < 1024 {
bytes_read := ws.socket_read_ptr(byteptr(&buffer), 1) ?
if bytes_read == 0 {
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return error_with_code('unexpected no response from handshake', 5)
}
msg[total_bytes_read] = buffer[0]
total_bytes_read++
if total_bytes_read > 5 && msg[total_bytes_read - 1] == `\n`
&& msg[total_bytes_read - 2] == `\r` && msg[total_bytes_read - 3] == `\n`
&& msg[total_bytes_read - 4] == `\r` {
break
}
}
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res := msg[..total_bytes_read].bytestr()
return res
}
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// read_handshake reads the handshake result and check if valid
fn (mut ws Client) read_handshake(seckey string) ? {
mut msg := ws.read_handshake_str() ?
ws.check_handshake_response(msg, seckey) ?
unsafe { msg.free() }
}
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// check_handshake_response checks the response from handshake and returns
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// the response and secure key provided by the websocket client
fn (mut ws Client) check_handshake_response(handshake_response string, seckey string) ? {
ws.debug_log('handshake response:\n$handshake_response')
lines := handshake_response.split_into_lines()
header := lines[0]
if !header.starts_with('HTTP/1.1 101') && !header.starts_with('HTTP/1.0 101') {
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return error_with_code('handshake_handler: invalid HTTP status response code, $header',
6)
}
for i in 1 .. lines.len {
if lines[i].len <= 0 || lines[i] == '\r\n' {
continue
}
keys := lines[i].split(':')
match keys[0] {
'Upgrade', 'upgrade' {
ws.flags << .has_upgrade
}
'Connection', 'connection' {
ws.flags << .has_connection
}
'Sec-WebSocket-Accept', 'sec-websocket-accept' {
ws.debug_log('seckey: $seckey')
challenge := create_key_challenge_response(seckey) ?
ws.debug_log('challenge: $challenge, response: ${keys[1]}')
if keys[1].trim_space() != challenge {
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return error_with_code('handshake_handler: Sec-WebSocket-Accept header does not match computed sha1/base64 response.',
7)
}
ws.flags << .has_accept
unsafe { challenge.free() }
}
else {}
}
unsafe { keys.free() }
}
unsafe { lines.free() }
if ws.flags.len < 3 {
ws.close(1002, 'invalid websocket HTTP headers') ?
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return error_with_code('invalid websocket HTTP headers', 8)
}
}