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v/vlib/sokol/sapp/sapp_structs.c.v

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module sapp
const (
max_touchpoints = 8
max_mousebuttons = 3
max_keycodes = 512
max_iconimages = 8
)
[typedef]
pub struct C.sapp_range {
pub:
ptr voidptr
size usize
}
pub type Range = C.sapp_range
[typedef]
pub struct C.sapp_image_desc {
pub:
width int
height int
pixels Range
}
pub type ImageDesc = C.sapp_image_desc
[typedef]
pub struct C.sapp_icon_desc {
sokol_default bool
images [max_iconimages]ImageDesc
}
pub type IconDesc = C.sapp_icon_desc
[typedef]
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pub struct C.sapp_desc {
pub:
// these are the user-provided callbacks without user data
init_cb fn () = unsafe { nil }
frame_cb fn () = unsafe { nil }
cleanup_cb fn () = unsafe { nil }
event_cb fn (&Event) = unsafe { nil } // &sapp_event
fail_cb fn (&u8) = unsafe { nil }
user_data voidptr // these are the user-provided callbacks with user data
init_userdata_cb fn (voidptr) = unsafe { nil }
frame_userdata_cb fn (voidptr) = unsafe { nil }
cleanup_userdata_cb fn (voidptr) = unsafe { nil }
event_userdata_cb fn (&Event, voidptr) = unsafe { nil }
fail_userdata_cb fn (&char, voidptr) = unsafe { nil }
width int // the preferred width of the window / canvas
height int // the preferred height of the window / canvas
sample_count int // MSAA sample count
swap_interval int // the preferred swap interval (ignored on some platforms)
high_dpi bool // whether the rendering canvas is full-resolution on HighDPI displays
fullscreen bool // whether the window should be created in fullscreen mode
alpha bool // whether the framebuffer should have an alpha channel (ignored on some platforms)
window_title &char // the window title as UTF-8 encoded string
enable_clipboard bool // enable clipboard access, default is false
clipboard_size int // max size of clipboard content in bytes
enable_dragndrop bool // enable file dropping (drag'n'drop), default is false
max_dropped_files int // max number of dropped files to process (default: 1)
max_dropped_file_path_length int // max length in bytes of a dropped UTF-8 file path (default: 2048)
icon IconDesc // the initial window icon to set
// backend-specific options
gl_force_gles2 bool // if true, setup GLES2/WebGL even if GLES3/WebGL2 is available
win32_console_utf8 bool // if true, set the output console codepage to UTF-8
win32_console_create bool // if true, attach stdout/stderr to a new console window
win32_console_attach bool // if true, attach stdout/stderr to parent process
html5_canvas_name &char // the name (id) of the HTML5 canvas element, default is "canvas"
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html5_canvas_resize bool // if true, the HTML5 canvas size is set to sapp_desc.width/height, otherwise canvas size is tracked
html5_preserve_drawing_buffer bool // HTML5 only: whether to preserve default framebuffer content between frames
html5_premultiplied_alpha bool // HTML5 only: whether the rendered pixels use premultiplied alpha convention
html5_ask_leave_site bool // initial state of the internal html5_ask_leave_site flag (see sapp_html5_ask_leave_site())
ios_keyboard_resizes_canvas bool // if true, showing the iOS keyboard shrinks the canvas
// V patches
__v_native_render bool // V patch to allow for native rendering
pub mut:
allocator C.sapp_allocator // optional memory allocation overrides (default: malloc/free)
logger C.sapp_logger // optional log callback overrides (default: SAPP_LOG(message))
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}
pub type Desc = C.sapp_desc
[typedef]
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pub struct C.sapp_event {
pub:
frame_count u64 // current frame counter, always valid, useful for checking if two events were issued in the same frame
@type EventType // the event type, always valid
key_code KeyCode // the virtual key code, only valid in KEY_UP, KEY_DOWN
char_code u32 // the UTF-32 character code, only valid in CHAR events
key_repeat bool // true if this is a key-repeat event, valid in KEY_UP, KEY_DOWN and CHAR
modifiers u32 // current modifier keys, valid in all key-, char- and mouse-events
mouse_button MouseButton // mouse button that was pressed or released, valid in MOUSE_DOWN, MOUSE_UP
mouse_x f32 // current horizontal mouse position in pixels, always valid except during mouse lock
mouse_y f32 // current vertical mouse position in pixels, always valid except during mouse lock
mouse_dx f32 // relative horizontal mouse movement since last frame, always valid
mouse_dy f32 // relative vertical mouse movement since last frame, always valid
scroll_x f32 // horizontal mouse wheel scroll distance, valid in MOUSE_SCROLL events
scroll_y f32 // vertical mouse wheel scroll distance, valid in MOUSE_SCROLL events
num_touches int // number of valid items in the touches[] array
touches [max_touchpoints]TouchPoint // current touch points, valid in TOUCHES_BEGIN, TOUCHES_MOVED, TOUCHES_ENDED
window_width int // current window- and framebuffer width in pixels, always valid
window_height int // current window- and framebuffer height in pixels, always valid
framebuffer_width int // = window_width * dpi_scale
framebuffer_height int // = window_height * dpi_scale
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}
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pub type Event = C.sapp_event
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pub fn (e &C.sapp_event) str() string {
return 'evt: frame_count=${e.frame_count}, type=${e.@type}'
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}
[typedef]
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pub struct C.sapp_touchpoint {
pub:
identifier u64
pos_x f32
pos_y f32
android_tooltype TouchToolType
changed bool
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}
pub type TouchPoint = C.sapp_touchpoint