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v/vlib/net/unix/aasocket.c.v

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module unix
// Select represents a select operation
enum Select {
read
write
except
}
// SocketType are the available sockets
enum SocketType {
dgram = C.SOCK_DGRAM
stream = C.SOCK_STREAM
seqpacket = C.SOCK_SEQPACKET
}
struct C.sockaddr {
sa_family u16
}
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const max_sun_path = 104
// 104 for macos, 108 for linux => use the minimum
struct C.sockaddr_un {
mut:
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// sun_len byte // only on macos
sun_family int
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sun_path [104]char // on linux that is 108
}
struct C.addrinfo {
mut:
ai_family int
ai_socktype int
ai_flags int
ai_protocol int
ai_addrlen int
ai_addr voidptr
ai_canonname voidptr
ai_next voidptr
}
struct C.sockaddr_storage {
}
fn C.socket() int
fn C.setsockopt() int
fn C.htonl() int
fn C.htons() int
fn C.bind() int
fn C.listen() int
fn C.accept() int
fn C.getaddrinfo() int
fn C.connect() int
fn C.send() int
fn C.sendto() int
fn C.recv() int
fn C.recvfrom() int
fn C.shutdown() int
fn C.ntohs() int
fn C.getpeername() int
fn C.inet_ntop(af int, src voidptr, dst charptr, dst_size int) charptr
fn C.WSAAddressToStringA() int
fn C.getsockname() int
// defined in builtin
// fn C.read() int
// fn C.close() int
fn C.ioctlsocket() int
fn C.fcntl() int
fn C.@select() int
fn C.FD_ZERO()
fn C.FD_SET()
fn C.FD_ISSET() bool
[typedef]
struct C.fd_set {}