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v/vlib/net/aasocket.c.v

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module net
// Select represents a select operation
enum Select {
read
write
except
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}
// SocketType are the available sockets
pub enum SocketType {
udp = C.SOCK_DGRAM
tcp = C.SOCK_STREAM
}
// SocketFamily are the available address families
pub enum SocketFamily {
inet = C.AF_INET
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}
struct C.in_addr {
mut:
s_addr int
}
struct C.sockaddr {
sa_family u16
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}
struct C.sockaddr_in {
mut:
sin_family int
sin_port int
sin_addr C.in_addr
}
struct C.sockaddr_un {
mut:
sun_family int
sun_path charptr
}
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struct C.addrinfo {
mut:
ai_family int
ai_socktype int
ai_flags int
ai_protocol int
ai_addrlen int
ai_addr voidptr
ai_canonname voidptr
ai_next voidptr
}
struct C.sockaddr_storage {
}
fn C.socket() int
fn C.setsockopt() int
fn C.htonl() int
fn C.htons() int
fn C.bind() int
fn C.listen() int
fn C.accept() int
fn C.getaddrinfo() int
fn C.connect() int
fn C.send() int
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fn C.sendto() int
fn C.recv() int
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fn C.recvfrom() int
fn C.shutdown() int
fn C.ntohs() int
fn C.getpeername() int
fn C.inet_ntop(af int, src voidptr, dst charptr, dst_size int) charptr
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fn C.WSAAddressToStringA() int
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fn C.getsockname() int
// defined in builtin
// fn C.read() int
// fn C.close() int
fn C.ioctlsocket() int
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fn C.fcntl() int
fn C.@select() int
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fn C.FD_ZERO()
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fn C.FD_SET()
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fn C.FD_ISSET() bool
[typedef]
pub struct C.fd_set {}