mirror of
https://github.com/vlang/v.git
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279 lines
7.1 KiB
V
279 lines
7.1 KiB
V
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// Copyright (c) 2019-2021 Alexander Medvednikov. All rights reserved.
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// Use of this source code is governed by an MIT license that can be found in the LICENSE file.
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module gg
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import os
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import gx
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import sokol
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import sokol.sapp
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import sokol.sgl
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import sokol.gfx
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import math
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pub struct Event {
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pub mut:
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frame_count u64
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typ sapp.EventType
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key_code KeyCode
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char_code u32
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key_repeat bool
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modifiers u32
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mouse_button MouseButton
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mouse_x f32
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mouse_y f32
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mouse_dx f32
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mouse_dy f32
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scroll_x f32
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scroll_y f32
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num_touches int
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touches [8]C.sapp_touchpoint
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window_width int
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window_height int
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framebuffer_width int
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framebuffer_height int
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}
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[heap]
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pub struct Context {
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mut:
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render_text bool = true
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// a cache with all images created by the user. used for sokol image init and to save space
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// (so that the user can store image ids, not entire Image objects)
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image_cache []Image
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needs_refresh bool = true
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ticks int // for ui mode only
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pub:
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native_rendering bool
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pub mut:
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scale f32 = 1.0
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// will get set to 2.0 for retina, will remain 1.0 for normal
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width int
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height int
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clear_pass C.sg_pass_action
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window C.sapp_desc
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timage_pip C.sgl_pipeline
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config Config
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ft &FT
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font_inited bool
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ui_mode bool // do not redraw everything 60 times/second, but only when the user requests
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frame u64 // the current frame counted from the start of the application; always increasing
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//
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mbtn_mask byte
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mouse_buttons MouseButtons // typed version of mbtn_mask; easier to use for user programs
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mouse_pos_x int
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mouse_pos_y int
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mouse_dx int
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mouse_dy int
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scroll_x int
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scroll_y int
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//
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key_modifiers Modifier // the current key modifiers
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key_repeat bool // whether the pressed key was an autorepeated one
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pressed_keys [key_code_max]bool // an array representing all currently pressed keys
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pressed_keys_edge [key_code_max]bool // true when the previous state of pressed_keys,
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// *before* the current event was different
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}
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fn gg_init_sokol_window(user_data voidptr) {
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mut g := unsafe { &Context(user_data) }
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desc := sapp.create_desc()
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/*
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desc := C.sg_desc{
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mtl_device: sapp.metal_get_device()
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mtl_renderpass_descriptor_cb: sapp.metal_get_renderpass_descriptor
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mtl_drawable_cb: sapp.metal_get_drawable
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d3d11_device: sapp.d3d11_get_device()
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d3d11_device_context: sapp.d3d11_get_device_context()
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d3d11_render_target_view_cb: sapp.d3d11_get_render_target_view
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d3d11_depth_stencil_view_cb: sapp.d3d11_get_depth_stencil_view
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}
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*/
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gfx.setup(&desc)
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sgl_desc := C.sgl_desc_t{}
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sgl.setup(&sgl_desc)
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g.scale = dpi_scale()
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// is_high_dpi := sapp.high_dpi()
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// fb_w := sapp.width()
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// fb_h := sapp.height()
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// println('g.scale=$g.scale is_high_dpi=$is_high_dpi fb_w=$fb_w fb_h=$fb_h')
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// if g.config.init_text {
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// `os.is_file()` won't work on Android if the font file is embedded into the APK
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exists := $if !android { os.is_file(g.config.font_path) } $else { true }
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if g.config.font_path != '' && !exists {
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g.render_text = false
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} else if g.config.font_path != '' && exists {
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// t := time.ticks()
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g.ft = new_ft(
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font_path: g.config.font_path
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custom_bold_font_path: g.config.custom_bold_font_path
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scale: dpi_scale()
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) or { panic(err) }
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// println('FT took ${time.ticks()-t} ms')
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g.font_inited = true
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} else {
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if g.config.font_bytes_normal.len > 0 {
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g.ft = new_ft(
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bytes_normal: g.config.font_bytes_normal
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bytes_bold: g.config.font_bytes_bold
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bytes_mono: g.config.font_bytes_mono
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bytes_italic: g.config.font_bytes_italic
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scale: sapp.dpi_scale()
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) or { panic(err) }
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g.font_inited = true
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} else {
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sfont := system_font_path()
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if g.config.font_path != '' {
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eprintln('font file "$g.config.font_path" does not exist, the system font ($sfont) was used instead.')
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}
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g.ft = new_ft(
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font_path: sfont
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custom_bold_font_path: g.config.custom_bold_font_path
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scale: sapp.dpi_scale()
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) or { panic(err) }
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g.font_inited = true
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}
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}
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//
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mut pipdesc := C.sg_pipeline_desc{
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label: c'alpha_image'
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}
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unsafe { vmemset(&pipdesc, 0, int(sizeof(pipdesc))) }
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color_state := C.sg_color_state{
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blend: C.sg_blend_state{
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enabled: true
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src_factor_rgb: gfx.BlendFactor(C.SG_BLENDFACTOR_SRC_ALPHA)
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dst_factor_rgb: gfx.BlendFactor(C.SG_BLENDFACTOR_ONE_MINUS_SRC_ALPHA)
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}
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}
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pipdesc.colors[0] = color_state
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g.timage_pip = sgl.make_pipeline(&pipdesc)
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//
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if g.config.init_fn != voidptr(0) {
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g.config.init_fn(g.config.user_data)
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}
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// Create images now that we can do that after sg is inited
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if g.native_rendering {
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return
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}
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for i in 0 .. g.image_cache.len {
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if g.image_cache[i].simg.id == 0 {
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g.image_cache[i].init_sokol_image()
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}
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}
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}
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//
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pub fn new_context(cfg Config) &Context {
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mut g := &Context{
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width: cfg.width
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height: cfg.height
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config: cfg
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ft: 0
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ui_mode: cfg.ui_mode
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native_rendering: cfg.native_rendering
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}
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g.set_bg_color(cfg.bg_color)
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// C.printf('new_context() %p\n', cfg.user_data)
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window := C.sapp_desc{
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user_data: g
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init_userdata_cb: gg_init_sokol_window
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frame_userdata_cb: gg_frame_fn
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event_userdata_cb: gg_event_fn
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fail_userdata_cb: gg_fail_fn
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cleanup_userdata_cb: gg_cleanup_fn
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window_title: &char(cfg.window_title.str)
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html5_canvas_name: &char(cfg.window_title.str)
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width: cfg.width
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height: cfg.height
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sample_count: cfg.sample_count
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high_dpi: true
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fullscreen: cfg.fullscreen
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__v_native_render: cfg.native_rendering
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}
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g.window = window
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return g
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}
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pub fn (ctx &Context) draw_circle_line(x f32, y f32, r int, segments int, c gx.Color) {
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$if macos {
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if ctx.native_rendering {
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C.darwin_draw_circle(x - r + 1, ctx.height - (y + r + 3), r, c)
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return
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}
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}
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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nx := x * ctx.scale
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ny := y * ctx.scale
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nr := r * ctx.scale
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mut theta := f32(0)
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mut xx := f32(0)
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mut yy := f32(0)
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sgl.begin_line_strip()
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for i := 0; i < segments + 1; i++ {
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theta = 2.0 * f32(math.pi) * f32(i) / f32(segments)
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xx = nr * math.cosf(theta)
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yy = nr * math.sinf(theta)
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sgl.v2f(xx + nx, yy + ny)
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}
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sgl.end()
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}
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pub fn high_dpi() bool {
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return C.sapp_high_dpi()
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}
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pub fn screen_size() Size {
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$if macos {
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return C.gg_get_screen_size()
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}
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// TODO windows, linux, etc
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return Size{}
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}
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fn C.WaitMessage()
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/*
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pub fn wait_events() {
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unsafe {
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$if macos {
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#NSEvent *event = [NSApp nextEventMatchingMask:NSEventMaskAny
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#untilDate:[NSDate distantFuture]
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#inMode:NSDefaultRunLoopMode
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#dequeue:YES];
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#[NSApp sendEvent:event];
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}
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$if windows {
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C.WaitMessage()
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}
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}
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}
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*/
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// TODO: Fix alpha
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pub fn (ctx &Context) draw_rect(x f32, y f32, w f32, h f32, c gx.Color) {
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$if macos {
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if ctx.native_rendering {
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C.darwin_draw_rect(x, ctx.height - (y + h), w, h, c)
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return
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}
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}
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if c.a != 255 {
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sgl.load_pipeline(ctx.timage_pip)
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}
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sgl.c4b(c.r, c.g, c.b, c.a)
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sgl.begin_quads()
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sgl.v2f(x * ctx.scale, y * ctx.scale)
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sgl.v2f((x + w) * ctx.scale, y * ctx.scale)
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sgl.v2f((x + w) * ctx.scale, (y + h) * ctx.scale)
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sgl.v2f(x * ctx.scale, (y + h) * ctx.scale)
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sgl.end()
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}
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