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examples: reduce C. prefix usage, rename fontstash enums (#14011)
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@ -8,9 +8,9 @@ import os
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struct AppState {
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struct AppState {
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mut:
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mut:
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pass_action gfx.PassAction
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pass_action gfx.PassAction
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fons &fontstash.Context
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font_context &fontstash.Context
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font_normal int
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font_normal int
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}
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}
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[console]
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[console]
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@ -28,7 +28,7 @@ fn main() {
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pass_action.colors[0] = color_action
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pass_action.colors[0] = color_action
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state := &AppState{
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state := &AppState{
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pass_action: pass_action
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pass_action: pass_action
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fons: voidptr(0) // &fontstash.Context(0)
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font_context: voidptr(0) // &fontstash.Context(0)
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}
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}
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title := 'V Metal/GL Text Rendering'
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title := 'V Metal/GL Text Rendering'
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desc := sapp.Desc{
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desc := sapp.Desc{
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@ -45,14 +45,14 @@ fn init(mut state AppState) {
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desc := sapp.create_desc()
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desc := sapp.create_desc()
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gfx.setup(&desc)
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gfx.setup(&desc)
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s := &sgl.Desc{}
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s := &sgl.Desc{}
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C.sgl_setup(s)
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sgl.setup(s)
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state.fons = sfons.create(512, 512, 1)
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state.font_context = sfons.create(512, 512, 1)
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// or use DroidSerif-Regular.ttf
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// or use DroidSerif-Regular.ttf
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if bytes := os.read_bytes(os.resource_abs_path(os.join_path('..', 'assets', 'fonts',
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if bytes := os.read_bytes(os.resource_abs_path(os.join_path('..', 'assets', 'fonts',
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'RobotoMono-Regular.ttf')))
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'RobotoMono-Regular.ttf')))
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{
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{
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println('loaded font: $bytes.len')
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println('loaded font: $bytes.len')
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state.font_normal = state.fons.add_font_mem('sans', bytes, false)
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state.font_normal = state.font_context.add_font_mem('sans', bytes, false)
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}
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}
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}
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}
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@ -76,8 +76,8 @@ fn (state &AppState) render_font() {
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brown := sfons.rgba(192, 128, 0, 128)
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brown := sfons.rgba(192, 128, 0, 128)
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blue := sfons.rgba(0, 192, 255, 255)
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blue := sfons.rgba(0, 192, 255, 255)
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fons := state.fons
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font_context := state.font_context
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fons.clear_state()
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font_context.clear_state()
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sgl.defaults()
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sgl.defaults()
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sgl.matrix_mode_projection()
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sgl.matrix_mode_projection()
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sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0)
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sgl.ortho(0.0, f32(sapp.width()), f32(sapp.height()), 0.0, -1.0, 1.0)
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@ -85,78 +85,78 @@ fn (state &AppState) render_font() {
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sy = 50
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sy = 50
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dx = sx
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dx = sx
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dy = sy
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dy = sy
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_size(100.0)
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font_context.set_size(100.0)
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ascender := f32(0.0)
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ascender := f32(0.0)
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descender := f32(0.0)
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descender := f32(0.0)
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fons.vert_metrics(&ascender, &descender, &lh)
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font_context.vert_metrics(&ascender, &descender, &lh)
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dx = sx
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dx = sx
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dy += lh
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dy += lh
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fons.set_color(white)
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font_context.set_color(white)
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dx = fons.draw_text(dx, dy, 'The quick ')
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dx = font_context.draw_text(dx, dy, 'The quick ')
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_size(48.0)
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font_context.set_size(48.0)
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fons.set_color(brown)
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font_context.set_color(brown)
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dx = fons.draw_text(dx, dy, 'brown ')
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dx = font_context.draw_text(dx, dy, 'brown ')
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_size(24.0)
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font_context.set_size(24.0)
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fons.set_color(white)
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font_context.set_color(white)
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dx = fons.draw_text(dx, dy, 'fox ')
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dx = font_context.draw_text(dx, dy, 'fox ')
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dx = sx
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dx = sx
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dy += lh * 1.2
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dy += lh * 1.2
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fons.set_size(20.0)
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font_context.set_size(20.0)
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_color(blue)
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font_context.set_color(blue)
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fons.draw_text(dx, dy, 'Now is the time for all good men to come to the aid of the party.')
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font_context.draw_text(dx, dy, 'Now is the time for all good men to come to the aid of the party.')
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dx = 300
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dx = 300
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dy = 350
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dy = 350
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fons.set_align(C.FONS_ALIGN_LEFT | C.FONS_ALIGN_BASELINE)
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font_context.set_alignment(.left | .baseline)
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fons.set_size(60.0)
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font_context.set_size(60.0)
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_color(white)
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font_context.set_color(white)
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fons.set_spacing(5.0)
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font_context.set_spacing(5.0)
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fons.set_blur(6.0)
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font_context.set_blur(6.0)
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fons.draw_text(dx, dy, 'Blurry...')
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font_context.draw_text(dx, dy, 'Blurry...')
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dx = 300
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dx = 300
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dy += 50.0
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dy += 50.0
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fons.set_size(28.0)
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font_context.set_size(28.0)
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_color(white)
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font_context.set_color(white)
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fons.set_spacing(0.0)
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font_context.set_spacing(0.0)
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fons.set_blur(3.0)
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font_context.set_blur(3.0)
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fons.draw_text(dx, dy + 2, 'DROP SHADOW')
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font_context.draw_text(dx, dy + 2, 'DROP SHADOW')
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fons.set_color(black)
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font_context.set_color(black)
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fons.set_blur(0)
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font_context.set_blur(0)
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fons.draw_text(dx, dy, 'DROP SHADOW')
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font_context.draw_text(dx, dy, 'DROP SHADOW')
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fons.set_size(18.0)
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font_context.set_size(18.0)
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fons.set_font(state.font_normal)
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font_context.set_font(state.font_normal)
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fons.set_color(white)
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font_context.set_color(white)
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dx = 50
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dx = 50
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dy = 350
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dy = 350
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line(f32(dx - 10), f32(dy), f32(dx + 250), f32(dy))
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line(f32(dx - 10), f32(dy), f32(dx + 250), f32(dy))
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fons.set_align(C.FONS_ALIGN_LEFT | C.FONS_ALIGN_TOP)
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font_context.set_alignment(.left | .top)
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dx = fons.draw_text(dx, dy, 'Top')
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dx = font_context.draw_text(dx, dy, 'Top')
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dx += 10
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dx += 10
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fons.set_align(C.FONS_ALIGN_LEFT | C.FONS_ALIGN_MIDDLE)
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font_context.set_alignment(.left | .middle)
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dx = fons.draw_text(dx, dy, 'Middle')
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dx = font_context.draw_text(dx, dy, 'Middle')
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dx += 10
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dx += 10
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fons.set_align(C.FONS_ALIGN_LEFT | C.FONS_ALIGN_BASELINE)
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font_context.set_alignment(.left | .baseline)
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dx = fons.draw_text(dx, dy, 'Baseline')
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dx = font_context.draw_text(dx, dy, 'Baseline')
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dx += 10
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dx += 10
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fons.set_align(C.FONS_ALIGN_LEFT | C.FONS_ALIGN_BOTTOM)
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font_context.set_alignment(.left | .bottom)
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fons.draw_text(dx, dy, 'Bottom')
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font_context.draw_text(dx, dy, 'Bottom')
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dx = 150
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dx = 150
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dy = 400
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dy = 400
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line(f32(dx), f32(dy - 30), f32(dx), f32(dy + 80.0))
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line(f32(dx), f32(dy - 30), f32(dx), f32(dy + 80.0))
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fons.set_align(C.FONS_ALIGN_LEFT | C.FONS_ALIGN_BASELINE)
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font_context.set_alignment(.left | .baseline)
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fons.draw_text(dx, dy, 'Left')
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font_context.draw_text(dx, dy, 'Left')
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dy += 30
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dy += 30
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fons.set_align(C.FONS_ALIGN_CENTER | C.FONS_ALIGN_BASELINE)
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font_context.set_alignment(.center | .baseline)
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fons.draw_text(dx, dy, 'Center')
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font_context.draw_text(dx, dy, 'Center')
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dy += 30
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dy += 30
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fons.set_align(C.FONS_ALIGN_RIGHT | C.FONS_ALIGN_BASELINE)
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font_context.set_alignment(.right | .baseline)
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fons.draw_text(dx, dy, 'Right')
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font_context.draw_text(dx, dy, 'Right')
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C.sfons_flush(fons)
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sfons.flush(font_context)
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}
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}
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fn line(sx f32, sy f32, ex f32, ey f32) {
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fn line(sx f32, sy f32, ex f32, ey f32) {
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@ -97,7 +97,7 @@ fn init(user_data voidptr) {
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desc := sapp.create_desc()
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desc := sapp.create_desc()
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gfx.setup(&desc)
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gfx.setup(&desc)
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s := &sgl.Desc{}
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s := &sgl.Desc{}
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C.sgl_setup(s)
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sgl.setup(s)
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state.fons = sfons.create(512, 512, 1)
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state.fons = sfons.create(512, 512, 1)
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// or use DroidSerif-Regular.ttf
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// or use DroidSerif-Regular.ttf
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if bytes := os.read_bytes(os.resource_abs_path(os.join_path('..', 'assets', 'fonts',
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if bytes := os.read_bytes(os.resource_abs_path(os.join_path('..', 'assets', 'fonts',
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@ -48,7 +48,7 @@ fn audio_player_callback(buffer &f32, num_frames int, num_channels int, mut p Pl
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p.finished = true
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p.finished = true
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return
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return
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}
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}
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unsafe { C.memcpy(buffer, &p.samples[p.pos], nsamples * int(sizeof(f32))) }
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unsafe { vmemcpy(buffer, &p.samples[p.pos], nsamples * int(sizeof(f32))) }
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p.pos += nsamples
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p.pos += nsamples
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}
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}
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@ -178,7 +178,17 @@ pub fn (s &Context) set_blur(blur f32) {
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// See also: clear_state
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// See also: clear_state
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[inline]
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[inline]
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pub fn (s &Context) set_align(align int) {
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pub fn (s &Context) set_align(align int) {
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C.fonsSetAlign(s, align)
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C.fonsSetAlign(s, int(align))
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}
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// set_alignment sets the font aligning to the `align` flags.
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//
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// See also: push_state
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// See also: pop_state
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// See also: clear_state
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[inline]
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pub fn (s &Context) set_alignment(align Align) {
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C.fonsSetAlign(s, int(align))
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}
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}
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// set_font sets the font used for this render on the active state.
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// set_font sets the font used for this render on the active state.
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@ -1,23 +1,25 @@
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module fontstash
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module fontstash
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pub enum FonsFlags {
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[flag]
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top_left = 1
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pub enum Flags {
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bottom_left = 2
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top_left
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bottom_left
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}
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}
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pub enum FonsAlign {
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[flag]
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pub enum Align {
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// Horizontal align
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// Horizontal align
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left = 1 // Default
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left // Default
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center = 2
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center
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right = 4
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right
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// Vertical align
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// Vertical align
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top = 8
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top
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middle = 16
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middle
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bottom = 32
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bottom
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baseline = 64 // Default
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baseline // Default
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}
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}
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pub enum FonsErrorCode {
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pub enum ErrorCode {
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// Font atlas is full.
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// Font atlas is full.
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atlas_full = 1
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atlas_full = 1
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// Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
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// Scratch memory used to render glyphs is full, requested size reported in 'val', you may need to bump up FONS_SCRATCH_BUF_SIZE.
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