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windows: make redirected console detection available to other modules
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@ -141,7 +141,9 @@ byteptr g_str_buf;
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int load_so(byteptr);
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int load_so(byteptr);
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void reload_so();
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void reload_so();
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void init_consts();
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void init_consts();
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#ifdef _WIN32
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BOOL isConsole;
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#endif
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'
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'
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js_headers = '
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js_headers = '
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@ -402,7 +402,7 @@ fn (v mut V) generate_main() {
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cgen.genln('void init_consts() {
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cgen.genln('void init_consts() {
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#ifdef _WIN32
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#ifdef _WIN32
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DWORD consoleMode;
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DWORD consoleMode;
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BOOL isConsole = GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &consoleMode);
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isConsole = GetConsoleMode(GetStdHandle(STD_INPUT_HANDLE), &consoleMode);
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int mode = isConsole ? _O_U16TEXT : _O_U8TEXT;
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int mode = isConsole ? _O_U16TEXT : _O_U8TEXT;
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_setmode(_fileno(stdin), mode);
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_setmode(_fileno(stdin), mode);
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_setmode(_fileno(stdout), _O_U8TEXT);
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_setmode(_fileno(stdout), _O_U8TEXT);
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