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rand: simplify rand.PRNG, move to optional types for error handling (#13570)
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@ -18,7 +18,7 @@ pub fn (vector Vector) mult(scalar f32) Vector {
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}
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pub fn random_vector_in_circle() Vector {
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theta := rand.f32n(2 * math.pi)
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theta := rand.f32n(2 * math.pi) or { 0 }
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y := rand.f32()
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return Vector{
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