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gg: GG => Context
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@ -126,7 +126,7 @@ struct Game {
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// Index of the rotation (0-3)
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rotation_idx int
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// gg context for drawing
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gg &gg.GG = voidptr(0)
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gg &gg.Context = voidptr(0)
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// ft context for font drawing
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ft &ft.FT = voidptr(0)
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font_loaded bool
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