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docs: add info on how to setup VSCode for debugging V code (#10329)
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@ -129,7 +129,7 @@ For more details and troubleshooting, please visit the [vab GitHub repository](h
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* [Structs with reference fields](#structs-with-reference-fields)
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* [sizeof and __offsetof](#sizeof-and-__offsetof)
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* [Calling C from V](#calling-c-from-v)
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* [Debugging generated C code](#debugging-generated-c-code)
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* [Debugging](#debugging)
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* [Conditional compilation](#conditional-compilation)
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* [Compile time pseudo variables](#compile-time-pseudo-variables)
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* [Compile-time reflection](#compile-time-reflection)
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@ -3825,9 +3825,11 @@ re-creating the original structure exactly.
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Alternatively, you may [embed](#embedded-structs) the sub-data-structures to maintain
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a parallel code structure.
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## Debugging generated C code
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## Debugging
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To debug issues in the generated C code, you can pass these flags:
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### C Backend binaries (Default)
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To debug issues in the generated binary (flag: `-b c`), you can pass these flags:
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- `-g` - produces a less optimized executable with more debug information in it.
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V will enforce line numbers from the .v files in the stacktraces, that the
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@ -3860,6 +3862,26 @@ for example `main`, you can use: `-printfn main -o file.c`.
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To see a detailed list of all flags that V supports,
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use `v help`, `v help build` and `v help build-c`.
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**Commandline Debugging**
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1. compile your binary with debugging info `v -g hello.v`
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2. debug with [lldb](https://lldb.llvm.org) or [GDB](https://www.gnu.org/software/gdb/) e.g. `lldb hello`
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Troubleshooting (debugging) executables [created with V in GDB](https://github.com/vlang/v/wiki/Troubleshooting-(debugging)-executables-created-with-V-in-GDB)
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**Visual debugging Setup:**
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* [Visual Studio Code](vscode.md)
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### Native Backend binaries
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Currently there is no debugging support for binaries created by the native backend (flag: `-b native`).
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### Javascript Backend
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There is currently no support for source maps for Javascript output create by the JS Backend (flag: `-b js`).
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## Conditional compilation
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### Compile time code
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doc/img/vscode-debugger.png
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doc/img/vscode-debugger.png
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doc/vscode.md
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doc/vscode.md
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# Visual Studio Code Setup
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## Table of Contents
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* [V language support](#v-language-support)
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* [Visual Debugging](#visual-debugging)
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## V language support
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The [V VS Code Extention](https://marketplace.visualstudio.com/items?itemName=vlanguage.vscode-vlang) provides V language support for Visual Studio Code.
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![Screenshot Code with activated extention](https://github.com/vlang/vscode-vlang/raw/HEAD/images/demo.png)
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**Features:**
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* Syntax Highlighting.
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* Code Snippets for quick coding.
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* Format code on file save as well as format manually (using v fmt).
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* Linter (Workspace files only).
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[more](https://marketplace.visualstudio.com/items?itemName=vlanguage.vscode-vlang)
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**Hint:** This extention will not add the V compiler! Information on how to [install V compiler](https://github.com/vlang/v/blob/master/doc/docs.md#install-from-source) on your operating system.
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### Setup
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Install [V VS Code Extention](https://marketplace.visualstudio.com/items?itemName=vlanguage.vscode-vlang).
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## Visual Debugging
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![screenshot visual debugger](https://github.com/vlang/v/blob/master/doc/img/vscode-debugger.png?raw=true)
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The [C/C++ Extention](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) for Visual Studio Code provides visual conditional debugging.
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**Features:**
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* Conditional breakpoints
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* Function breakpoints
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* Expression evaluation
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* Change Values
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[more Features & Documentation](https://code.visualstudio.com/docs/cpp/cpp-debug)
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**Hint:** Not all types (e.g. Array) in V currently create the required [DWARF](https://en.wikipedia.org/wiki/DWARF) information to show and edit the variable.
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### Setup
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1. Install the [C/C++ Extention](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools)
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2. Open `RUN AND DEBUG` panel (Debug Icon in left panel).
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3. Click on `Show` all automatic debug configurations.
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4. Select `Add config`.
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5. Select environment `C++ (GDB/LLDB)`.
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6. Change the line `"program": "Programmnamen eingeben, z. B. \"${workspaceFolder}/a.out\"",` to point to your compiled application e.g. `"program": "${workspaceFolder}/hello",`.
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This will add a block to your `.workspace` file or creates the file `.vscode/launch.json`:
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```json
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": [
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{
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"name": "(lldb) Starten",
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"type": "cppdbg",
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"request": "launch",
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"program": "Programmnamen eingeben, z. B. \"${workspaceFolder}/a.out\"",
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"args": [],
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"stopAtEntry": false,
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"cwd": "${fileDirname}",
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"environment": [],
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"externalConsole": false,
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"MIMode": "lldb"
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}
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]
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}
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```
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### Usage
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To allow your compiled application to be debugged. The application needs to include additional debugging information ([DWARF](https://en.wikipedia.org/wiki/DWARF)).
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**1. Compile with debugging information:**
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`v -b c -g hello.v -o hello` or short `v -g hello.v`
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The `-g` option will add the needed debugging informations. More Options are explained in the [docs](docs.md#debugging).
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**2. Start Debugging**
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1. Open your source code and set the required break points
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2. Click on the Debug Icon in the left Icon panel and klick `> (lldb) Start` or use `F5` to launch your application in debug mode.
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For all options look at the official [C/C++ Extention documentation](https://code.visualstudio.com/docs/cpp/cpp-debug).
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